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Made in gb
Longtime Dakkanaut




Not see it posted anywhere else on here yet, but the Eldar codex FAQ has dropped, along with an update to Ynnari and an overall Designers Commentary clearup.

https://whc-cdn.games-workshop.com/wp-content/uploads/2017/11/warhammer_40000_designers_commentary_en-1.pdf
https://whc-cdn.games-workshop.com/wp-content/uploads/2017/11/warhammer_40000_craftworlds_en-1-1.pdf
https://whc-cdn.games-workshop.com/wp-content/uploads/2017/11/warhammer_40000_index_xenos_1_en-1.pdf

So, finally cleared up the whole index/codex/index/codex issue regards to wargear - which is fantastic! Handy little graphic now too.

Eldar Codex faq clears up Hemlock Spirit Stones and Autarch Forceshields. (they now definitely cost posts)

Ynnari soulburst got NERFED INTO THE GROUND LOL You can now cheerfully smile and wave at any Ynnari player that destroyed you in the past

Seriously though - the first part of the Ynnari nerf was ok, the second part... wow. Just wow over the top imo.


Automatically Appended Next Post:
EDIT TO ADD - So this has also been posted in the "News and Rumours" section - so feel free to delete this if needed.

This message was edited 1 time. Last update was at 2017/11/16 20:41:00


 
   
Made in gb
Regular Dakkanaut




holy... thats a BIGGG nerf to ynnari!
   
Made in us
Omnipotent Necron Overlord






Can take a foot autarch with reaper launcher! WOOT.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Yeah, I would have been happy with the "1 Soulburst per type per turn" but disallowing it altogether in the opponent's turn pretty much makes it not worth jack.

Aside for taking a Patrol detachment with Yvraine, 10 Reapers and a "who cares" Troop, I don't expect Ynnari to make it into anyone's lists.

   
Made in us
Clousseau





East Bay, Ca, US

 Galef wrote:
Yeah, I would have been happy with the "1 Soulburst per type per turn" but disallowing it altogether in the opponent's turn pretty much makes it not worth jack.

Aside for taking a Patrol detachment with Yvraine, 10 Reapers and a "who cares" Troop, I don't expect Ynnari to make it into anyone's lists.


What about Harlequins? The soulburst actions are useful there.

 Galas wrote:
I remember when Marmatag was a nooby, all shiney and full of joy. How playing the unbalanced mess of Warhammer40k in a ultra-competitive meta has changed you

Bharring wrote:
He'll actually *change his mind* in the presence of sufficient/sufficiently defended information. Heretic.
 
   
Made in nl
Longtime Dakkanaut




This is a pretty massive nerf.

It almost feels like back in 7th, when a FAQ offhandedly revealed that only a single grenade could be thrown in the charge phase. Many people still have hearing loss from the screaming.
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 Marmatag wrote:
 Galef wrote:
Yeah, I would have been happy with the "1 Soulburst per type per turn" but disallowing it altogether in the opponent's turn pretty much makes it not worth jack.

Aside for taking a Patrol detachment with Yvraine, 10 Reapers and a "who cares" Troop, I don't expect Ynnari to make it into anyone's lists.


What about Harlequins? The soulburst actions are useful there.

Yeah, and I'd argue that Soulburst was the only thing keeping Harlequins playable in the first place. Now that only 1-2 Harlie units per turn can use Soulburst effectively, most Harlie players are probably shelving their army til the Harlie Codex (which hopefully includes Ynnari and changes SfD yet again to be palyable)

-

   
Made in gb
Regular Dakkanaut




That is pretty hard nerf.

On the Autarch front, does that mean you can now take a foot Autarch and give him the Reaper Launcher as that weapon option was available in the Index version?

Or alternatively take a Warp Jump Generator Autarch with Reaper Launcher?
   
Made in us
Fixture of Dakka





Yes.

I don't think it's 'Gentlemanly' to build a model not in the current Codex, even if the Index rules allow construction of it - especially if the plan is to use Codex rules to make it more awesome (Sniper Missile Launching Autarch!). But it's legal RAW.

I'd consider continuing to use models/options you've already assembled/painted to typically be 'gentlemanly'.

(Note - don't expect 'gentlemanly' at tournies, but TOs specify these things in their rules.)
   
Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

 Marmatag wrote:
 Galef wrote:
Yeah, I would have been happy with the "1 Soulburst per type per turn" but disallowing it altogether in the opponent's turn pretty much makes it not worth jack.


It was way OP - I am so glad to see it gone.

Bow down to Guilliman for he is our new God Emperor!

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Made in us
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 Primark G wrote:
 Marmatag wrote:
 Galef wrote:
Yeah, I would have been happy with the "1 Soulburst per type per turn" but disallowing it altogether in the opponent's turn pretty much makes it not worth jack.


It was way OP - I am so glad to see it gone.


It was so "way OP" that it was sweeping all of those tourna...oh, wait. It never did that.


Clearly "way OP."

This message was edited 1 time. Last update was at 2017/11/16 22:38:43


 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

So something isn't OP if it not the most OP thing out there and is winning all the tournaments, no? Glad to ear that. I suppose Tau wheren't OP in 7th because they wherent at SM and Eldar level.


The SfD rule was not only OP. It was frustrating to play agaisn't, and slowed the game a LOT. I'm glad they don't allow to do it in the opponent player turn. Not every change is based in things being overpowered. Many changes are for "Quality of Life"

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Longtime Dakkanaut







 Galef wrote:
 Marmatag wrote:
 Galef wrote:
Yeah, I would have been happy with the "1 Soulburst per type per turn" but disallowing it altogether in the opponent's turn pretty much makes it not worth jack.

Aside for taking a Patrol detachment with Yvraine, 10 Reapers and a "who cares" Troop, I don't expect Ynnari to make it into anyone's lists.


What about Harlequins? The soulburst actions are useful there.

Yeah, and I'd argue that Soulburst was the only thing keeping Harlequins playable in the first place. Now that only 1-2 Harlie units per turn can use Soulburst effectively, most Harlie players are probably shelving their army til the Harlie Codex (which hopefully includes Ynnari and changes SfD yet again to be palyable)

-


In the Grim Derpness of 8th Edition tournaments, there are only Imperials.
   
Made in nl
Longtime Dakkanaut




 MagicJuggler wrote:


In the Grim Derpness of 8th Edition tournaments, there are only Imperials.


That is certainly true if you consider Chaos to be imperials.
   
Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

Several of my tourney playing friends were saying that the Ynnari players were probably the most obnoxious and impossible armies out there to play against. Sure they weren't dominating the tournaments but they were definitely playing king maker for a lot of other lists.

I generally dislike any unit that has actions out of a players turn (except for explosions, those are just plain fun), it breaks how the I go You Go dynamic is balanced in the first place.

Last time I played a wraithguard D scythe Ynnari list it was absolutely frustrating since he had tons of hard to kill models that I was completely unable or unwilling to kill because they would generate a torrent of high str flamer attacks that would obliterate ANOTHER unit and continue the chain of death, on my turn no less. Its frustrating to say the least.

The good news at least is now people actually will play a real craftworld list instead Best of Eldar + Yrvaine Ynnari

This message was edited 2 times. Last update was at 2017/11/16 23:02:55


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Made in gb
Pyromaniac Hellhound Pilot






I like the way that this over-nerf doesn't even fix the most broken thing I've seen ynari do.

Namely, get 10 dark reapers out of a plasma obliterator, shoot twice via 'word of the phoenix' then used 'fire and fade' to get back in their nice safe toughness 10 box. Taking 40 guided reaper-shots per turn with no comeback is not much fun

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Made in ca
Fresh-Faced New User




 DoomMouse wrote:
I like the way that this over-nerf doesn't even fix the most broken thing I've seen ynari do.

Namely, get 10 dark reapers out of a plasma obliterator, shoot twice via 'word of the phoenix' then used 'fire and fade' to get back in their nice safe toughness 10 box. Taking 40 guided reaper-shots per turn with no comeback is not much fun


Isnt that illegal? Doesn't leaving a fortification work like a transport where you cant get back in the turn you left?
   
Made in gb
Norn Queen






Naus131 wrote:
 DoomMouse wrote:
I like the way that this over-nerf doesn't even fix the most broken thing I've seen ynari do.

Namely, get 10 dark reapers out of a plasma obliterator, shoot twice via 'word of the phoenix' then used 'fire and fade' to get back in their nice safe toughness 10 box. Taking 40 guided reaper-shots per turn with no comeback is not much fun


Isnt that illegal? Doesn't leaving a fortification work like a transport where you cant get back in the turn you left?
Super Illegal. "Note that a unit cannot both embark and disembark in the same turn." Maybe some moon logic in saying that it only forbids embarking then disembarking, not disembarking then embarking?
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

Still, point remains this nerfed the army to gak but does nothing about the key abuse. Just like most of their "fixes" actually. It hurts the people who aren't abusing it while leaving it ripe for the powergamers and waacholes to keep tne cheese combos going.

- Wayne
Formerly WayneTheGame 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Wayniac wrote:
Still, point remains this nerfed the army to gak but does nothing about the key abuse. Just like most of their "fixes" actually. It hurts the people who aren't abusing it while leaving it ripe for the powergamers and waacholes to keep tne cheese combos going.

Exactly. Have an exalt

   
Made in us
Longtime Dakkanaut







Wayniac wrote:
Still, point remains this nerfed the army to gak but does nothing about the key abuse. Just like most of their "fixes" actually. It hurts the people who aren't abusing it while leaving it ripe for the powergamers and waacholes to keep tne cheese combos going.


"Let's nerf Commissars to make them useless for anything but Conscripts!"

Imagine the hilarity if Smite were to be subject to Psychic Focus. Do that, and it's definitely Imperialhammer.
   
Made in us
Fixture of Dakka





It may be illegal, but Reapers disembarking and reembarking comes up so often, I'm starting to think it's actually played that way.
   
Made in us
Battlewagon Driver with Charged Engine




Between Alpha and Omega, and a little to the left

I think preventing soulbursts activating further soulburst would have been a better solution.

Want to help support my plastic addiction? I sell stories about humans fighting to survive in a space age frontier.
Lord Harrab wrote:"Gimme back my leg-bone! *wack* Ow, don't hit me with it!" commonly uttered by Guardsman when in close combat with Orks.

Bonespitta's Badmoons 1441 pts.  
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

 Luke_Prowler wrote:
I think preventing soulbursts activating further soulburst would have been a better solution.


I'm okay with either one of the rules. Both seem heavy-handed. Definitely agree with this though, soulburst shouldn't be able to chain soulbursts (basically rule of 1 applies)

- Wayne
Formerly WayneTheGame 
   
 
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