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2017/11/16 20:40:00
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Longtime Dakkanaut
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Not see it posted anywhere else on here yet, but the Eldar codex FAQ has dropped, along with an update to Ynnari and an overall Designers Commentary clearup.
https://whc-cdn.games-workshop.com/wp-content/uploads/2017/11/warhammer_40000_designers_commentary_en-1.pdf
https://whc-cdn.games-workshop.com/wp-content/uploads/2017/11/warhammer_40000_craftworlds_en-1-1.pdf
https://whc-cdn.games-workshop.com/wp-content/uploads/2017/11/warhammer_40000_index_xenos_1_en-1.pdf
So, finally cleared up the whole index/codex/index/codex issue regards to wargear - which is fantastic! Handy little graphic now too.
Eldar Codex faq clears up Hemlock Spirit Stones and Autarch Forceshields. (they now definitely cost posts)
Ynnari soulburst got NERFED INTO THE GROUND LOL You can now cheerfully smile and wave at any Ynnari player that destroyed you in the past
Seriously though - the first part of the Ynnari nerf was ok, the second part... wow. Just wow over the top imo. Automatically Appended Next Post: EDIT TO ADD - So this has also been posted in the "News and Rumours" section - so feel free to delete this if needed.
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This message was edited 1 time. Last update was at 2017/11/16 20:41:00
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2017/11/16 20:54:58
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Regular Dakkanaut
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holy... thats a BIGGG nerf to ynnari!
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2017/11/16 21:24:59
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Omnipotent Necron Overlord
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Can take a foot autarch with reaper launcher! WOOT.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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2017/11/16 21:35:51
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Powerful Phoenix Lord
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Yeah, I would have been happy with the "1 Soulburst per type per turn" but disallowing it altogether in the opponent's turn pretty much makes it not worth jack.
Aside for taking a Patrol detachment with Yvraine, 10 Reapers and a "who cares" Troop, I don't expect Ynnari to make it into anyone's lists.
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2017/11/16 21:52:25
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Clousseau
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Galef wrote:Yeah, I would have been happy with the "1 Soulburst per type per turn" but disallowing it altogether in the opponent's turn pretty much makes it not worth jack.
Aside for taking a Patrol detachment with Yvraine, 10 Reapers and a "who cares" Troop, I don't expect Ynnari to make it into anyone's lists.
What about Harlequins? The soulburst actions are useful there.
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Galas wrote:I remember when Marmatag was a nooby, all shiney and full of joy. How playing the unbalanced mess of Warhammer40k in a ultra-competitive meta has changed you
Bharring wrote:He'll actually *change his mind* in the presence of sufficient/sufficiently defended information. Heretic. |
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2017/11/16 21:58:27
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Longtime Dakkanaut
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This is a pretty massive nerf.
It almost feels like back in 7th, when a FAQ offhandedly revealed that only a single grenade could be thrown in the charge phase. Many people still have hearing loss from the screaming.
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2017/11/16 22:03:27
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Powerful Phoenix Lord
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Marmatag wrote: Galef wrote:Yeah, I would have been happy with the "1 Soulburst per type per turn" but disallowing it altogether in the opponent's turn pretty much makes it not worth jack.
Aside for taking a Patrol detachment with Yvraine, 10 Reapers and a "who cares" Troop, I don't expect Ynnari to make it into anyone's lists.
What about Harlequins? The soulburst actions are useful there.
Yeah, and I'd argue that Soulburst was the only thing keeping Harlequins playable in the first place. Now that only 1-2 Harlie units per turn can use Soulburst effectively, most Harlie players are probably shelving their army til the Harlie Codex (which hopefully includes Ynnari and changes SfD yet again to be palyable)
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2017/11/16 22:09:35
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Regular Dakkanaut
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That is pretty hard nerf.
On the Autarch front, does that mean you can now take a foot Autarch and give him the Reaper Launcher as that weapon option was available in the Index version?
Or alternatively take a Warp Jump Generator Autarch with Reaper Launcher?
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2017/11/16 22:12:36
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Fixture of Dakka
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Yes.
I don't think it's 'Gentlemanly' to build a model not in the current Codex, even if the Index rules allow construction of it - especially if the plan is to use Codex rules to make it more awesome (Sniper Missile Launching Autarch!). But it's legal RAW.
I'd consider continuing to use models/options you've already assembled/painted to typically be 'gentlemanly'.
(Note - don't expect 'gentlemanly' at tournies, but TOs specify these things in their rules.)
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2017/11/16 22:30:30
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Scarred Ultramarine Tyrannic War Veteran
McCragge
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Marmatag wrote: Galef wrote:Yeah, I would have been happy with the "1 Soulburst per type per turn" but disallowing it altogether in the opponent's turn pretty much makes it not worth jack.
It was way OP - I am so glad to see it gone.
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Bow down to Guilliman for he is our new God Emperor!
Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."
"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."
DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. |
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2017/11/16 22:38:26
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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War Walker Pilot with Withering Fire
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Primark G wrote: Marmatag wrote: Galef wrote:Yeah, I would have been happy with the "1 Soulburst per type per turn" but disallowing it altogether in the opponent's turn pretty much makes it not worth jack. It was way OP - I am so glad to see it gone. It was so "way OP" that it was sweeping all of those tourna...oh, wait. It never did that. Clearly "way OP."
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This message was edited 1 time. Last update was at 2017/11/16 22:38:43
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2017/11/16 22:44:33
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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So something isn't OP if it not the most OP thing out there and is winning all the tournaments, no? Glad to ear that. I suppose Tau wheren't OP in 7th because they wherent at SM and Eldar level.
The SfD rule was not only OP. It was frustrating to play agaisn't, and slowed the game a LOT. I'm glad they don't allow to do it in the opponent player turn. Not every change is based in things being overpowered. Many changes are for "Quality of Life"
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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2017/11/16 22:47:30
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Longtime Dakkanaut
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Galef wrote: Marmatag wrote: Galef wrote:Yeah, I would have been happy with the "1 Soulburst per type per turn" but disallowing it altogether in the opponent's turn pretty much makes it not worth jack.
Aside for taking a Patrol detachment with Yvraine, 10 Reapers and a "who cares" Troop, I don't expect Ynnari to make it into anyone's lists.
What about Harlequins? The soulburst actions are useful there.
Yeah, and I'd argue that Soulburst was the only thing keeping Harlequins playable in the first place. Now that only 1-2 Harlie units per turn can use Soulburst effectively, most Harlie players are probably shelving their army til the Harlie Codex (which hopefully includes Ynnari and changes SfD yet again to be palyable)
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In the Grim Derpness of 8th Edition tournaments, there are only Imperials.
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2017/11/16 22:49:11
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Longtime Dakkanaut
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That is certainly true if you consider Chaos to be imperials.
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2017/11/16 22:51:02
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
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Several of my tourney playing friends were saying that the Ynnari players were probably the most obnoxious and impossible armies out there to play against. Sure they weren't dominating the tournaments but they were definitely playing king maker for a lot of other lists. I generally dislike any unit that has actions out of a players turn (except for explosions, those are just plain fun), it breaks how the I go You Go dynamic is balanced in the first place. Last time I played a wraithguard D scythe Ynnari list it was absolutely frustrating since he had tons of hard to kill models that I was completely unable or unwilling to kill because they would generate a torrent of high str flamer attacks that would obliterate ANOTHER unit and continue the chain of death, on my turn no less. Its frustrating to say the least. The good news at least is now people actually will play a real craftworld list instead Best of Eldar + Yrvaine Ynnari
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This message was edited 2 times. Last update was at 2017/11/16 23:02:55
17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"
-Imperial Guard Uplifting Primer |
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2017/11/16 23:36:14
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Pyromaniac Hellhound Pilot
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I like the way that this over-nerf doesn't even fix the most broken thing I've seen ynari do.
Namely, get 10 dark reapers out of a plasma obliterator, shoot twice via 'word of the phoenix' then used 'fire and fade' to get back in their nice safe toughness 10 box. Taking 40 guided reaper-shots per turn with no comeback is not much fun
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Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights |
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2017/11/17 00:55:27
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Fresh-Faced New User
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DoomMouse wrote:I like the way that this over-nerf doesn't even fix the most broken thing I've seen ynari do.
Namely, get 10 dark reapers out of a plasma obliterator, shoot twice via 'word of the phoenix' then used 'fire and fade' to get back in their nice safe toughness 10 box. Taking 40 guided reaper-shots per turn with no comeback is not much fun
Isnt that illegal? Doesn't leaving a fortification work like a transport where you cant get back in the turn you left?
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2017/11/17 01:07:40
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Norn Queen
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Naus131 wrote: DoomMouse wrote:I like the way that this over-nerf doesn't even fix the most broken thing I've seen ynari do.
Namely, get 10 dark reapers out of a plasma obliterator, shoot twice via 'word of the phoenix' then used 'fire and fade' to get back in their nice safe toughness 10 box. Taking 40 guided reaper-shots per turn with no comeback is not much fun
Isnt that illegal? Doesn't leaving a fortification work like a transport where you cant get back in the turn you left?
Super Illegal. "Note that a unit cannot both embark and disembark in the same turn." Maybe some moon logic in saying that it only forbids embarking then disembarking, not disembarking then embarking?
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2017/11/17 06:44:25
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Enigmatic Chaos Sorcerer
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Still, point remains this nerfed the army to gak but does nothing about the key abuse. Just like most of their "fixes" actually. It hurts the people who aren't abusing it while leaving it ripe for the powergamers and waacholes to keep tne cheese combos going.
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- Wayne
Formerly WayneTheGame |
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2017/11/17 14:09:16
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Powerful Phoenix Lord
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Wayniac wrote:Still, point remains this nerfed the army to gak but does nothing about the key abuse. Just like most of their "fixes" actually. It hurts the people who aren't abusing it while leaving it ripe for the powergamers and waacholes to keep tne cheese combos going.
Exactly. Have an exalt
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2017/11/17 14:18:13
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Longtime Dakkanaut
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Wayniac wrote:Still, point remains this nerfed the army to gak but does nothing about the key abuse. Just like most of their "fixes" actually. It hurts the people who aren't abusing it while leaving it ripe for the powergamers and waacholes to keep tne cheese combos going.
"Let's nerf Commissars to make them useless for anything but Conscripts!"
Imagine the hilarity if Smite were to be subject to Psychic Focus. Do that, and it's definitely Imperialhammer.
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2017/11/17 14:19:35
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Fixture of Dakka
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It may be illegal, but Reapers disembarking and reembarking comes up so often, I'm starting to think it's actually played that way.
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2017/11/17 14:25:23
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Battlewagon Driver with Charged Engine
Between Alpha and Omega, and a little to the left
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I think preventing soulbursts activating further soulburst would have been a better solution.
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2017/11/17 14:27:42
Subject: Eldar Codex, Ynnari Index and Designer Commentary FAQs
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Enigmatic Chaos Sorcerer
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Luke_Prowler wrote:I think preventing soulbursts activating further soulburst would have been a better solution.
I'm okay with either one of the rules. Both seem heavy-handed. Definitely agree with this though, soulburst shouldn't be able to chain soulbursts (basically rule of 1 applies)
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- Wayne
Formerly WayneTheGame |
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