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2017/12/04 17:58:41
Subject: Falling back w/ a flyer
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Flower Picking Eldar Youth
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I did a quick search and didn't find anything like this. Sorry if this has been asked before.
So i was playing a game the other day , Eldar vs Tau. My banishes had his Commander suit pinned against the edge of the board in close combat. The other guy wanted to fall back by moving to the left and putting him on the other side on my banishes. I didn't let him since as far as we could tell falling back has to be straight back and this includes flyers. He argued that since his commander has the flyer rule that he should be able to move over my units.
So basically, do flyers use there movement rule during falling back in such a way as to move over enemy units.
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2017/12/04 18:00:44
Subject: Falling back w/ a flyer
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Sinewy Scourge
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Flyers can move normally during fall back and there is no 'straight back' to consider. Models can go in any direction as long as they would be able to move that way in the movement phase. Including needing a place to land legally.
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2017/12/04 18:00:47
Subject: Falling back w/ a flyer
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Decrepit Dakkanaut
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There is no requirement for Falling Back to actually be "backwards." On many occasions I've seen units "fall forward" when able to do so, including running little circles around enemy models and terrain to get free or running a little squiggly between enemy models if they don't have a way to go over them (e.g. fly!)
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This message was edited 1 time. Last update was at 2017/12/04 18:01:29
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2017/12/04 18:01:00
Subject: Falling back w/ a flyer
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Witch Hunter in the Shadows
Aachen
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Falling back is simply a regular move that has to end outside of 1'' of any enemy unit. Flyers in general may ignore models as long as they end up not being on top of another model once their move finishes.
*edit* The only limitation when it comes to moving is that you can't Advance when you're falling back.
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This message was edited 1 time. Last update was at 2017/12/04 18:02:05
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2017/12/04 18:04:49
Subject: Re:Falling back w/ a flyer
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Sadistic Inquisitorial Excruciator
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There is much Irony that Games Workshop have created a game in which 'Falling Back' often involves aggressively going forward, and 'Advancing' does not ever have to involve any actual advancing and [At least if you're playing Tallarn AM] is often Falling back...
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Disclaimer - I am a Games Workshop Shareholder. |
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2017/12/04 18:05:07
Subject: Re:Falling back w/ a flyer
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Flower Picking Eldar Youth
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WOW! Thanks guys for the response. And for how quick they where.
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2017/12/04 18:07:03
Subject: Re:Falling back w/ a flyer
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Decrepit Dakkanaut
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AdmiralHalsey wrote:There is much Irony that Games Workshop have created a game in which 'Falling Back' often involves aggressively going forward, and 'Advancing' does not ever have to involve any actual advancing and [At least if you're playing Tallarn AM] is often Falling back...
Alternatively:
There is much irony in people reading too much into the names of rules rather than what they actually abstract, including Falling Back being a shorter way of saying "Disengaging from Close-Quarters Engagement To Continue the Battle, Including Perhaps Advancing Towards the Enemy" or Advancing instead of "Moving Faster In A Direction of Your Choice Than Would Be Allowed By A Normal Walking Speed"
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2017/12/04 18:15:53
Subject: Re:Falling back w/ a flyer
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Witch Hunter in the Shadows
Aachen
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Unit1126PLL wrote:AdmiralHalsey wrote:There is much Irony that Games Workshop have created a game in which 'Falling Back' often involves aggressively going forward, and 'Advancing' does not ever have to involve any actual advancing and [At least if you're playing Tallarn AM] is often Falling back...
Alternatively:
There is much irony in people reading too much into the names of rules rather than what they actually abstract, including Falling Back being a shorter way of saying "Disengaging from Close-Quarters Engagement To Continue the Battle, Including Perhaps Advancing Towards the Enemy" or Advancing instead of "Moving Faster In A Direction of Your Choice Than Would Be Allowed By A Normal Walking Speed"
*cough* Who remembers the Grinding Advance rule discussion?
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2017/12/04 18:16:58
Subject: Re:Falling back w/ a flyer
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Decrepit Dakkanaut
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nekooni wrote: Unit1126PLL wrote:AdmiralHalsey wrote:There is much Irony that Games Workshop have created a game in which 'Falling Back' often involves aggressively going forward, and 'Advancing' does not ever have to involve any actual advancing and [At least if you're playing Tallarn AM] is often Falling back...
Alternatively:
There is much irony in people reading too much into the names of rules rather than what they actually abstract, including Falling Back being a shorter way of saying "Disengaging from Close-Quarters Engagement To Continue the Battle, Including Perhaps Advancing Towards the Enemy" or Advancing instead of "Moving Faster In A Direction of Your Choice Than Would Be Allowed By A Normal Walking Speed"
*cough* Who remembers the Grinding Advance rule discussion?
There needs to be a facepalm emote, but yeah.
GW could do a better naming of their abstractions, and people could understand that sometimes an abstraction does more than just what the name implies.
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2017/12/04 18:18:50
Subject: Re:Falling back w/ a flyer
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Norn Queen
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Unit1126PLL wrote:
There needs to be a facepalm emote, but yeah.
GW could do a better naming of their abstractions, and people could understand that sometimes an abstraction does more than just what the name implies. You mean that one?
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2017/12/04 18:19:12
Subject: Re:Falling back w/ a flyer
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Automated Rubric Marine of Tzeentch
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Unit1126PLL wrote:nekooni wrote: Unit1126PLL wrote:AdmiralHalsey wrote:There is much Irony that Games Workshop have created a game in which 'Falling Back' often involves aggressively going forward, and 'Advancing' does not ever have to involve any actual advancing and [At least if you're playing Tallarn AM] is often Falling back...
Alternatively:
There is much irony in people reading too much into the names of rules rather than what they actually abstract, including Falling Back being a shorter way of saying "Disengaging from Close-Quarters Engagement To Continue the Battle, Including Perhaps Advancing Towards the Enemy" or Advancing instead of "Moving Faster In A Direction of Your Choice Than Would Be Allowed By A Normal Walking Speed"
*cough* Who remembers the Grinding Advance rule discussion?
There needs to be a facepalm emote, but yeah.
GW could do a better naming of their abstractions, and people could understand that sometimes an abstraction does more than just what the name implies.
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2017/12/04 18:19:33
Subject: Re:Falling back w/ a flyer
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Decrepit Dakkanaut
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BaconCatBug wrote: Unit1126PLL wrote:
There needs to be a facepalm emote, but yeah.
GW could do a better naming of their abstractions, and people could understand that sometimes an abstraction does more than just what the name implies. You mean that one?
I don't even see it in the little bar next to me because of the ninja emote being so distracting.
me
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2017/12/04 18:22:40
Subject: Re:Falling back w/ a flyer
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Witch Hunter in the Shadows
Aachen
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Sounds like the ninja emote is a really bad ninja then
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2017/12/04 18:57:27
Subject: Re:Falling back w/ a flyer
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Decrepit Dakkanaut
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Quite so...
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2017/12/04 20:24:48
Subject: Falling back w/ a flyer
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Pyromaniac Hellhound Pilot
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These game rules are a near-complete CF.
M.
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2017/12/04 21:39:19
Subject: Falling back w/ a flyer
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Grim Dark Angels Interrogator-Chaplain
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They're not. They're really not. Don't let internet hyperbole tell you they are.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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2017/12/05 00:17:34
Subject: Falling back w/ a flyer
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Oozing Plague Marine Terminator
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You don't have to fall back in any specific direction anymore, you just have to disengage from enemy models. It's more like a hit and run than a fall back.
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