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Made in us
Sagitarius with a Big F'in Gun





There's a local tournament nearby that's running and they have a rule : No forgeworld units. Is this normal? It seems arbitrary to me. I understand if they don't want warhounds and such stomping around, but the tournament is 1000 points - not sure you could fit anything in there that would be titan scale.

It doesn't really affect me, as I have no forgeworld units - but I eventually would like to grab some Death Korps, which would inexplicably be banned from the tournaments by this organizer.

Is this a common thing in tournaments?
   
Made in de
!!Goffik Rocker!!






Not really common allready. More of a legacy thing. Fw does have a bunch of brokenly good units that are not titan scale though.
   
Made in ca
Regular Dakkanaut





Yes and no. Forgeworld has long had a reputation of pay to win. Not an unwarranted reputation in some cases. Well waac players would exploit the ever living crap out of the problem models, compounding the issues. Generally you find if a limitation is being imposed something in the shape of, Krieg's normal forgeworld nerf is run it as "normal" IG/AM, which is BS. The other most common ones, i have seen are power level caps, or point per model limits and one forgeworld option. Again i personally think it BS and a hang up of past editions. If we find a problem child, sure ban or limit the model until GW can address it. Personally have not seen one since chapter approved.

Forgeworld in 8th was not completely out of whack from my experience. Most if the under costed things took a massive nerf hammer in chapter approved. Post chapter approved, forgeworld seems perfectly reasonable to outright over costed from my experience.

At this point i think they are hating on forgeworld for the sake of hating.

This message was edited 4 times. Last update was at 2017/12/31 00:13:46


In war there is poetry; in death, release. 
   
Made in us
Khorne Chosen Marine Riding a Juggernaut





Ohio

I agree. The FW hate doesn't seem to have any real traction nowadays. It's a lingering thing from days of old. Playing at a semi local tournament that allows FW nothing seemed overly powerful.
   
Made in us
Automated Rubric Marine of Tzeentch





ft. Bragg

Prob just a group of TO's who either don't have or can't afford FW. So if they can't play with it they wont let anyone. Bet they all play Imperium with either IG tank armies or parking lot space marines with BobbyG.

Let a billion souls burn in death than for one soul to bend knee to a false Emperor.....
"I am the punishment of God, had you not committed great sin, God would not have sent a punishment like me upon you" 
   
Made in gb
Longtime Dakkanaut




SirWeeble wrote:
There's a local tournament nearby that's running and they have a rule : No forgeworld units. Is this normal? It seems arbitrary to me. I understand if they don't want warhounds and such stomping around, but the tournament is 1000 points - not sure you could fit anything in there that would be titan scale.

It doesn't really affect me, as I have no forgeworld units - but I eventually would like to grab some Death Korps, which would inexplicably be banned from the tournaments by this organizer.

Is this a common thing in tournaments?


Mixed really.
It used to be more common, its on the wane these days.

From a TO perspective I am not really surprised why some people ban forgeworld. Lots of people do not play with it - and more importantly do not know what it does. This can quickly be a problem if you figure that from a TO's perspective the main objective is to ensure everyone has a good time.
Some people like anything goes - others feel putting the pre-CA Greater Daemon of Tzeentch on the table was effectively an insult.
   
Made in gb
Regular Dakkanaut




It is still common, but it probably shouldn't be. Forge World is a part of the game. Even GW's own Grand Tournament allows full use of Forge World models and rules.
   
Made in us
Sagitarius with a Big F'in Gun





I don't know much about the local meta, so I don't know the TOs or what anyone plays or their army builds or if FW is common or not. I would guess than FW is not common locally though.

I just got back into the game and I've only played about 2 games and probably won't even join the tourney, as I'm still pokey with the rules. I'm more into painting/modeling, but it's off-putting that an army I have my eyes on is outright banned by the TO - which I've heard is the only guy that does 40k tourneys for the shop.

It's possible to Counts-as Kreigers as standard IG, but due to the Korps building restrictions, I'd be stuck using either Kreig's heavily restricted list - without it's benefits, or buying specific units just for a competitive tourney list - which I'm not going to do.

My current army is Admech and will work in the tourneys, but their unit choices are few and it won't take long for me to get bored of that restriction.

This message was edited 2 times. Last update was at 2017/12/31 01:32:09


 
   
Made in au
Unrelenting Rubric Terminator of Tzeentch





Like many others have said, depends on the local meta. FW has a bad rep in some places, in others you'll get run out of town for suggesting that FW isn't the most balanced thing ever. Rarely do you get any give or take between the two sides, just mindless vitriol because they don't like the other persons view on toy soldiers.

At the end of the day, your best bet is to ask around at your local store/club/area to see if a ban on FW is common. If so, well, then you can make up your own mind if it's worth it to buy FW stuff, but please don't ask, find out it's banned, go out and buy a bunch of FW and then complain about it being banned - that way lies madness. If FW is generally accepted and it's only a few events a year where it's off limits, well, again, up to you to decide if you really want what FW has to offer for most games and either sit out or take a "normal" GW list to events where the restriction is in place.

This is an old, old, old argument that shows no sign of being resolved any time soon and both sides are firmly entrenched with their views, so yeah, play to your meta.

 Peregrine wrote:
What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot?
 
   
Made in ca
Regular Dakkanaut





SirWeeble wrote:
I don't know much about the local meta, so I don't know the TOs or what anyone plays or their army builds or if FW is common or not. I would guess than FW is not common locally though.

I just got back into the game and I've only played about 2 games and probably won't even join the tourney, as I'm still pokey with the rules. I'm more into painting/modeling, but it's off-putting that an army I have my eyes on is outright banned by the TO - which I've heard is the only guy that does 40k tourneys for the shop.


Don't know what to tell ya, other than talk to them. Find out why, my guess would be they don't have access to and are unwilling to pay for the books. But if you have the books and all the other updates and they still say no. I think you landed in a questionable meta, with a bad TO.

Previous editions i would have agreed with the no forgeworld standpoint, or at least limited FW models, in 8th i have yet to see a boogeyman after chapter approved.

Hell i have even ordered my first FW models, to flush out my new project, simply because they look better.

In war there is poetry; in death, release. 
   
Made in ca
Furious Fire Dragon





SirWeeble wrote:
There's a local tournament nearby that's running and they have a rule : No forgeworld units. Is this normal? It seems arbitrary to me. I understand if they don't want warhounds and such stomping around, but the tournament is 1000 points - not sure you could fit anything in there that would be titan scale.

It doesn't really affect me, as I have no forgeworld units - but I eventually would like to grab some Death Korps, which would inexplicably be banned from the tournaments by this organizer.

Is this a common thing in tournaments?

I have a decent DKOK army and my local place is just finally coming around to allowing them. Best bet is to talk to them and see if they will cave. Most of the complaints boil down to being to poor to be able to spend the FW premium price.
   
Made in us
Pious Palatine




The forgeworld restriction was very nearly dead...then the FW indexes came out and suddenly you needed blanket bans to just not destroy the game due to how INCREDIBLY poor those books were.


 
   
Made in fi
Locked in the Tower of Amareo





It's bunch of sour whiners as to. No real reason for it. Balance least of all. If they cared about balance they would rather ban gw codexes

2024 painted/bought: 109/109 
   
Made in us
Utilizing Careful Highlighting





Augusta GA

The recent chapter approved book seems to have nerfed most of the troublemaker Forgeworld stuff out of tournament lists anyway. Any TO’s still blanket banning are doing it out of momentum and stubbornness now.
   
Made in us
Pious Palatine




 Badablack wrote:
The recent chapter approved book seems to have nerfed most of the troublemaker Forgeworld stuff out of tournament lists anyway. Any TO’s still blanket banning are doing it out of momentum and stubbornness now.


Agreed. That said, policy and perception change slowly.


 
   
Made in it
Longtime Dakkanaut





It used to be a common ruling, mainly due to 3 factors:

1) Highly unbalanced models
2) Harder accessibility for players (both models and rules)
3) Cannot be purchased in LGS

With CA the first point is now mostly moot, but the other 2 still stand, so i do understand when a TO enforces the FW ban.
   
Made in gb
Slaanesh Chosen Marine Riding a Fiend





If anyone takes offense to you bringing R&H after the appalling FW index, FAQ and CA then frankly that is someone you should not be playing with in the first place.

Just to clarify, R&H became pure garbage as a faction.

Please note, for those of you who play Chaos Daemons as a faction the term "Daemon" is potentially offensive. Instead, please play codex "Chaos: Mortally Challenged". Thank you. 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Recently, we had a local tourney with 10 players. 1500 pts, no models with more than 16 wounds, no special characters, standard missions. Very smooth gameplay.

A reason for banning FW might be that the models/units may not be balanced with compared with codex/index ones.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

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Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in fi
Locked in the Tower of Amareo





 wuestenfux wrote:
Recently, we had a local tourney with 10 players. 1500 pts, no models with more than 16 wounds, no special characters, standard missions. Very smooth gameplay.

A reason for banning FW might be that the models/units may not be balanced with compared with codex/index ones.


Sorry but with gw codexes and indexes wiping floor wrth fw models doesn't hold water

Last time fw was bigger source of broken stuff was closer to 3rd edition

This message was edited 1 time. Last update was at 2017/12/31 13:19:12


 
   
Made in gb
Lord of the Fleet






 wuestenfux wrote:

A reason for banning FW might be that the models/units may not be balanced with compared with codex/index ones.

They certainly aren't balanced with the GW units - the vast majority sit between meh and garbage. The ones that were good or OP all got nerfed hard as is usually the case (and, as usual, quite a few okay units got caught in the crossfire).

This message was edited 1 time. Last update was at 2017/12/31 13:30:25


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






And yet, Gargantuan Squiggoths keep doing very well in tournaments, and Zardsnark is a staple in competitive ork lists.

Selective perception is very strong with people in favor of forgeworld at tournaments.

Considering that the vast majority of FW units I have encountered in 10 years of gaming were both operated with pirated rules and not actually represented by models from forgeworld, I can understand that a TO would ban it from their event - even if I would personally not.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in fi
Locked in the Tower of Amareo





 Jidmah wrote:
And yet, Gargantuan Squiggoths keep doing very well in tournaments, and Zardsnark is a staple in competitive ork lists.


So? That's like saying IG infantry is doing well, Guillimann is doing well etc.

Duh of course FW will also have good units and not just crap. And yes some are broken. But GW codex has lot more of that stuff so if BALANCE is reason then first step should be ban GW codex. That way you get rid of more broken stuff if you want to try to fix balance by stupid sweeping bans of any book that might have broken unit.

As for pirated rules etc...That's actually easier to sort. Require rules to be there and no photocopy or print isn't enough. No different to expecting player to have GW codex with you rather than printed papers.

This message was edited 1 time. Last update was at 2018/01/02 13:06:52


2024 painted/bought: 109/109 
   
Made in us
Longtime Dakkanaut




My local does the same thing, no fw. I think it's a mixture of multiple things, people not actually owning the rules and using custom models / people not being familiar with the rules so not knowing what to expect and then maybe getting cheated because the fw user may have misinterpreted the rules / hold over from earlier fw issues / fw not getting play tested enough to be considered as balanced as normal gw stuff.

An example, a few months ago I watched 2 people playing their lists and getting ready for a local tourney at a different store, one that allowed fw. The player with his custom fw model (some dreadnought) used an attack that did a ton of moral wounds to the other players side, wiping out a bunch of horrors / rubrics / changeling, and put wounds on magnus. The tzeench player was like "good lord, that's a crazy attack, wow is that op" .

Another player overheard and came over (guy is a normal judge at the stores tourneys) and interjected, asking to see the rules because that didn't sound right. Fw player handed over a piece of paper from the net where he got the rules, and that's what they said. Judge player then went to his bag and pulled out the actual fw imperial armor book and looked it up. The units weapons didn't match, whereever the fw player got them from had modified the weapon on the paper to make it better than it should be.

Point being giving the fw player the benefit of doubt that he honestly thought those where the rules you never know when it comes to fw and it's simply safer to say no unless you have the actual stuff. And even then, the player who was getting screwed was going to allow it because they didn't know better and the fw player is known to be a stand up guy, not a wacc or jerk or anything. If the tournament organization doesn't know fw well it may simply be easier to say no fw for them.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Azuza001 wrote:
My local does the same thing, no fw. I think it's a mixture of multiple things, people not actually owning the rules and using custom models / people not being familiar with the rules so not knowing what to expect and then maybe getting cheated because the fw user may have misinterpreted the rules / hold over from earlier fw issues / fw not getting play tested enough to be considered as balanced as normal gw stuff.

An example, a few months ago I watched 2 people playing their lists and getting ready for a local tourney at a different store, one that allowed fw. The player with his custom fw model (some dreadnought) used an attack that did a ton of moral wounds to the other players side, wiping out a bunch of horrors / rubrics / changeling, and put wounds on magnus. The tzeench player was like "good lord, that's a crazy attack, wow is that op" .

Another player overheard and came over (guy is a normal judge at the stores tourneys) and interjected, asking to see the rules because that didn't sound right. Fw player handed over a piece of paper from the net where he got the rules, and that's what they said. Judge player then went to his bag and pulled out the actual fw imperial armor book and looked it up. The units weapons didn't match, whereever the fw player got them from had modified the weapon on the paper to make it better than it should be.

Point being giving the fw player the benefit of doubt that he honestly thought those where the rules you never know when it comes to fw and it's simply safer to say no unless you have the actual stuff. And even then, the player who was getting screwed was going to allow it because they didn't know better and the fw player is known to be a stand up guy, not a wacc or jerk or anything. If the tournament organization doesn't know fw well it may simply be easier to say no fw for them.


I do make a point of having the actual Imperial Armour book for my models.

This is just dumb, and cheating. People should actually get the rules for their models, whether GW or FW.
   
Made in gb
Lord of the Fleet






Azuza001 wrote:
My local does the same thing, no fw. I think it's a mixture of multiple things, people not actually owning the rules and using custom models / people not being familiar with the rules so not knowing what to expect and then maybe getting cheated because the fw user may have misinterpreted the rules / hold over from earlier fw issues / fw not getting play tested enough to be considered as balanced as normal gw stuff.

An example, a few months ago I watched 2 people playing their lists and getting ready for a local tourney at a different store, one that allowed fw. The player with his custom fw model (some dreadnought) used an attack that did a ton of moral wounds to the other players side, wiping out a bunch of horrors / rubrics / changeling, and put wounds on magnus. The tzeench player was like "good lord, that's a crazy attack, wow is that op" .

Another player overheard and came over (guy is a normal judge at the stores tourneys) and interjected, asking to see the rules because that didn't sound right. Fw player handed over a piece of paper from the net where he got the rules, and that's what they said. Judge player then went to his bag and pulled out the actual fw imperial armor book and looked it up. The units weapons didn't match, whereever the fw player got them from had modified the weapon on the paper to make it better than it should be.

Point being giving the fw player the benefit of doubt that he honestly thought those where the rules you never know when it comes to fw and it's simply safer to say no unless you have the actual stuff. And even then, the player who was getting screwed was going to allow it because they didn't know better and the fw player is known to be a stand up guy, not a wacc or jerk or anything. If the tournament organization doesn't know fw well it may simply be easier to say no fw for them.


You realise that there was an 'improved' eldar codex floating around online during 5th?

And who hasn't had someone tell them a super awesome rule that turned out to be much less impressive when verified?

Everyone should have the actual rules for their units. Most tournaments insist on this (and all of them should)

There used to be a big problem with not knowing which version of FW rules were current but that isn't a problem a the moment.

This message was edited 1 time. Last update was at 2018/01/02 17:09:00


 
   
Made in be
Courageous Beastmaster





Yeah that's not a Fw issue , that's straight up (maybe ,and it's a big maybe, Unintentionally) Cheating of the highest degree. Right up there with wrongly calculating upgrades/points costs.

By and large Fw isn't OP, but can quickly turn into rock-paper-sciccors ina smaller game.

This message was edited 1 time. Last update was at 2018/01/02 17:07:50





 
   
Made in us
Omnipotent Necron Overlord






Banning FW is just defining the meta...there is nothing wrong with that.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






tneva82 wrote:
As for pirated rules etc...That's actually easier to sort. Require rules to be there and no photocopy or print isn't enough. No different to expecting player to have GW codex with you rather than printed papers.


In my 10 years of playing WH40k I have met two players who had both the forgeworld models and the rulebooks to match.
Almost every other player using forgeworld was proxying some random model or using a cheaper third party model or bulked up a GW model with bits as something that battlescribe let them add to their list, often with no rulebooks whatsoever, neither GW nor FW.
Heck, look into any tactics thread. No one will advise people to actually buy FW models to improve lists. They will advise scratch-building them or using some other model instead.

Requiring the actual rules and the actual FW models would pretty much be the same as banning FW for 99% of the players. Maybe it's the better option since that one DKOK guy doesn't get screwed and all others can simply be told to stop bitching and actually pay FW for their work.

IMHO the only reason to use Forgeworld should be because you want to use one of their models. If you are not using their models, you should not be allowed to use their rules.

This message was edited 2 times. Last update was at 2018/01/02 17:49:14


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

FW stuff in general hasn't been a real balance issue outside a couple outliers in any edition of at least the last 10 years and 4 editions, certainly hasnt had anything near the broken record of core GW stuff. When allowed at 5E, 6E and 7E events, FW stuff never really dominated tables, FW wasnt necessary to play at those levels and was far more often than not completely absent from winning lists.

Most issues with FW come from people either making stuff up and claiming its FW (*very common*), playing it wrong or with outdated rules (also very common), or abusing one of the rare outliers (which FW usually nerfs long before GW does their stuff), or from people with deep seated neurosis that cant shake the "it was banned in 4E and should remain so forever" mindset.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Even the stuff banned in 4E really wasn't a big deal.

I always laughed when my local group had a blast with FW in 3e and 4e, and then they were banned at tournaments. We'd watch tournament players gnash their teeth over Iron Warriors heavy support spam and whatnot, and then happily play away with our Leman Russ Vanquishers fighting Baneblades.
   
 
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