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[2000] - Tyranids kraken + Jorm - ITC comp.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Regular Dakkanaut




I running this for a TAC list. It has a good balance of shooting and combat. I have 9 CP .

Big question for me is do i go the two Hive Fleets or go strait Kraken. -1 on Genestealers from the Mal ,if i roll poorly is very nice.

Any thought about changes or concerns is wanted.


++ Battalion Detachment +3CP 1999pts


Hive Fleet: Kraken

+ HQ +

Broodlord: Monstrous Rending Claws, Power: Catalyst

Hive Tyrant: Chameleonic Mutation, Power: Catalyst, Power: The Horror, 2x Two Devourers with Brainleech Worms, Wings

+ Troops +

Genestealers: 4x Acid Maw
19x Genestealer: 19x Rending Claws

Genestealers: 4x Acid Maw
19x Genestealer: 19x Rending Claws

Ripper Swarms: 3x Ripper Swarm


++ Battalion Detachment +3CP

Hive Fleet: Jormungandr

+ HQ +

Malanthropes: Malanthrope

Tyranid Prime: Adrenal Glands, Boneswords, Deathspitter, Warlord, Warlord Trait: Insidious Threat

+ Troops +

Ripper Swarms: 4x Ripper Swarm

Termagants
10x Termagant (Devourer): 10x Devourer
19x Termagant (Fleshborer)

Tyranid Warriors
Tyranid Warrior: Adrenal Glands, Boneswords, Venom Cannon
Tyranid Warrior: Adrenal Glands, Boneswords, Venom Cannon
Tyranid Warrior: Adrenal Glands, Lash Whip and Bonesword, Venom Cannon
Tyranid Warrior: Adrenal Glands, Deathspitter, Lash Whip and Bonesword
Tyranid Warrior: Adrenal Glands, Deathspitter, Lash Whip and Bonesword
Tyranid Warrior: Adrenal Glands, Deathspitter, Lash Whip and Bonesword
Tyranid Warrior: Adrenal Glands, Deathspitter, Lash Whip and Bonesword
Tyranid Warrior: Adrenal Glands, Deathspitter, Rending Claws
Tyranid Warrior: Adrenal Glands, Deathspitter, Lash Whip and Bonesword

+ Heavy Support +

Biovores: 2x Biovore

Carnifexes
Carnifex: Bone Mace, Enhanced Senses, Spore Cysts, 2x Two Devourers with Brainleech Worms

Exocrine

   
Made in us
Dakka Veteran




Having just got my ass handed to me 0-3 in an event running ITC Champions missions as Guard, here are my thoughts.

Can this list kill do great in Kill Points Missions? Can you be confident you can fully destroy more units a turn than your opponent starting turn one? You have a lot of large units, so I think you'll do better than I did in this regard, but a huge problem for me this weekend was having to kill a major threat, while my opponent would pick off two or three infantry squads and get the end of round primary even if what I killed was more valuable.

Can this list take and hold ground? The warriors with their 2+ will probably take a while to get through as they hold an objective, but they will be relatively slow and can really be in only one place at a time. Though maybe you can get some conga line shenanigans in to hold two with them.

The stealers will probably be busy trying to murder things, so it's not a guarantee they'll be able to pitch in on capping objectives. Though they may be incidentally contesting or holding ground while murdering things.

That leaves the termies and rippers, which should be fine for your backfield objectives.

You are keeping your units below 20 to make Reaper difficult, but your unit of nine warriors is worth four Gang Busters points. Your Hive Tyrant is three Kingslayer points by himself. The 10 man Termagants unit is easy pretty for a primary objective and a reaper point, especially for things like mortars.

I don't think the Carnifex will accomplish much by himself before eating a couple Lascannons and offering up a easy primary kp. The biovores are great because they can hide out in ruins and are pretty small, so just need to worry about DS units and indirect.
   
 
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