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Made in ca
Regular Dakkanaut





Mckinleyville, CA

I imagine space marine transports as having compartment space for a variety of special weapons to use at their discretion. I'm trying to solidify the concept as a playable rule. Just an idea.

Lets say you have a tactical squad in a rhino. When the marines get out they have the option to deploy with any special weapon per amount dictated in codex rules. For instance your squad can deploy with a guy having a flamer and the other a heavy bolter. When the unit re-embarks in the rhino you are able to deploy with different special weapons when you get out again i.e.- a meltagun & missile launcher.

Also, if the tac unit has a model with a special weapon in base contact with their dedicated transport, that model may replace it in exchange for a different special weapon i.e.- guy with flamer swaps it out for a meltagun as long as he is in base contact with the transport.

This would mean that all tac squads would have to be taken at a flat rate for the cost of special weapon loudouts since footsloggers would obviously not be able to swap their weapons out without a transport assigned to them in order to do so.

Or this feature can be taken as an upgrade to a transport's cost and can only be used by the squad assigned to it.
   
Made in us
Mutilatin' Mad Dok





Georgia

Seems kind of redundant, honestly. Why not just bring that weapon in the first place? It also brings up issues when it comes to WYSIWYG. Just seems like something that wouldn't really add much and isn't really necessary. Though if this was implemented, it would likely be a one-use vehicle upgrade.

"The undead ogre believes the sack of pies is your parrot, and proceeds to eat them. The pies explode, and so does his head. The way is clear." - Me, DMing what was supposed to be a serious Pathfinder campaign.

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Made in ca
Regular Dakkanaut





Mckinleyville, CA

You'd bring the weapon in the first place but if you wipe out a horde and need to take down an elite you go back to your transport and switch gear. As for WYSIWYG yes that would be an obstacle...
   
Made in us
Steadfast Ultramarine Sergeant






I could see this for deathwatch. I take it the squad would stick to it's standard Sgt., special and heavy weapon at 10 system?
   
Made in ca
Regular Dakkanaut





Mckinleyville, CA

 fraser1191 wrote:
I could see this for deathwatch. I take it the squad would stick to it's standard Sgt., special and heavy weapon at 10 system?


Yes.

Space marines are trained to respond to most threats and be flexible and adapt to their situation on the battlefield. I want something representative of that concept with transports.

I harken back to the days I played FPS games where some transport vehicles carried multiple loudouts i.e.- Halo gunships had shotguns & pistols that you could swap out for your rifle with.
   
 
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