Switch Theme:

World Eaters news and rumours. Skulls for the Skull Throne!  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Longtime Dakkanaut






So 36 attacks at S9 AP3 hitting on a 2+. Good thing GW hasn't been trying to push horde units in a while.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 MajorWesJanson wrote:
So 36 attacks at S9 AP3 hitting on a 2+. Good thing GW hasn't been trying to push horde units in a while.


Assuming he gets the world eaters trait of +1A on the charge, 39. He's a blender with a no fall back aura, kinda makes sense fluff wise he'd be out there trying to get max skulls out of infantry units.
   
Made in us
Pestilent Plague Marine with Blight Grenade





Dudeface wrote:
 MajorWesJanson wrote:
So 36 attacks at S9 AP3 hitting on a 2+. Good thing GW hasn't been trying to push horde units in a while.


Assuming he gets the world eaters trait of +1A on the charge, 39. He's a blender with a no fall back aura, kinda makes sense fluff wise he'd be out there trying to get max skulls out of infantry units.


Not just infantry units, as his slash attack will making scrap out of tanks and Knights.
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 ArcaneHorror wrote:
Dudeface wrote:
 MajorWesJanson wrote:
So 36 attacks at S9 AP3 hitting on a 2+. Good thing GW hasn't been trying to push horde units in a while.


Assuming he gets the world eaters trait of +1A on the charge, 39. He's a blender with a no fall back aura, kinda makes sense fluff wise he'd be out there trying to get max skulls out of infantry units.


Not just infantry units, as his slash attack will making scrap out of tanks and Knights.


Tbh against light vehicles t7 and under the smash is much worse, 11 hits, 9 and a bit wounds, likely no save so 27 + 9d3 damage?

Into a knight it's likely 5 wounds so thats still 15+5d3 so a good chance of killing one outright.

This message was edited 1 time. Last update was at 2022/12/02 08:01:25


 
   
Made in fi
Locked in the Tower of Amareo





 morganfreeman wrote:
Little disappointed. It would've been very thematic for his attacks to go up, but other stats decrease, as he took more wounds.

I 'spose this is kind of the 'best' alternative, as he's still incredibly dangerous right up until he's dead.


Kinda like Skarbrand in AOS who goes from "meh he's okay" toward "omg he will wipe out pretty much anything he touches!" based on how much hurt he has taken Hilarious unit there. Gives opponent pause for thought if he's not sure he can take him out.

2024 painted/bought: 109/109 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

T7?
W18?

What is this? Some sort of Nurgle/Tzeentch love fest?

He should be T8 W16!



Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in de
Longtime Dakkanaut




Should be Move 8, Str. 8, T8, 8 wounds and 8 attacks at LD 8, really
   
Made in de
Huge Bone Giant






You should also be able to take eight of him in an army.

 MajorWesJanson wrote:
So 36 attacks at S9 AP3 hitting on a 2+. Good thing GW hasn't been trying to push horde units in a while.


I know it's way late to be saying this, but reading those numbers makes me sick. 40k is in such a terrible state. If I didn't know that the design studio is worthless, I'd root for the rumored reset for 10th ed.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in de
Huge Bone Giant






You should also be able to take eight of him in an army.

 MajorWesJanson wrote:
So 36 attacks at S9 AP3 hitting on a 2+. Good thing GW hasn't been trying to push horde units in a while.


I know it's way late to be saying this, but reading those numbers makes me sick. 40k is in such a terrible state. If I didn't know that the design studio is worthless, I'd root for the rumored reset for 10th ed.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 Geifer wrote:
You should also be able to take eight of him in an army.

 MajorWesJanson wrote:
So 36 attacks at S9 AP3 hitting on a 2+. Good thing GW hasn't been trying to push horde units in a while.


I know it's way late to be saying this, but reading those numbers makes me sick. 40k is in such a terrible state. If I didn't know that the design studio is worthless, I'd root for the rumored reset for 10th ed.


Same rumour sources apparently say no reset for 10th.
   
Made in de
Huge Bone Giant






Dudeface wrote:
 Geifer wrote:
You should also be able to take eight of him in an army.

 MajorWesJanson wrote:
So 36 attacks at S9 AP3 hitting on a 2+. Good thing GW hasn't been trying to push horde units in a while.


I know it's way late to be saying this, but reading those numbers makes me sick. 40k is in such a terrible state. If I didn't know that the design studio is worthless, I'd root for the rumored reset for 10th ed.


Same rumour sources apparently say no reset for 10th.


I suppose. I'm not invested nor leaning either way myself. I'm doing the old waiting and seeing because I don't think the game is going to change for the better regardless. Still too early for that. Maybe for 12th ed if GW feels enough economic pressure in the meantime to feel forced to make changes for the better.

Oh well, at least we get some fun models regardless of the state of the game. I'm looking forward to getting a box of those Khorne cultists.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Towering Hierophant Bio-Titan






Dudeface wrote:
Credit once again to Khornestar:



Hate to go all amogus but this is a bit sus. Quite a few pieces of data don't line up as they would do if this datasheet was made with InDesign like normal.





Feels more like those Knight datasheet 'leaks' from earlier in the year.
   
Made in de
Been Around the Block




Could be the perspective as well, looks like someone made a picture if a screen. I still doubt this to be real, no generic Bloodthirster Rageflamethrower, Attacks decreasing and not increasing like I would expect, also both meele weapons share a profile which is odd
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

charles_the_dead_lizzard wrote:
Could be the perspective as well, looks like someone made a picture if a screen. I still doubt this to be real, no generic Bloodthirster Rageflamethrower, Attacks decreasing and not increasing like I would expect, also both meele weapons share a profile which is odd


Paired Weapons sharing a profile has been a thing for quite awhile now(Hunger and Slake, the Daemon Weapon claws in CSM, etc.). Also, he's already swinging 36/39 dice. You want MORE?

This message was edited 2 times. Last update was at 2022/12/02 16:52:34


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Fresh-Faced New User




Platuan4th, I think the other guys means that the attack numbers should simply be flipped for the wound track. IE Angron starts at 8, then 10 and finally 12.

But as for the insane numbers period, so long as the game has us activating our whole army at a time, big powerful units need to be obscene (to a degree) because they’ll be lucky to survive one turn. It’s why models like Abbaddon have wound caps per phase.

Sure, nerfing damage would help, but it’s been a problem for forever to some degree as far as I can tell.
   
Made in us
Fresh-Faced New User





I don't mind Angron taking the fire for one turn and then paying for his own comeback while the rest of my murderers charge up the board. Named juggerlord + eightbound are also a very scary combo to keep alive just to take out Angron temporarily.
   
Made in us
Fresh-Faced New User




Me neither, it’s just the state of the game forces this to the extreme.
   
Made in gb
Towering Hierophant Bio-Titan






https://www.warhammer-community.com/2022/12/06/khorne-berzerkers-get-a-closer-look-at-their-gore-flecked-armour-and-accessories/

A little snack before the holidays. With that many unique options it looks as though the kit won't be 2x5 duplicated models as I'd feared.
   
Made in us
Longtime Dakkanaut





Weird article. They forgot the champions helmet and I’d have preferred to see the whole sprue or at least the weapon hands or bodies too
   
Made in us
Longtime Dakkanaut




 xttz wrote:
https://www.warhammer-community.com/2022/12/06/khorne-berzerkers-get-a-closer-look-at-their-gore-flecked-armour-and-accessories/

A little snack before the holidays. With that many unique options it looks as though the kit won't be 2x5 duplicated models as I'd feared.

Seems modular like the Rubric Marine kit, which is a good thing. Shame Plague Marines didn't get the same treatment.
   
Made in eu
Frenzied Berserker Terminator




Southampton, UK

Credit where it's due - that is looking like a very nice kit
   
Made in us
Longtime Dakkanaut




Crispy78 wrote:
Credit where it's due - that is looking like a very nice kit

I do have a complaint though, and that's NONE of them have pistols in their left hand and melee weapons in their right hand.
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

EviscerationPlague wrote:
Crispy78 wrote:
Credit where it's due - that is looking like a very nice kit

I do have a complaint though, and that's NONE of them have pistols in their left hand and melee weapons in their right hand.


The base CSM don't either. Seems GW have drifted from having swaps in the kits.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Longtime Dakkanaut





It’s very hard to find right handed melee weapons. A few models have them and your best bet is the chaos raptor set. Sadly arms are already joined to the hands.
   
Made in gb
Longtime Dakkanaut






Judging by the preview, it looks like there are no spare/alternate pauldrons in the kit...
   
Made in pl
Longtime Dakkanaut





 xttz wrote:
A little snack before the holidays

Huh, 'chainswords only' FUD crowd was wrong, who could have seen it coming?

 Lord Damocles wrote:
Judging by the preview, it looks like there are no spare/alternate pauldrons in the kit...

Except it clearly says there are at least 22 in the box?
   
Made in gb
Longtime Dakkanaut






 Irbis wrote:
 Lord Damocles wrote:
Judging by the preview, it looks like there are no spare/alternate pauldrons in the kit...

Except it clearly says there are at least 22 in the box?

Wow. Two whole pads for the champion and then twenty for the ten normal dudes. Hope you like the gladiator pads which seem to have to go with bare arms.

So you have to give them all World Eaters iconography - mildly annoying if you wanted to use them in another Legion - especially as the basic Legionaries kit only has four (?) spares (one of while is moulded into a missile launcher).
   
Made in gb
Sword-Bearing Inquisitorial Crusader





Exeter, UK

 GaroRobe wrote:
It’s very hard to find right handed melee weapons. A few models have them and your best bet is the chaos raptor set. Sadly arms are already joined to the hands.


Take 'em from fantasy models. The old (current?) Chaos warriors have weapon arm pieces only as long as their gauntlet.
   
Made in ca
Nihilistic Necron Lord




The best State-Texas

 GaroRobe wrote:
Weird article. They forgot the champions helmet and I’d have preferred to see the whole sprue or at least the weapon hands or bodies too


I think the champions helmet is the middle model in the first unit picture. The one that sort of looks like Khornes symbol. It doesn't line up with the CAD pictures of the other 10 at least.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in pl
Longtime Dakkanaut





 Lord Damocles wrote:
Wow. Two whole pads for the champion and then twenty for the ten normal dudes. Hope you like the gladiator pads which seem to have to go with bare arms.

So you have to give them all World Eaters iconography - mildly annoying if you wanted to use them in another Legion - especially as the basic Legionaries kit only has four (?) spares (one of while is moulded into a missile launcher).

It's still some spares. And yeah, they all have WE iconography because it's supposed to be WE box. You want other legion, you need to source CSM pads. Like I said, IMHO focus on WE was a mistake and it really should have been generic Khornate marines book/minis, but it is what it is.
   
 
Forum Index » News & Rumors
Go to: