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[2000] - Beastclaw Raiders - Jorlbad Battalion  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Fresh-Faced New User




Been wanting to get into Age of Signature for a couple months now and finally decided on a starting army! Didn't want to run the super cheese that I've been seeing in batreps so went for a smashface army list.

Heros
Frostlord on Thundertusk (General)
- Frost Spear
- Trait; Everwinter's Master
- Pelt of Charngar

Huskard on Stonehorn
: Blood Vulture
: Pelt of Charngar

Battleline
2x Mournfang Pack (2)
: Banner / Horn / Gargant Hackers

2x Stonehorn Beastriders
: Blood Vulture / Harpoon Launcher

A nice even 2000 points.


   
Made in us
Numberless Necron Warrior




Ohio, United States

the biggest issue is BCR are already a low model count army, and you're really making that even more extreme.

in an objective match, you will have a lot of issues.

the other thing is since the stonehorn stone skeleton rule change, your staying power with the big bois is a lot less than it was prior

Jorlbad is a waste of points as a battalion unless you really emphasis the mournfang.

Stonehorns already can run and charge, so really you are paying battalion points that only benefit 4 models...

Here's the list a like to run that does a better job:

Jorlbad:
1 stonehorn Huskard w/ vulture
1 stonehorn beastrider
4X mournfang - full command - your choice of weapons
4X mournfang - full command - your choice of weapons

Other:
1 stonehorn Huskard w/ vulture


You then have points left over for 3 yhetees or 6 tiny tigers to hit 2k on the nose


(The huskard not in battalion doesn't matter since as mentioned prior, stonehorns always try to charge when within 12 of an enemy)


The way this works is everyone is running and charging, hopefully successful turn 1. If you pull this off you are doing 3 d6 mortal wounds & 8 4+'s before you even swing.

Huskards then have the linebreakers rule that lets a mournfang unit immediately pile in and attack after they do; so if you pull off all your charges you can swing with 4 units vs. your opponents 1.

If you bring your forces to bear on only a section of the enemies army to utterly crush it, you can really bully them and sap their forces before they can even respond.

All the while those yhetees or tigers are snatching objectives while the enemy is pinned.


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