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Made in fi
Raging-on-the-Inside Blood Angel Sergeant





Hey,
I asked on this on the DG threat, but didn't get any comments, so trying one last time as it's own tactics thread. I ordered some new models and I want to try to get warptime on my DG list. I got a terminator sorcerer for it and a squad of blightlord termies. I also have a DP with wings which would greatly benefit from it aswell. So my question is, with my current minis what is an competitive way using it.

I was planning on a patrol detachment for the termie sorcerer with cultists for screening and feeding the dead (DWA strat.) But I'm having real difficulties to create a list that could compete against my BA list that I want my friend to field against me on a batrep to be made.

I've created a competetive DA gunline / BA smashline list and have hard time finding ways to counter create a list to a list that I already know, I only see many ways to lose :(

BA&DA list is:

Spoiler:
Batallion (BA)

Lemartes
Mephiston (quickening, wings of Sanguinius, unleash rage)

5x scouts
5x scouts
5x tac w/ HB, axe on the SGT

Vanguard (BA)

Captain w/ The Angel's wings (relic JP), thunder hammer, inferno pistol

12man DC w/ JP, 3x PF, 3x PS, 6x chainsword, 12x boltgun
7man SG, 2x PF&inferno pistol, 5x encarmine sword&angelus boltgun
Sanguinary ancient w/ sword&angelus boltgun

Spearhead (DA)

Primaris lieutenant

Darkshroud w/ HB

Chapter ancient w/ storm bolter

5man devastators w/ cherub & 3x lascannon
5man devastators w/ cherub & 3x lascannon
7man devastators w/ cherub & 4x plasma cannon


So if you could help me to create a good and entertaining battle report for you all. Is my DG list anyway near equivalent? Only things that MUST be included in the list are the new models I bought: PBC, MPH, BL termies and the warptime sorcerer.

The list I'm leaning on so far is:

Spoiler:

++ Battalion Detachment +3CP (Chaos - Death Guard) [71 PL, 1271pts] ++

+ Dedicated Transport +

Chaos Rhino [4 PL, 74pts]: Combi-bolter, Combi-bolter

+ Heavy Support +

Plagueburst Crawler [8 PL, 146pts]: 2x Entropy cannon, Heavy Slugger

+ HQ +

Chaos Lord [5 PL, 87pts]: Balesword, Fugaris' Helm, Plasma pistol

Daemon Prince of Nurgle [9 PL, 180pts]: Daemonic axe, Miasma of Pestilence, The Suppurating Plate, Wings

+ Fast Attack +

Foetid Bloat-drone [8 PL, 158pts]: 2x Plaguespitters, Plague probe

Myphitic Blight-haulers [7 PL, 142pts]
. Myphitic Blight-hauler: Bile spurt, Missile launcher, Multi-melta

+ Troops +

Plague Marines [10 PL, 158pts]
. Plague Champion: Boltgun, Plague knife, Power fist
. Plague Marine w/ melee weapons: 2nd Plague knife
. Plague Marine w/ melee weapons: 2nd Plague knife
. Plague Marine w/ melee weapons: 2nd Plague knife
. Plague Marine w/ melee weapons: Bubotic Axe
. Plague Marine w/ melee weapons: Flail of Corruption
. Plague Marine w/ melee weapons: Mace of Contagion and bubotic axe

Plague Marines [7 PL, 124pts]
. Plague Champion: Plague knife, Plasma gun
. 2x Plague Marine w/ boltgun
. Plague Marine w/ Special Weapon: Plasma gun
. Plague Marine w/ Special Weapon: Plasma gun

Plague Marines [7 PL, 124pts]
. Plague Champion: Plague knife, Plasma gun
. 2x Plague Marine w/ boltgun
. Plague Marine w/ Special Weapon: Plasma gun
. Plague Marine w/ Special Weapon: Plasma gun

Poxwalkers [6 PL, 78pts]: 13x Poxwalker

++ Vanguard Detachment +1CP (Chaos - Death Guard) [31 PL, 554pts] ++

+ HQ +

Typhus [9 PL, 175pts]

+ Elites +

Biologus Putrifier [4 PL, 74pts]: Plague knife

Blightlord Terminators [14 PL, 228pts]
. Blightlord Terminator: Flail of Corruption
. Blightlord Terminator: Bubotic Axe, Combi-bolter
. Blightlord Terminator: Bubotic Axe, Combi-bolter
. Blightlord Terminator: Bubotic Axe, Combi-bolter
. Blightlord Terminator Champion: Bubotic Axe, Combi-bolter

Foul Blightspawn [4 PL, 77pts]

++ Patrol Detachment (Chaos - Chaos Space Marines) [11 PL, 174pts] ++

+ No Force Org Slot +

Legion: Renegade Chapters

+ HQ +

Sorcerer in Terminator Armour [8 PL, 130pts]: Combi-bolter, Force stave, No Chaos Mark, Prescience, Warptime

+ Troops +

Chaos Cultists [3 PL, 44pts]: No Chaos Mark
. 8x Chaos Cultist w/ Autogun
. Chaos Cultist w/ special weapon: Heavy stubber
. Cultist Champion: Autogun

++ Total: [113 PL, 1999pts] ++

Created with BattleScribe


So what do you think, do I have any chance?

If you have any suggestions how to make it better, feel free to suggest.

These are my models I own so far..

Spoiler:
Typhus
DP with wings
3x Lord of Contagnion
2x Malignant plaguecaster
Chaos lord with (bale)sword and plasma pistol

7man PM w/ 3x plasma (PF&plaguesword not really a WYSIWYG issue)
7man PM w/ 3x plasma (PF&plaguesword not really a WYSIWYG issue)
7man PM w/ 2x BL
7man PM w/ 1x flail, 1x mace&axe, 1x axe, 3x 2nd knife, PF&(plaguesword) on champ
40+ poxwalkers
32 cultists (10x ccw, 16x autogun, 2x stubber, 2x flamer, 2x shotgun)

Chaos rhino

Hellbrute
5man blightlord terminators w/ 4x combi-bolter&bubotic axe, Combi(bolter/melta?)&axe on the champ
2x Noxious blightbringer
Biologus putrifier
Foul blightspawn
Tallyman

3x foetid bloat-drone with plaguespitters
Myphitic plague-crawler

Plagueburst crawler with (entropy OR plaguespitters??)

Terminator sorcerer with force stave and combi(bolter OR melta??) (Non-DG paint up, for warp time!)


I would love some help and I'll promise to share all this fighting in a (glorious and comp.) batrep for all you to enjoy!

This message was edited 3 times. Last update was at 2018/02/20 09:03:52


 
   
Made in ca
Pestilent Plague Marine with Blight Grenade





The Frozen North

I would recommend just creating a small "Chaos" detachment to squeeze in your Warptimes. Any unit that doesn't intend to make use of Inexorable Advance (and any unit that doesn't particularly care about potential Legion Tactics) is a great candidate for inclusion in such a detachment.

For instance, you could include Poxwalkers in mixed Chaos detachments, because they gain no benefit from Inexorable Advance as it is. The same holds true for most HQ choices, Noxious Blightbringers, Foul Blightspawn, Biologus Putrifiers, etc.

Triggerbaby wrote:In summary, here's your lunch and ask Miss Creaver if she has aloe lotion because I have taken you to school and you have been burned.

Abadabadoobaddon wrote:I too can prove pretty much any assertion I please if I don't count all the evidence that contradicts it.
 
   
Made in us
Oozing Plague Marine Terminator





As unfluffy as it may be, a thousand sons winged prince would be a good Warptime caster since they can take 2 powers.

Seconding that, any Sorcerer with a Jump pack.

This message was edited 1 time. Last update was at 2018/02/07 00:31:32


 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

 Nightlord1987 wrote:
As unfluffy as it may be, a thousand sons winged prince would be a good Warptime caster since they can take 2 powers.

Seconding that, any Sorcerer with a Jump pack.


not to mention its also a 9" range on the TS chars

This message was edited 1 time. Last update was at 2018/02/07 01:50:20


 
   
Made in us
Longtime Dakkanaut




A thousand sons terminator sorceror would probably be my preferred choice. Can deep strike, has 6" range bonus and gets plus 1 to cast the first power using a familiar.

DFTT 
   
Made in gb
Ship's Officer



London

My question is what are your casting warp time on? Because it’s probably only worth the hassle of adding a detachment for Morty. Your other characters - up to and including daemon princes - don’t especially need warp time because they can hide behind other units anyway. Indeed, throwing them out on their own is a very good way to get them killed.
   
Made in fi
Raging-on-the-Inside Blood Angel Sergeant





Thanks guys for thoughts.

Atleast in the list above I was planning on using the warptime to get my BL termie squad in charge range to tie "that one unit" in combat or if needed drop the sorc near the DP to give him extra range if it feels a better maneuver than the BL termies back line rush. Against the above BA list, I'll wish I could move through screens and reach the DA gunline so I have time to move my slow army closer.

I have index, but I don't use it. Just DG and CSM codex.

What do you think of the above list I'm leaning towards, a good start? Patrol detachment with 1x cultists the best option or let's say take take a vanguard AL detachment with plasma plague marine squads and use the forward operatives to get the plasma in range of that gunline or screen T1? That with the BL termie dropping in might buy precious time for the rest of the army to show up.. Hmm.

This message was edited 2 times. Last update was at 2018/02/07 13:52:21


 
   
Made in us
Pyro Pilot of a Triach Stalker





The Eternity Gate

Just take a generic chaos patrol. A sorcerer and a unit of nurglings will get what you need.

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Made in us
Morphing Obliterator





There's probably stuff you want from CSM anyways, like Obliterators.

Add a Spearhead with a Nurgle Sorcerer and 3 squads of Obliterators, 700 points, and you probably won't be sad about adding Obliterators.

Done, plus you got a CP and if you throw in a Nurgle Daemons detachment you've got some nice synergy all across the list.

"In relating the circumstances which have led to my confinement in this refuge for the demented, I am aware that my present position will create a natural doubt of the authenticity of my narrative."  
   
Made in gb
Longtime Dakkanaut




There is a picture in codex death guard of the plastic daemon prince called a daemon prince of nurgle.

The name= datasheet argument is invalid and silly. It's down to the players judgement to assign the most appropriate datasheet to thier model. And we are told to use a codex datasheet if available. There's really no argument any more for using the index.

DFTT 
   
Made in fi
Raging-on-the-Inside Blood Angel Sergeant





In all this debate is there also an argument that I can't use a "regular DP with wings model" to represent a DP of Nurgle?

On the DG codex page 62, there's one kitbashed and a text saying that it's an conversion, it's clearly made from the normal DP parts - the head and nurglings. Or is this debate all about which dataslate to use present day in a pure DG list?
   
Made in us
Dakka Veteran





Captyn_Bob wrote:
There is a picture in codex death guard of the plastic daemon prince called a daemon prince of nurgle.

The name= datasheet argument is invalid and silly. It's down to the players judgement to assign the most appropriate datasheet to thier model. And we are told to use a codex datasheet if available. There's really no argument any more for using the index.


Using an index when a codex exists is cheese and very neck-beardy. It reeks of trying to rules lawyer something that isn't meant by the rules. My 2 cents.
   
Made in gb
Longtime Dakkanaut




Vortenger wrote:
This continued discussion is pretty off-topic.


Totally agree.

OT- I'm thinking thousand Sons supreme command. Terminator sorceror to cast with familiar and two other sorcerors.
+1 to cast on first cast, and stratagem gets you plus two.
if feeling silly, make him your warlord for a trait of an additional =1. then take the relic of any double means the cast cannot be prevented.
Is a nearly guaranteed warptime worth all this? Probably not. But they can throw out smites and other useful powers, and have a 9" range on the warptime and arrive form reserves, so probably join the fray within a safe pox bubble.

DFTT 
   
 
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