Switch Theme:

Fortifications  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Fresh-Faced New User





Can a fortification hold and objective? This gets silly cause the Acquilla Strongpoint has a foot print so large it can sometimes sit on 2.
   
Made in us
Norn Queen






Fairly certain this was FAqed somewhere to be no.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Never Forget Isstvan!






Yes?

Tyranid sporocysts can, but they are fortification monstrous creatures.

If the AS is treated as a vehicle it can hold objectives. If its a building then it cant.

JOIN MY CRUSADE and gain 4000 RT points!
http://www.eternalcrusade.com/account/sign-up/?ref_code=EC-PLCIKYCABW8PG 
   
Made in us
Fresh-Faced New User





It is kinda both. Its has building keyword and the transport keyword. If its is in an FaQ they cant I need to know which one as I am running an event this weekend and have several people that like to use fortification shennaigans.

This message was edited 1 time. Last update was at 2018/02/08 21:05:49


 
   
Made in gb
Norn Queen






 Lance845 wrote:
Fairly certain this was FAqed somewhere to be no.
You're thinking of Sudden Death I believe.

I checked the FAQs (though I might have missed it) and there is no mention of Fortifications not being able to claim objectives.

None of the Take and Hold objectives in the missions, nor the errata that added "Unless otherwise stated, a player controls an objective marker if they have more models within 3" of the centre of it than their opponent" denies fortifications the ability to hold and contest objectives.


Automatically Appended Next Post:
Duncan2474 wrote:
It is kinda both. Its has building keyword and the transport keyword. If its is in an FaQ they cant I need to know which one as I am running an event this weekend and have several people that like to use fortification shennaigans.
Your Event, Your House Rules. Simply make a call that Fortifications of any kind cannot contest objectives if that is what you want, since GW seems to have forgotten to do that.

This message was edited 2 times. Last update was at 2018/02/08 21:06:44


 
   
Made in us
Deathwing Terminator with Assault Cannon






The rulebook doesn't seem to limit fortifications from claiming objectives, but since its only 1 model, bringing 2 models near the objective would over take the control from it.
   
Made in gb
Norn Queen






 skchsan wrote:
The rulebook doesn't seem to limit fortifications from claiming objectives, but since its only 1 model, bringing 2 models near the objective would over take the control from it.
This is a fair point, so it's not as much of a problem as it might otherwise suggest.
   
Made in us
Fresh-Faced New User





Anything that limits how many markers a unit can control. Such as the strongpoint, or a mob of 30 orks...if strung out can the same unit hold both?
   
Made in us
Deathwing Terminator with Assault Cannon






Duncan2474 wrote:
Anything that limits how many markers a unit can control. Such as the strongpoint, or a mob of 30 orks...if strung out can the same unit hold both?

No. No limits on how many objectives one unit can hold. Holding an objective is determined only by how many models you have nearby.

This message was edited 2 times. Last update was at 2018/02/08 21:14:42


 
   
Made in gb
Norn Queen






Duncan2474 wrote:
Anything that limits how many markers a unit can control. Such as the strongpoint, or a mob of 30 orks...if strung out can the same unit hold both?
No limits. A strung out unit of Boyz can control and infinite amount of objectives. And thanks to Chapter Approved they are ObjSec too!

This message was edited 1 time. Last update was at 2018/02/08 21:14:55


 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

I'd have thought a bunker would be a great way to hold a strategic battlefield point myself... maybe it's less of an oversight and more of a "well of course they can!"

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

Is there anything around the <unaligned> faction keyword a lot of them have? can't see anything myself

 
   
Made in gb
Norn Queen






 Latro_ wrote:
Is there anything around the <unaligned> faction keyword a lot of them have? can't see anything myself
Other than UNALIGNED being ignored for what keyword your detachment has in common (i.e. models that are UNALIGNED can be included in any detachment without penalty), no.

214 BRB wrote:All of the units in a matched play army, with the exception of those that are UNALIGNED, must have at least one Faction keyword in common (e.g. IMPERIUM or CHAOS), even though they may be in different Detachments.
   
Made in us
Librarian with Freaky Familiar






So I don't think they can hold "objective points" BUT in games like strong hold assault they can contest zones.

To many unpainted models to count. 
   
Made in gb
Longtime Dakkanaut



Glasgow

The only nerf on fortifications im aware of is

If at the end of any turn after the first battle round, one player has no models on the battle field, the game ends immediately and their opponent automatically wins a crushing victory. When determining if a player has any units on the battle field, do not include any units with the Flyer Battlefield Role – these units cannot operate within a combat airspace indefinitely and they cannot hold territory without ground support. Furthermore, do not include any units with the Fortification Battlefield Role unless they have a unit embarked inside – even the most formidable bastion requires a garrison if it is to pose a threat.’

so they are treated like any other model with respect to objective control
   
Made in us
Longtime Dakkanaut





Well, if it's not being treated as a unit on the battlefield if there's nobody inside, then it seems itt wouldn't be counting as a unit/ model on the battlefield to be able to hold an objective.
   
Made in us
Painlord Titan Princeps of Slaanesh




It's 2 different rules. The rule you're using refers only to whether a person is "tabled" or not. There is a separate rule that states what can or can not hold an objective. That rule specifically says that flyers may not hold objectives. It is silent as to fortress models. Since the fortresses are not excluded from holding objectives they must be able to do just that.
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

To be honest there is actually precedent they count as friendly models since the defence line specifically states that it isnt.

plonking on on top of an actual objective is a bit 'off' imo.

 
   
Made in fi
Locked in the Tower of Amareo





 Latro_ wrote:
plonking on on top of an actual objective is a bit 'off' imo.


But precisely what people will do if they are considered able to hold objectives.

2024 painted/bought: 109/109 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

Which they are, as nothing tells us otherwise.

Still loving this idea that people think fortifications shouldn't be able to hold a strategic point... the thing fortifications are quite literally built to do.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in gb
Longtime Dakkanaut




 JohnnyHell wrote:
Which they are, as nothing tells us otherwise.

Still loving this idea that people think fortifications shouldn't be able to hold a strategic point... the thing fortifications are quite literally built to do.


This, a fortification sat on top of an objective essentially becomes the objective.

It also counts as a single model, and its not a troop choice, so unless it is literally big enough to keep other units away its not hard to take from it given IIRC embarked units wouldn't count.

Plus they can be destroyed, not seeing the problem really, if you're opponent shows up with a bastion or three when you drop objectives down make sure you put a few where they cannot have a tower or whatever plonked on top of it.
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Given how sodding expensive most fortifications are you’d be doing your opponent a favour by taking one. They aren’t that hard to kill, have no worthwhile shooting, can’t move and are hit automatically in assault, and only count as one model for contesting objectives.

I could see myself using one as a firebase for a shooty unit, maybe..., but the enemy just has to saunter over to a fortification and ignore its guns to claim the objective if there isn’t a decently shooty (read expensive) unit in there. If the enemy has a -1 or -2 to hit (easy to get in 8th) the fortification isn’t going to hit jack.

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Norn Queen






Some can be destroyed some can't. It's possible in 8th to bring a Aegis Defense Line, make it your Warlord, and then stick it on an objective.

Just saying.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






From now on, my warlord will be a deep-striking nurgle tree.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Deranged Necron Destroyer





Leicester, England

There's DEFINITELY a rule somewhere that says they can't hold an objective - I'm going to dig through the BRB now but I can literally picture the bit of the page in my mind, it says something along the lines of "Remember, a fortification can never hold an objective without models inside it - even the most impressive fortress cannot hold territory with noone to man it". Going to look now.

EDIT: I am catastrophically wrong. Apparently you can just throw down an unmanned defence line or some trees and hold the objective. What the gakk, GW?

This message was edited 1 time. Last update was at 2018/02/18 11:52:53


Setekh the Eternal, Phaeron of the Kopakh Dynasty, Regent of Nephthys 7660pts  
   
Made in gb
Longtime Dakkanaut




.. pretty sure defence lines and trees become terrain when deployed and can't contest anything.
Buildings on the other hand

DFTT 
   
Made in gb
Longtime Dakkanaut



Glasgow

It can be your warlord as it counts as a modrl in your army till deployment. At that point it becomes terrain and while it remains your warlord it is no longer in your army and cant hokd an objective
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Both the tree and the ADL are neither friendly nor enemy models after deploying them, so no capturing objectives.

The gun emplacement of the ADL and any other destructible fortification is one friendly model near an objective for all intends and purposes.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in au
Flashy Flashgitz






 Jidmah wrote:
From now on, my warlord will be a deep-striking nurgle tree.

Here I am searching for what type of terrain rules my Feculent Gnarlmaw is supposed to abide by, and all of a sudden I have an invulnerable warlord?
edit: actually just tell me what type of terrain this tree is, dammit.

This message was edited 1 time. Last update was at 2018/03/31 10:48:40


 
   
Made in gb
Longtime Dakkanaut




It's just "terrain" you can go up and over it by RAW, tho it'll usually be easier to go around .
Yes you can make it your immortal warlord, but you probably shouldn't if you want any opponents.

DFTT 
   
 
Forum Index » 40K You Make Da Call
Go to: