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Made in it
Space Marine Scout with Sniper Rifle







Hello there, my loca GW is organizing a 1000pt "friendly" Tournament, and for the firs time i will try my deathwatch.
Since is my first game with them, i'm usually a vanilla Space marinse player, and the low point cap i will need some advice with this, IMO complicated, army.

Here my list:

1000 PT - Patrol 3CP


HQ
Watch Captain (Xenofase blade, bolt pistol)

TROOPS
Kill Team 1
- Sergeant (power moul, stormshield)
- Veteran (Bolter)
- Veteran (Bolter)
- Veteran (Frag C)
- Veteran (Frag C)
- Terminator (H.flamer, P.fist-melta gun)

Kill Team 2
- Sergeant (combi melta)
- Veteran (Bolter)
- Veteran (Bolter)
- Veteran (Infernus HB)
- Veteran (Infernus HB)

ELITES

Dreadnought (Assoult C, Fist-storm bolter)

FAST ATTACK

3 X Bikers (Sergeant with power sword9

TRANSPORT - (Kill team 1 and captain going in there)
Corvus BS (2 Lascannon, Hurricane bolter, Stormstrike, Auspex)


Thanks for any help!!
Best

Asrai Run ! Run ! Ruuuun ! 
   
Made in gb
Bounding Ultramarine Assault Trooper





Leicester

It appears to me; from my limited experience of deathwatch, is that their playstyle bears an uncanny resemblance to the harlequins and dark elder of 7th ed, but more... 'mariney'...

ultimately you have a classic glass hammer here. neither enough firepower to wipe a lot of enemies on that all important alpha strike; nor enough bodies to take the return blows from the survivors...

IMO you need to drop maybe the bikes, in favour of a CHEAP 3rd kill team... even if theyre just bolters, your scoring abilities will increase for camping out... albeit at the cost of some maneuverability.

a rhino would mitigate that loss of mobility except by this point we're rapidly running out of points to spend, and the only unit that could concievably be dropped is the dread, who i feel should be doing enough heavy lifting to have earned his place in your list; multi wound, high toughness and volume of fire makes the dread a real MVP....

out of interest though would dropping the dread and the bikes give you enough points for a second corvus? i'm looking at a second close range unit that plans on footslogging....

-I look forward to helping to refine this list;
GamerGuy


   
Made in it
Space Marine Scout with Sniper Rifle







Thanks for the answer!

the only unit that could concievably be dropped is the dread, who i feel should be doing enough heavy lifting to have earned his place in your list; multi wound, high toughness and volume of fire makes the dread a real MVP....


I also think that the dread is something that can be changed. However in a low-point game, having a model that attracts heavy fire and drive some attention from the corvus can be useful....

you need to drop maybe the bikes


Yeah, this is also a good point, but i think that bike can give some badly needed mobility that a foot kill team can't provide, and they have the same amount of wounds.

A part from the corvus, the captain and the first frag cannon kill team i'm not sure about the rest of the list

Asrai Run ! Run ! Ruuuun ! 
   
Made in it
Space Marine Scout with Sniper Rifle







Maybe swap the dread for some Vanguard Veteran?

Asrai Run ! Run ! Ruuuun ! 
   
 
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