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2018/03/14 20:17:23
Subject: [40K] Kill Team News & Rumours page 148 : Arena expansion, new warzone and new models
This new edition gives you everything you love about Warhammer 40,000, in less time and in less space. Using deep rules for squad customisation and specialists, you’ll be able to assemble an elite team from any faction you choose and pit them against your foes in fast-paced tactical skirmishes.
From one-off matched play battles to in-depth narrative campaigns where your fighters grow and evolve, this edition of Kill Team is a fully fledged game in its own right – it doesn’t use the existing Warhammer 40,000 rules set (but it’s just as thrilling!). Whether you’re looking to try out a new faction or explore new tactical challenges with your existing Warhammer 40,000 collection, there will be loads of great gaming opportunities for you.
What’s more, Kill Team will be released alongside a new war zone’s worth of modular battlefield terrain designed by the same team who brought you the Sector Mechanicus kits
2018/03/14 20:22:12
Subject: Re:Warhammer 40K - The Return of Killteam?
This is so awesome! I've been looking for something exactly like this. Necromunda just isn't my thing because I like the regular 40k armies too much. My wallet is going to cry though. I'm really looking forward to get more info on the terrain as well. Just finished assembling two boxes of Imperial Sector and I love the terrain style. More is very welcome!
Dammit. Still feels weird to me to be looking forward to more GW stuff after dumping them 20 years ago. But they have been on a roll with Rountree at the head, I have to admit.
Yeah, I'll pick this up.
2018/03/14 20:27:42
Subject: Re:Warhammer 40K - The Return of Killteam?
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2018/03/14 20:32:51
Subject: Re:Warhammer 40K - The Return of Killteam?
They had me at "doesn't use the existing 40K rules set".
However, I thought Shadow War was absolute crap. So the rules would need to be really good to convince me. I like the idea of 40K skirmish, but it's almost never done well. I want a good, deep skirmish game - not something which can be played in 20 minutes (that's probably attractive to some people, but not me).
The terrain (I'm assuming that new stuff in the beginning of the video) is disappointing though. Really blase. Shame.
Well, that looks amazing. Might gonna get myself some models then. A Necron of Thousand Sun Kill Team looks fun.
Of course I am also going to build a Space Marine and Guard Team, because hey, I can
I really like that terrain. I feel like it is much better at representing standard imperial buildings then the current Sector Imperialis stuff. Mix the two and I think you’d have a great spread of city-fight terrain on the table.
Now, GW, if you’d be so kind and release that at Adepticon in a surprise move, that’d be greeeeeeeaaaaaat.
I am sorry but holy crap I must be getting old!?!
I swear I had just got kill team not that long ago and then got Shadow War Armageddon.
I know, all of which was the prior edition and needs the update.
They seem to be a bit quicker in getting all the various printed documents updated (codex and supporting game docs).
I have this strange suspicion I can copy/paste most rules and just update for the new stats.
But yeah, I can live with another update, in for a penny, in for a pound and all that.
Curious if any SWA rules for falling off raised platforms will be in there.
Due to the simplification of rules, it works wonderful with an army with a multitude of squads, but for a small team it could be a bit basic.
A revolution is an idea which has found its bayonets.
Napoleon Bonaparte
2018/03/14 20:43:38
Subject: Re:Warhammer 40K - The Return of Killteam?
Is that a fold out flat mat/tiles(Edit- yep at least four of em)? I guess there will be a box with ruins and fold out tiles for this like the recent AoS and 40k ones.
This message was edited 1 time. Last update was at 2018/03/14 20:45:34
Valander wrote: Dammit. Still feels weird to me to be looking forward to more GW stuff after dumping them 20 years ago. But they have been on a roll with Rountree at the head, I have to admit.
Yeah, I'll pick this up.
Amen brother.
Seems only yesterday a bunch of people including myself was ready to write them off and now since 8th edition it is like the love never left.
They got me to buy 3 SWA boxes for goodness sake.
This "take my money please" situation needs to end soon.
A revolution is an idea which has found its bayonets.
Napoleon Bonaparte
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal
Valander wrote: Dammit. Still feels weird to me to be looking forward to more GW stuff after dumping them 20 years ago. But they have been on a roll with Rountree at the head, I have to admit.
Yeah, I'll pick this up.
Amen brother.
Seems only yesterday a bunch of people including myself was ready to write them off and now since 8th edition it is like the love never left.
They got me to buy 3 SWA boxes for goodness sake.
This "take my money please" situation needs to end soon.
Yup. I dropped GW and went pretty hard core into Warmachine/Hordes (even did volunteer work for PP), but now it's like that did a full 180. I haven't touched any PP stuff for like 4 years now (since retiring as an Infernal) and AOS (post GHB) made me look at GW again, then actually playGW again. Back then I said "if they redo 40k to use more or less this engine, I'll have to get into that, too". And yup, 8th dropped and I started rebuilding my Thousand Sons of old. Now... even more reason to if Kill Team is even half decent.
This message was edited 1 time. Last update was at 2018/03/14 20:48:07
How were the rules in the previous version of Kill Team? The version that came with Deathwatch vs Tau? Were they just regular 40k rules with some modifications, or were they entirely different?
Also, props to GW for using Stygies troops in the reveal video.
On Facebook GW are saying that this has completely new rules with a much deeper progression system than Shadow war or old Killteam. It sounds interesting. From that video and the new paintjob it looks like we will get a boxed set featuring genestealer cults and admech.