my list is 1478. So I’ll add a bit more.
But general idea is to run all three HQ units with the shining spears. Doom the enemy high value units. First turn charge with quicken and some strategems that allow me to advance and still charge. Can easily cross the board. Autarch for rerolls. And character sniping. All the windriders will also charge up and their purpose is to shoot, charge, fall back. Shoot. Charge. Fall back. Tying up high value units. And maybe killing weak units. Basically forcing the enemy to stop and get bogged down.
Fire prisms will get linked fire every turn and pulsed laser discharge. Deleting a unit per turn. And the spears will also hopefully be deleting a unit per turn. After the first turn my warlock will be jinxing whatever it is I’m trying to kill. Thoughts?
+ HQ +
Autarch Skyrunner [6 PL, 126pts]: 5: Mark of the Incomparable Hunter, Banshee Mask, Power sword, Reaper Launcher, Twin Shuriken Catapult, Warlord
Farseer Skyrunner [7 PL, 140pts]: 2. Doom, 4. Executioner, Shuriken Pistol, Singing Spear, The Phoenix Gem, Twin Shuriken Catapult
Warlock Skyrunner [4 PL, 75pts]: 5. Quicken/Restrain, Shuriken Pistol, Singing Spear, Twin Shuriken Catapult
+ Fast Attack +
Shining Spears [14 PL, 312pts]
. 9x Shining Spear: 9x Laser Lance, 9x Twin Shuriken Catapult
. Shining Spear Exarch: Star Lance, Twin Shuriken Catapult
Windriders [4 PL, 69pts]
. 3x Windrider - Twin Shuriken Catapults: 3x Twin Shuriken Catapult
Windriders [4 PL, 69pts]
. 3x Windrider - Twin Shuriken Catapults: 3x Twin Shuriken Catapult
Windriders [4 PL, 69pts]
. 3x Windrider - Twin Shuriken Catapults: 3x Twin Shuriken Catapult
Windriders [4 PL, 69pts]
. 3x Windrider - Twin Shuriken Catapults: 3x Twin Shuriken Catapult
Windriders [4 PL, 69pts]
. 3x Windrider - Twin Shuriken Catapults: 3x Twin Shuriken Catapult
+ Heavy Support +
Fire Prism [9 PL, 160pts]: Twin Shuriken Catapult
Fire Prism [9 PL, 160pts]: Twin Shuriken Catapult
Fire Prism [9 PL, 160pts]: Twin Shuriken Catapult
++ Total: [78 PL, 1478pts] ++
|