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Question: What did the Ultramarines have at Armatura?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Longtime Dakkanaut





England: Newcastle

My local group is planning a big Armatura campaign and Iam rereading Betrayer to find out what units are present at the battle since Iam playing the Ultra.

Iam a little confused about what the Armaturan Academy Guard are. Sometimes they are referred to as Guardsmen. Lasguns, platoons etc being commanded by Ultramarines Evocati. They also do things like run away which, IMO marine scouts wouldn't do. Other times however it specifically mentions the use of sniper rifles, the absence of Lemman Russ tanks to signify an army presence, the fact the Evocati train inductees would
Imply they are inductees. Plus the book does mention that they are those beginning their augmentations. My problem is that the book doesn't give a lot of description and seems to treat the Imperial Army units and these inductees in the same breath.

From this I could infer a few things:

- These are full on marine scouts and I should present them using the recon squad. I can then take a militia detachment to represent the normal soldiers. These dominate the early part of the battle.

- The inducti are not full marine scouts since they would not be in platoons or using lasguns. So are still best represented as militia grenadiers. Regular infantry represent the basic imperial army.

What models best represent such a force? I do have 20 steel legion intended as Calth. However I wasn't sure whether to use the new Van Saar. I could also use my plastic Chadians however I think they look too 40k and are painted desert.


Reading the book makes me think that these didnthe bulk of the fighting but Iam reluctant to commit to such a huge project since we are going to be playing 4K games. Would it be reasonable to take mostly Ultra?


Starting Sons of Horus Legion

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Made in gb
Longtime Dakkanaut





Nottingham

It's a recruitment/training world. Given the organization of the ultramarines, I'd assume that it includes a wide array of different military forces. You'd have guard platoons, astartes inductees, a navy component, artillery platoons etc. I think the scene you are referring to was a tactical withdrawal to draw the world eaters into the booby trap, not cowardice. I'd go for a mix of whatever you have available to reflect the diversity of the world.

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Eindhoven, Netherlands

I mean... if you -after reading all the lore- think it's open to interpretation, is anyone else in your playgroup going to call you out on your interpretation being wrong? Given that you're going to be the (probably only) Ultramarine player there, I doubt anyone else is going to be more well-read into this specific lore.

Just pick whatever you like best. You could even go pure Ultramarines. I'm sure that the world-wide UM presence is enough to fill a 4000 point roster (I mean, that's about 100 marines).

This message was edited 1 time. Last update was at 2018/03/25 14:52:51


1400 points of EW/MW Italians (FoW)
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1000 points of orks (40K)
Just starting out with Ultramarines (30K)
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Made in gb
Longtime Dakkanaut





England: Newcastle

It's more a question of how I represent the non marine elements in the army both for models as well as rules and how prominent they are in the battle.


Starting Sons of Horus Legion

Starting Daughters of Khaine

2000pts Sisters of Silence

4000pts Fists Legion
Sylvaneth A forest
III Legion 5000pts
XIII Legion 9000pts
Hive Fleet Khadrim 5000pts
Kabal of the Torn Lotus .4000pts
Coalition of neo Sacea 5000pts



 
   
Made in us
Unhealthy Competition With Other Legions





United States

Ask if your group will let you use an Army of Dark Compliance list, but maybe modified to represent a "good" version of it? Imho Militia is a great way to go and using the Army of Dark Compliance as a base would allow you to have a Legionary as your Warlord which would fit the fluff.

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