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United States

Anyone thinking of incorporating these into their lists? Seems cheap enough to be a cool addition to a list. I might stick them in my Army of Dark Compliance. Thoughts?
[Thumb - 09A64488-E57D-44E1-BE6D-69C6F5650921.png]


13th Stor-Bezashk and Ezurum Fusiliers - Army of Dark Compliance Plog -

SoCal Open Horus Heresy Narrative Event FB Page

“Victory is not an abstract concept, it is the equation that sits at the heart of strategy. Victory is the will to expend lives and munitions in attack, overmatching the defenders’reserves of manpower and ordnance. As long as my Iron Warriors are willing to pay any price in pursuit of victory, we shall never be defeated.” - The Primarch Perturabo, Master of the Iron Warriors 
   
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Abel





Washington State

Without knowing what Subterranean Assault, Death from Below, Melta Cutters, and crawling advance do... meh? The only direct comparison would be to a Anvillus Pattern Dreadclaw Drop Pod. They are both FA transports that can carry 10 models, though the Dreadclaw can transport a Dreadnought, or Terminators. It's also an assault vehicle with the Flyer rule, so can take off again after it delivers it's cargo. The nice thing about the Dreadclaw is the ability to jink and torch models it moves over.

Depending on if the Drill can be shot at with interceptor fire (it moves underground after all...), and what those extra special rules are, it might just be a toss up between the Dreadclaw and Drill.

Kara Sloan shoots through Time and Design Space for a Negative Play Experience  
   
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United States

 Tamwulf wrote:
Without knowing what Subterranean Assault, Death from Below, Melta Cutters, and crawling advance do... meh? The only direct comparison would be to a Anvillus Pattern Dreadclaw Drop Pod. They are both FA transports that can carry 10 models, though the Dreadclaw can transport a Dreadnought, or Terminators. It's also an assault vehicle with the Flyer rule, so can take off again after it delivers it's cargo. The nice thing about the Dreadclaw is the ability to jink and torch models it moves over.

Depending on if the Drill can be shot at with interceptor fire (it moves underground after all...), and what those extra special rules are, it might just be a toss up between the Dreadclaw and Drill.


Ah my bad, here you go.
[Thumb - 1125FBE9-5952-40A9-AC50-489499280F5A.jpeg]


13th Stor-Bezashk and Ezurum Fusiliers - Army of Dark Compliance Plog -

SoCal Open Horus Heresy Narrative Event FB Page

“Victory is not an abstract concept, it is the equation that sits at the heart of strategy. Victory is the will to expend lives and munitions in attack, overmatching the defenders’reserves of manpower and ordnance. As long as my Iron Warriors are willing to pay any price in pursuit of victory, we shall never be defeated.” - The Primarch Perturabo, Master of the Iron Warriors 
   
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Stern Iron Priest with Thrall Bodyguard



UK

Wouldn't fit my wolves but my mates an imperial fists player he's getting one.

Seems like a solid transport choice.
   
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The ability to disrupt an opponents back line seems like a good sell for me. And since it’s just a fast Attack choice means you don’t need to use a Rite of War to get it.

13th Stor-Bezashk and Ezurum Fusiliers - Army of Dark Compliance Plog -

SoCal Open Horus Heresy Narrative Event FB Page

“Victory is not an abstract concept, it is the equation that sits at the heart of strategy. Victory is the will to expend lives and munitions in attack, overmatching the defenders’reserves of manpower and ordnance. As long as my Iron Warriors are willing to pay any price in pursuit of victory, we shall never be defeated.” - The Primarch Perturabo, Master of the Iron Warriors 
   
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Sure Space Wolves Land Raider Pilot





Freezing to death outside the Fang

Sounds like that could be good fun, even if not especially competitive. I'd be interested in picking up a couple for my wolves and putting stuff like deathsworn, vets, support squads, breachers or seekers into them. Just the fluff and narrative opportunities that these bring is exciting enough for me as I thought they'd end up being a mechanicum or auxilia unit rather than an astartes one.

host of the eternity king 3500pts+ lizardmen 1000pts
and 2000pts+ 8000+ pts 1400+ pts
HH 7700+ pts 1350 pts HH raven guard 2500+ pts 50 pp Idoneth Deepkin 2000 pts 
   
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Yeah, my main list is an Army of Dark Compliance with Iron Warriors, so I’ve been thinking of sticking the elite Legionnaires in them or maybe just some Grenadier squads!

13th Stor-Bezashk and Ezurum Fusiliers - Army of Dark Compliance Plog -

SoCal Open Horus Heresy Narrative Event FB Page

“Victory is not an abstract concept, it is the equation that sits at the heart of strategy. Victory is the will to expend lives and munitions in attack, overmatching the defenders’reserves of manpower and ordnance. As long as my Iron Warriors are willing to pay any price in pursuit of victory, we shall never be defeated.” - The Primarch Perturabo, Master of the Iron Warriors 
   
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Abel





Washington State

What will make this unit so desirable is that it comes from a slot that is generally looked over. Very few Legions and RoW have anything really desirable out of the Fast Attack slot. Typically only one unit is taken from this category.

Another advantage: It's not a dedicated transport, and doesn't require a RoW or special character to unlock.

A disadvantage: It's not a dedicated transport, and takes up a slot in the force organization chart.

It's now up for preorder at the Forge World store.

Kara Sloan shoots through Time and Design Space for a Negative Play Experience  
   
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Battleship Captain




The Imperial Army version is pretty cheap and nasty - two heavy flamers and the option of a flamer section bundled inside, all for ~ 200 points, is some serious crowd control to deploy anywhere on the board on turn 1...

Termagants expended for the Hive Mind: ~2835
 
   
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Guard Heavy Weapon Crewman




Cardiff

locarno24 wrote:
The Imperial Army version is pretty cheap and nasty - two heavy flamers and the option of a flamer section bundled inside, all for ~ 200 points, is some serious crowd control to deploy anywhere on the board on turn 1...


Plus it has a transport capacity of 12, meaning it's a rare case of medics being attached inside a transport.

Please Consider The Environment Before Committing Heresy
32nd Elysian - 1,000 points WIP
Solar Auxilia - 2,000 points WIP
Emperor's Children - 2,000 points WIP 
   
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Mysterious Techpriest







Disappointing that the Mechanicum can't take them - us lucky fellows on Isstvan 3 with Caleb Decima can take one (1) as a heavy support choice, but i would've thought these things would be freely available to us.
Maybe we get the Ordinatus version instead?

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 SirDonlad wrote:
Disappointing that the Mechanicum can't take them - us lucky fellows on Isstvan 3 with Caleb Decima can take one (1) as a heavy support choice, but i would've thought these things would be freely available to us.
Maybe we get the Ordinatus version instead?


They have a Mechanicum specific pdf now on the FW page

13th Stor-Bezashk and Ezurum Fusiliers - Army of Dark Compliance Plog -

SoCal Open Horus Heresy Narrative Event FB Page

“Victory is not an abstract concept, it is the equation that sits at the heart of strategy. Victory is the will to expend lives and munitions in attack, overmatching the defenders’reserves of manpower and ordnance. As long as my Iron Warriors are willing to pay any price in pursuit of victory, we shall never be defeated.” - The Primarch Perturabo, Master of the Iron Warriors 
   
Made in us
Abel





Washington State

The most appealing characteristic about this transport is the capacity of 12 models. You could (for example) transport 10 Vets, an Apothecary, and your Praetorian. That's a pretty big plus in my book that I missed on my initial examination above. All for about +100 points.

Kara Sloan shoots through Time and Design Space for a Negative Play Experience  
   
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United States

 Tamwulf wrote:
The most appealing characteristic about this transport is the capacity of 12 models. You could (for example) transport 10 Vets, an Apothecary, and your Praetorian. That's a pretty big plus in my book that I missed on my initial examination above. All for about +100 points.


Yeah that’s a big plus. For me as a Milita player it means I can stick a grenadier squad in there with 2 special weapons as well which is nice.

13th Stor-Bezashk and Ezurum Fusiliers - Army of Dark Compliance Plog -

SoCal Open Horus Heresy Narrative Event FB Page

“Victory is not an abstract concept, it is the equation that sits at the heart of strategy. Victory is the will to expend lives and munitions in attack, overmatching the defenders’reserves of manpower and ordnance. As long as my Iron Warriors are willing to pay any price in pursuit of victory, we shall never be defeated.” - The Primarch Perturabo, Master of the Iron Warriors 
   
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Australia

As a Solar Auxilia player I can take 3 and stick 2 squads of Haywire Grenade launchers servitors to crack the hard Spartan exteritor, then nuke the soft HQ rich interior with Basilisks, Demolishers and Medusas.

Mechanicum is going to be crazy with Hoplite spam.

Legion support squads in these are going to be great.

The new age of Heresy has dawned! The Termite Age.

30k:
Solar Auxilia: 3,500+
Space Wolves: 1,000+
40k:
Vostroyans: 2,000+
Deathwatch: Points Unknown. 
   
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United States

That haywire combo sounds nasty

13th Stor-Bezashk and Ezurum Fusiliers - Army of Dark Compliance Plog -

SoCal Open Horus Heresy Narrative Event FB Page

“Victory is not an abstract concept, it is the equation that sits at the heart of strategy. Victory is the will to expend lives and munitions in attack, overmatching the defenders’reserves of manpower and ordnance. As long as my Iron Warriors are willing to pay any price in pursuit of victory, we shall never be defeated.” - The Primarch Perturabo, Master of the Iron Warriors 
   
 
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