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Battle report: Matched play - Death guard vs. Blood Angels - 1250 points - in pictures.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in fi
Raging-on-the-Inside Blood Angel Sergeant





So here's a quick battle report for you to enjoy.

Ascension - 1250 points - dawn of war deployment

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Blood Angels - Batallion +3 CP

HQ

Mephiston - quickening - wings of sanguinius - unleash rage
Captain - Angel's wing relic jump pack - thunder hammer - inferno pistol - (-1 CP Death visions of the Sanguinius)
Librarian dreadnought - Warlord: Artisan of War

TROOPS

5x scouts - heavy bolter - 4x boltgun, chainsword on sergeant
5x scouts - 5x boltgun, chainsword on sergeant
5x tacticals - plasma gun - combi-plasma & chainsword on sergeant

DEDICATED TRANSPORT

Razorback - twin assault cannon - storm bolter

ELITES

Death company dreadnought - 2x furioso fists - storm bolter - melta gun
8x death company - jump packs - 4x chainsword - 4x power sword - 8x boltgun

HEAVY

5x devastators - lascannon - plasma cannon - missile launcher - armorium cherub

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Death guard - Batallion +3 CP

HQ

Daemon prince of Nurgle - wings - suppurating plate - 2x malefic talons - Warlord: Arch-contaminator - miasma of pestilence
Chaos lord - power sword - plasma pistol

TROOPS

7x plague marines - 4x boltgun - 3x plasma gun
7x plague marines - 4x boltgun - 3x plasma gun
7x plague marines - 5x boltgun - 2x blight launcher - plaguesword on champion

FAST

Foetid bloat-drone - 2x plaguespitters - plague probe
Foetid bloat-drone - 2x plaguespitters - plague probe
Foetid bloat-drone - 2x plaguespitters - plague probe

HEAVY

Plagueburst crawler - plagueburst mortar - 2x plaguespitters - heavy slugger

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THE GAME

Here's some pictures of the gaming table and the three objectives.




Blood Angel's player chooses the deployment type and zone for him. Here's some pictures after deployment.






Here's the Blood Angel's forces models not visible. Death company and the captain up in the sky and Mephiston with a tactical squad are embarked on the razorback.


Death guard goes first even after seize.

The whole death guard force moves all towards the objectives.




After movement daemon prince smites one scout into the oblivion. On the right flank plague marine squads with plasma open fire with supercharge and drop the razorback to 4 wounds. Scouts on the central objective withstand some bolter fire from the last plague marine squad, but two more scouts die from the plaguespitter fire. Plagueburst crawler's mortal kills a marine from the devastator squad.

The Blood Angel force retaliates the aggression. Death company descents from the sky behind a hill roughly 12" away from the plague marines.


Tactical squad packed with plasma disembarks and closes on a plague marine squad.


Dreadnoughts move towards the daemon prince and his escorts. Daemon denies the use of wings of sanguinius from the librarian dreadnought who then casts quickening successfully on himself.


Twin assault cannon from the razorback manages to kill a single plague marine. Tactical squad joins fire, but doesn't manage to get any damage through. Remaining scouts in the cathedral find out the resiliency of the plague marines disgusting once more, but hellfire shell explodes a plague marine from the same squad (BA down to 4 CP). Devastators open fire on a bloat-drone, a flakk missile after a command reroll hits it's target (-2 CP, down to 2) and scores two wounds on a bloat-drone. Lascannon and double plasma cannon shots thanks to a cherub manages to do two more damage on it. Dreadnoughts shoot their targets, but fail to do any visible damage.

Only the death company dreadnought gets his charge on the plagueburst crawler and takes a wound from overwatch. From 4 hits, half is stopped by the invulnerable save and two more with the disgustingly resiliency, so 4 wounds on the PBC..

Blood Angels score two victory points for having two objectives.

<<SECOND TURN>>

Death guard close on objectives.




All the Nurgle force advances towards the Blood Angels force except the plagueburst crawler which reverses away from combat.


One of the bloat-drones advance to get it's plaguespitters in range of the intact scout squad in the ruins.


In the psychic phase daemon prince manifests miasma of pestilence on himself.

Death guard opens fire, first volley of overcharged plasma destroys the razorback and Mephiston jumps out. Two tactical marines die from plaguespitter fire. Only the sergeant is alive in the scout squad in the middle objective after another rapid firing plasma volley from the plague marine squad holding the flank objective. Second bloat-drone finishes off the scouts from the middle. Third bloat-drone wipes the intact scouts from the other ruins. Blight launcher have a line of sight on one death company marine and open fire, killing one.


Daemon prince decides to charge Mephiston who disembarked from a wrecked razorback. Seems that the quickened librarian dreadnought wasn't intriguing enough. The prince gets the 9" charge after a command re-roll. A bloat-drone charges the last of the tactical squad to deny shooting. In the overwatch tacticals score a hit with a plasma, but fail to wound. The bloat-drone destroys the tactical unit with it's plague probe.

Daemon prince with reroll's to one score 5 hits and wounds on 4 of those. Mephiston fails all 4+ saves and takes 6 damage after 5+ FnP.Blood Angel's player decides to try to turn the tables and uses it's last two CP for a only in death does duty end stratagem. Only to find out that it's a day of rolling ones.. Only two damage gets through all the 2+/5++/5+++ of the Nurgle daemon.

Day is really looking grim on the sons of Sanguinius.


Blood Angels have only a captain in reserve and on the table there's a death company dreadnought, a librarian dreadnought, four devastators and seven death company, do they have a chance to make Sanguinius proud? The death guard force has only lost two plague marines so far.


Death guard score it's first two victory points one from an objective and a second from first blood.

Blood Angels continue to push forward with it's remaining punch.

Death company jumps between two plague marine squads.


The librarian dreadnought goes for the daemon prince, death company dreadnought tracks the cowardly retreating plagueburst crawler and the captain descents from the orbit 9" away from the wounded bloat-drone.


Librarian dreadnought casts quickening and the prince fails to deny it. Smite does a single damage to the prince. Prince also gets a second wound from a determined shot from the librarian's storm bolter. 14 bolter shots from the death company only scratch the armour of the plague marine squad. The whole devastator squad miserably miss and fail all their shots on the weakened bloat-drone. Death company dreadnought suffers three wounds from overwatch. Librarian dreadnought gets in with the daemon prince.

Death company multi-charges two plague marine squads with one casualty from overwatch.


The captain fails it's 9" charge getting 7 and 8 with the angel's wing relic jump pack.


Plagueburst crawler get hit and wounded four times, half is saved by invulnerable save and four of six damage is saved by the disgustingly resilient rolls. Death company's two marines with power swords charge the three man plague marine squad killing them all. Another three plague marines die from the intact squad surrounding the chaos lord.


Librarian dreadnought gets only a single attack from the quickening and fails to hit the -1 to hit daemon prince twice and gets both wound rolls of two. All this before saves. So not a single wound from the 4 damage artisan of war librarian dreadnought on the Nurgle daemon.


Grim, so grim...

Daemon prince manages to make a single damage on the librarian dreadnought, thanks to T7 vs. S7. A single death company marine die in the fight. Plagueburst crawler misses all it's hits.

Blood Angels score one more victory point for controlling an objective.

<<THIRD TURN>>

Death guard's plague marines dispatch from combat.


All the bloat-drones get within plaguespitter range, death company, devastators and the captain are all lined up for shots.


Plagueburst crawler keeps reversing.


The middle objective is captured by plague marines.


Daemon prince smites a wound from the librarian dreadnought, which is at six wounds now.

The Death company their lust for rage comes finally to an end after plasma from a plague marine squad, chaos lord and some plaguespitter fire.

Only a single devastator marine survive the plaguespitter fire from the closing bloat-drone. Captain takes two wounds from 10 plaguespitter shots after saves. Morale finishes off the devastator squad.

A bloat-drone charges the captain, but doesn't get any damage done with two hits.

Librarian dreadnought fails it's saves and dies from the frenzied swings of the daemon prince's malefic talons.


Captain swings his hammer at the bloat-drone dropping it to two wounds.

Death guard score two more victory points.

Before the 3rd Blood Angel's turn the situation looks impossible for the Blood Angels and the player concedes. Blood Angel's have only the captain left with three wounds and the death company dreadnought.

Death guard have lost only eight plague marines so far.

A bad day for the sons of Sanguinius. Man those bloat-drones are tough.

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Made in hk
Steadfast Ultramarine Sergeant




I feel for the Blood Angel Player, looks like his dice rolling are almost 1s and 2s while the Death Guard players rolling 5s and 6s like hell (by the description, almost half of those DCCW wounds are saved by 5++, then 60% of the "unsaved damage" is stopped by 5++DR? It feels like it is actually having 4++ and 5+++ While blood angel dreads is like having a WS of the IG infantry) LOL.

However, I think the BA player forgot the "blood thirst" apply to dreads as well like all other SM chapters, so those 2s to wound from the Libby Dread onto the DP should actually be successful.
   
Made in fi
Raging-on-the-Inside Blood Angel Sergeant





That was one of those days.. With dice rolling.

Those vehicles just made crazy rolls. DP had miasma of pestilence on that fight phase so -1 to hit and eventually the wound rolls think were a double one.. Without quickening or red rampage the lib dread has only 3 attacks base if I remember right.

I think there will be a one last match up, pondering if it should be at 1500 points. What would you like to read on?
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

Good rep!

Take it up to 1500, tell the BA player to get a Smash-Captain! haha

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