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So the theme of this list is to match one of my favorite quotes in a old IG book. "Those I can not crush with words I will crush with the tracks of the Imperial Guard." With that in mind I set about building the list below.
Detachment 1
Tank Commander
Punisher
Heavy Bolter Sponsons
Hull Heavy Bolter
211 points
Tank Commander
Punisher
Hull Heavy Bolter
195 points
Cyclops Demolition Vehicle 3
180 points
Detachment 2
Tank Commander
Executioner
Hull Heavy Bolter
195 points
Cyclops Demolition Vehicle 2
120 points
Leman Russ Battle Tank
Battle Cannon
Hull Heavy Bolter
152 points
Leman Russ Battle Tank
Battle Cannon
Hull Heavy Bolter
152 points
Bullgryns 5
Slabshield
Bullgryn Maul
Frag Bomb
210 points
PLT Commander
Dagger of Tusakh
Power Fist
28 points
Atropos Knight
Atropos Lascutter
Graviton singularity Cannon
555 points
So the way I envision this working is the bomb tanks form a deep strike screen by deploying at least 9 inches away from my tanks and knight. When the game starts and I start moving out I can either zip the tanks forward or keep them in anti deep striking positions. With their small size its not to hard to hide them and they are relatively durable. Best part is if they are charged I press the big red button and the unit that was in assault is now open to my shooting. The Knight is there because ironicaly enough a all tank IG army has issues taking out enemy armor. The bullgryn are there to either push off a incoming assault IE flyers dropping assault units in my grill or use the relic to move them across the table and start going after enemy back line units.
Questions I have for you folks. What regiment should I run I currently run them as Valhallan as it makes my tanks incredibly effective untill they blow up. However Cadia and Catachan also look like they would be good choices. Are the bomber tanks worth it or should I get more tanks/wall of conscripts? Same question for the Bullgryn are they worth it or should I put points into more tanks/infantry screen?
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