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![[Post New]](/s/i/i.gif) 2018/04/02 15:45:58
Subject: [2000] - Dark Angel/Salamader mix
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Fresh-Faced New User
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Hoping I built something that can be semi competitive.
Any tips or suggestions are appreciated.
++ Battalion Detachment +3CP (Imperium - Dark Angels) [65 PL, 1189pts] ++
+ HQ +
Azrael [9 PL, 180pts]
. Warlord: Brilliant Stragegist
Lieutenants [4 PL, 67pts]
. Lieutenant: Heavenfall Blade, Master-crafted boltgun
+ Troops +
Scout Squad [4 PL, 65pts]
. Heavy Weapon Scout: Heavy bolter
. 3x Scout (Boltgun)
. Scout Sergeant: Bolt pistol, Boltgun
Scout Squad [4 PL, 65pts]
. Heavy Weapon Scout: Heavy bolter
. 3x Scout (Boltgun)
. Scout Sergeant: Bolt pistol, Boltgun
Scout Squad [4 PL, 65pts]
. Heavy Weapon Scout: Heavy bolter
. 3x Scout (Boltgun)
. Scout Sergeant: Bolt pistol, Boltgun
+ Elites +
Company Ancient [4 PL, 63pts]: Boltgun
+ Fast Attack +
Inceptor Squad [10 PL, 177pts]: 2x Inceptor, Inceptor Sergeant
. Plasma exterminators: Plasma Exterminator
Inceptor Squad [10 PL, 177pts]: 2x Inceptor, Inceptor Sergeant
. Plasma exterminators: Plasma Exterminator
+ Heavy Support +
Hellblaster Squad [16 PL, 330pts]
. 9x Hellblaster: 9x Plasma incinerator
. Hellblaster Sergeant: Bolt pistol, Plasma incinerator
++ Total: [65 PL, 1189pts] ++
++ Vanguard Detachment +1CP (Imperium - Space Marines) [28 PL, 542pts] ++
+ HQ +
Vulkan He'stan [8 PL, 154pts]
+ Elites +
Aggressor Squad [6 PL, 117pts]: 2x Aggressor, Aggressor Sergeant, Flamestorm Gauntlets
Company Veterans [3 PL, 68pts]
. Space Marine Veteran: Chainsword, Meltagun
. Veteran Sergeant: Bolt pistol, Combi-melta
Company Veterans [3 PL, 68pts]
. Space Marine Veteran: Chainsword, Meltagun
. Veteran Sergeant: Bolt pistol, Combi-melta
+ Heavy Support +
Devastator Squad [8 PL, 135pts]
. Space Marine Sergeant: Boltgun
. Space Marine w/Heavy Weapon: Lascannon
. Space Marine w/Heavy Weapon: Lascannon
. Space Marine w/Heavy Weapon: Heavy bolter
. Space Marine w/Heavy Weapon: Heavy bolter
++ Total: [28 PL, 542pts] ++
++ Vanguard Detachment +1CP (Imperium - Space Marines) [13 PL, 267pts] ++
+ HQ +
Lieutenants [4 PL, 63pts]
. Lieutenant: Chainsword, Master-crafted boltgun
+ Elites +
Company Veterans [3 PL, 68pts]
. Space Marine Veteran: Chainsword, Meltagun
. Veteran Sergeant: Chainsword, Combi-melta
Company Veterans [3 PL, 68pts]
. Space Marine Veteran: Chainsword, Meltagun
. Veteran Sergeant: Chainsword, Combi-melta
Company Veterans [3 PL, 68pts]
. Space Marine Veteran: Chainsword, Meltagun
. Veteran Sergeant: Chainsword, Combi-melta
++ Total: [13 PL, 267pts] ++
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![[Post New]](/s/i/i.gif) 2018/04/02 16:20:42
Subject: [2000] - Dark Angel/Salamader mix
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Monster-Slaying Daemonhunter
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How will you be delivering the Company Vets?
You've got a lot of easy kill points, and the only mobility I see in the list is Scouts deployment and six Inceptors. That will help against enemy alpha, but you'll struggle to get across the board. The Hellblasters look to be your toughest unit, and will have a 2+4++ if deployed in cover next to Azrael.
That will be a tough nut to crack, but they'll melt against dedicated melee, so be sure to wrap them well.
I think one problem with the list is that you have nearly NOTHING that is cheap, and ALL of it is fairly squishy. Three scout units, and then your cheapest model is a Devastator sarge at ~14pts, followed up by Vets at 24ppm.
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LVO 2017 - Best GK Player
The Grimdark Future 8500 1500  6000 2000 5000
"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 |
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![[Post New]](/s/i/i.gif) 2018/04/02 17:14:59
Subject: [2000] - Dark Angel/Salamader mix
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Fresh-Faced New User
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Thanks for the reply. I am just getting back in after being out for 12 yrs or so. I had a brief conversation with a guy I bought models from who gave me the idea to mix DA and salamanders based on an earlier I had to maximize effectiveness of certain units I my list. I through in the devs last minute for some range and Anti tank and anti air. Would it be with it to drop the Dev squad for 2 more scout squads w HB. They would be salamander scouts. Cheap and “speed”. But would it be enough. I guess at this point. Delivering vets, aggressors and hellblasters rely on well I can tie up the enemy with 25 scouts and 6 inceptors. I think I can cover the air with inceptors and HB. Anti Armour w plasma and meltas. Azreal and Vulkan will give a bunch of RR. My other option could be to reconfigure the vets and get more long range help with more Devs. Automatically Appended Next Post: I have come up with a couple options on the salamander side. I feel like the Dark Angel part is solid. One is to add more heavy long range and the other is to squeeze in more scouts and an ancient.
++ Vanguard Detachment +1CP (Imperium - Space Marines) [44 PL, 813pts] ++
+ HQ +
Vulkan He'stan [8 PL, 154pts]
+ Elites +
Aggressor Squad [6 PL, 117pts]: 2x Aggressor, Aggressor Sergeant, Flamestorm Gauntlets
Sternguard Veteran Squad [7 PL, 156pts]
. Space Marine Veteran: Combi-melta
. Space Marine Veteran: Combi-melta
. Space Marine Veteran: Special issue boltgun
. Space Marine Veteran w/Heavy Weapon: Meltagun
. Veteran Sergeant: Bolt pistol, Combi-melta
Sternguard Veteran Squad [7 PL, 124pts]
. Space Marine Veteran: Combi-flamer
. Space Marine Veteran: Special issue boltgun
. Space Marine Veteran: Combi-flamer
. Space Marine Veteran w/Heavy Weapon: Flamer
. Veteran Sergeant: Bolt pistol, Combi-flamer
+ Heavy Support +
Devastator Squad [8 PL, 135pts]
. Space Marine Sergeant: Boltgun
. Space Marine w/Heavy Weapon: Lascannon
. Space Marine w/Heavy Weapon: Lascannon
. Space Marine w/Heavy Weapon: Heavy bolter
. Space Marine w/Heavy Weapon: Heavy bolter
Devastator Squad [8 PL, 127pts]
. Space Marine Sergeant: Boltgun
. Space Marine w/Heavy Weapon: Heavy bolter
. Space Marine w/Heavy Weapon: Heavy bolter
. Space Marine w/Heavy Weapon: Plasma cannon
. Space Marine w/Heavy Weapon: Plasma cannon
++ Total: [44 PL, 813pts] ++BattleScribe[/url]
++ Vanguard Detachment +1CP (Imperium - Space Marines) [46 PL, 814pts] ++
+ HQ +
Vulkan He'stan [8 PL, 154pts]
+ Troops +
Scout Squad [6 PL, 65pts]
. Scout Sergeant: Bolt pistol, Boltgun
. 3x Scout w/Boltgun
. Scout w/Heavy Weapon: Heavy bolter
+ Elites +
Aggressor Squad [6 PL, 117pts]: 2x Aggressor, Aggressor Sergeant, Flamestorm Gauntlets
Company Ancient [4 PL, 63pts]: Boltgun, Raven's Fury
Sternguard Veteran Squad [7 PL, 156pts]
. Space Marine Veteran: Combi-melta
. Space Marine Veteran: Combi-melta
. Space Marine Veteran: Special issue boltgun
. Space Marine Veteran w/Heavy Weapon: Meltagun
. Veteran Sergeant: Bolt pistol, Combi-melta
Sternguard Veteran Squad [7 PL, 124pts]
. Space Marine Veteran: Combi-flamer
. Space Marine Veteran: Special issue boltgun
. Space Marine Veteran: Combi-flamer
. Space Marine Veteran w/Heavy Weapon: Flamer
. Veteran Sergeant: Bolt pistol, Combi-flamer
+ Heavy Support +
Devastator Squad [8 PL, 135pts]
. Space Marine Sergeant: Boltgun
. Space Marine w/Heavy Weapon: Lascannon
. Space Marine w/Heavy Weapon: Lascannon
. Space Marine w/Heavy Weapon: Heavy bolter
. Space Marine w/Heavy Weapon: Heavy bolter
++ Total: [46 PL, 814pts] ++
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This message was edited 1 time. Last update was at 2018/04/02 23:10:24
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![[Post New]](/s/i/i.gif) 2018/04/03 04:58:23
Subject: [2000] - Dark Angel/Salamader mix
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Longtime Dakkanaut
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why not go with a battalion of Sallys and spam Troop quads with Lascannon and Dev squads with only 1 lascannon and cherub. Could possibly add a HB to each Dev squad for some hoard control or use the hellfire shell strat.
Sallys work best when taking advantage of the 1 reroll to hit and wound.
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This message was edited 1 time. Last update was at 2018/04/03 04:59:44
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![[Post New]](/s/i/i.gif) 2018/04/03 18:17:24
Subject: [2000] - Dark Angel/Salamader mix
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Fresh-Faced New User
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I think this is the best list yet combining all feedback. If there are anymore improvements let me know. One dev squad has 2 HB because I only have 2 LC at the moment.
++ Outrider Detachment +1CP (Imperium - Dark Angels) [55 PL, 1011pts] ++
+ HQ +
Azrael [9 PL, 180pts]
+ Elites +
Company Ancient [4 PL, 67pts]: Heavenfall Blade
+ Fast Attack +
Assault Squad [6 PL, 80pts]: Jump Pack, 4x Space Marine (Bolt Pistol)
. Assault Marine Sergeant: Bolt pistol, Chainsword
Inceptor Squad [10 PL, 177pts]: 2x Inceptor, Inceptor Sergeant
. Plasma exterminators: Plasma Exterminator
Inceptor Squad [10 PL, 177pts]: 2x Inceptor, Inceptor Sergeant
. Plasma exterminators: Plasma Exterminator
+ Heavy Support +
Hellblaster Squad [16 PL, 330pts]
. 9x Hellblaster: 9x Plasma incinerator
. Hellblaster Sergeant: Bolt pistol, Plasma incinerator
++ Total: [55 PL, 1011pts] ++
++ Battalion Detachment +3CP (Imperium - Space Marines) [76 PL, 988pts] ++
+ HQ +
Lieutenants [4 PL, 67pts]
. Lieutenant: Master-crafted boltgun, Power sword
Vulkan He'stan [8 PL, 154pts]
+ Troops +
Scout Squad [6 PL, 65pts]
. Scout Sergeant: Bolt pistol, Boltgun
. 3x Scout w/Boltgun
. Scout w/Heavy Weapon: Heavy bolter
Scout Squad [6 PL, 65pts]
. Scout Sergeant: Bolt pistol, Boltgun
. 3x Scout w/Boltgun
. Scout w/Heavy Weapon: Heavy bolter
Scout Squad [6 PL, 65pts]
. Scout Sergeant: Bolt pistol, Boltgun
. 3x Scout w/Boltgun
. Scout w/Heavy Weapon: Heavy bolter
+ Elites +
Aggressor Squad [6 PL, 117pts]: 2x Aggressor, Aggressor Sergeant, Flamestorm Gauntlets
Sternguard Veteran Squad [7 PL, 131pts]
. Space Marine Veteran: Combi-melta
. Space Marine Veteran: Special issue boltgun
. Space Marine Veteran: Special issue boltgun
. Space Marine Veteran w/Heavy Weapon: Flamer
. Veteran Sergeant: Bolt pistol, Combi-melta
+ Heavy Support +
Devastator Squad [11 PL, 98pts]
. 3x Space Marine
. Space Marine Sergeant: Bolt pistol, Boltgun
. Space Marine w/Heavy Weapon: Heavy bolter
. Space Marine w/Heavy Weapon: Heavy bolter
Devastator Squad [11 PL, 113pts]
. 3x Space Marine
. Space Marine Sergeant: Bolt pistol, Boltgun
. Space Marine w/Heavy Weapon: Heavy bolter
. Space Marine w/Heavy Weapon: Lascannon
Devastator Squad [11 PL, 113pts]
. 3x Space Marine
. Space Marine Sergeant: Bolt pistol, Boltgun
. Space Marine w/Heavy Weapon: Lascannon
. Space Marine w/Heavy Weapon: Heavy bolter
++ Total: [76 PL, 988pts] ++
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![[Post New]](/s/i/i.gif) 2018/04/03 23:23:10
Subject: [2000] - Dark Angel/Salamader mix
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Monster-Slaying Daemonhunter
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Honestly I'd like the Devastators as DA rather than Salamanders. If they don't move (and they won't since they're Devs), then every single model gets to reroll hits of one, rather than a single model rerolling a single hit. And if you put a Lt by your firebase (drop a few PA bodies and you can fit him in), then you've got reroll wounds of 1 as well, rather than a single model rerolling a single wound.
Just put one of the Dev Squads into the DA Outrider...or make the DA Battalion and the Salamanders Outrider. Is there any reason you want the Inceptors as DA? They'll be moving a lot and so won't benefit from DA CT....
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LVO 2017 - Best GK Player
The Grimdark Future 8500 1500  6000 2000 5000
"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 |
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![[Post New]](/s/i/i.gif) 2018/04/04 13:43:32
Subject: [2000] - Dark Angel/Salamader mix
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Fresh-Faced New User
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I Misunderstood salamander tactics to be better than they really are. So I came up with a pure DA list.
++ Battalion Detachment +3CP (Imperium - Dark Angels) [66 PL, 1006pts] ++
+ HQ +
Librarian [7 PL, 96pts]: Force sword
Lieutenants [4 PL, 67pts]
. Lieutenant: Heavenfall Blade, Master-crafted boltgun
+ Troops +
Scout Squad [4 PL, 65pts]
. Heavy Weapon Scout: Heavy bolter
. 3x Scout (Boltgun)
. Scout Sergeant: Bolt pistol, Boltgun
Scout Squad [4 PL, 65pts]
. Heavy Weapon Scout: Heavy bolter
. 3x Scout (Boltgun)
. Scout Sergeant: Bolt pistol, Boltgun
Scout Squad [4 PL, 65pts]
. Heavy Weapon Scout: Heavy bolter
. 3x Scout (Boltgun)
. Scout Sergeant: Bolt pistol, Boltgun
+ Elites +
Company Ancient [4 PL, 63pts]: Boltgun
Company Veterans [8 PL, 95pts]
. Space Marine Veteran: Boltgun, Chainsword
. Space Marine Veteran: Boltgun, Chainsword
. Space Marine Veteran: Boltgun, Chainsword
. Space Marine Veteran: Boltgun, Chainsword
. Veteran Sergeant: Bolt pistol, Combi-plasma
+ Fast Attack +
Inceptor Squad [10 PL, 177pts]: 2x Inceptor, Inceptor Sergeant
. Plasma exterminators: Plasma Exterminator
Inceptor Squad [10 PL, 177pts]: 2x Inceptor, Inceptor Sergeant
. Plasma exterminators: Plasma Exterminator
+ Heavy Support +
Devastators [11 PL, 136pts]: 3x Space Marine
. 2x Space Marine (Heavy Bolter): 2x Heavy bolter
. Space Marine (Lascannon): Lascannon
. Space Marine Sergeant: Bolt pistol, Boltgun
++ Total: [66 PL, 1006pts] ++
++ Spearhead Detachment +1CP (Imperium - Dark Angels) [52 PL, 990pts] ++
+ HQ +
Azrael [9 PL, 180pts]
+ Heavy Support +
Devastators [11 PL, 136pts]: 3x Space Marine
. 2x Space Marine (Heavy Bolter): 2x Heavy bolter
. Space Marine (Lascannon): Lascannon
. Space Marine Sergeant: Bolt pistol, Boltgun
Hellblaster Squad [16 PL, 337pts]
. 9x Hellblaster: 9x Plasma incinerator
. Hellblaster Sergeant: Plasma incinerator, Plasma pistol
Hellblaster Squad [16 PL, 337pts]
. 9x Hellblaster: 9x Plasma incinerator
. Hellblaster Sergeant: Plasma incinerator, Plasma pistol
++ Total: [52 PL, 990pts] ++
Created with BattleScribe
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![[Post New]](/s/i/i.gif) 2018/04/04 17:05:04
Subject: [2000] - Dark Angel/Salamader mix
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Longtime Dakkanaut
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Yea I felt you were trying to fit a square peg in a round hole by trying to shoehorn in Sally's
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