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2018/04/13 20:13:43
Subject: Ares Games to bring Batlestar Galactica to the tabletop
Ares Games will publish and distribute worldwide a starship combat miniature game based on the Battlestar Galactica™ TV series, including both the “Classical” and “Reimagined” settings.
Created by the same designers of the popular “Wings of Glory” and “Sails of Glory” game systems (Andrea Angiolino and Andrea Mainini), the Battlestar Galactica – Starship Battles game will be first presented to the public at Gen Con 2018 (August 2-5, Indianapolis). Release date has not been announced yet.
Battlestar Galactica – Starship Battles will feature ready to play, painted and assembled miniatures, with a special base to support its unique game mechanics. Players will take control of one or more Colonial and Cylon ships, and face each other in furious dogfights and many other different kinds of missions.
The game will feature innovative mechanics allowing players to simulate space combat using simple and intuitive rules to imitate the unique dynamics of the battles in the TV show.
The “Battlestar Galactica” license agreement with Universal Brand Development includes both the classic series, created by Glen A. Larson in the late ‘70s, and the re-imagined series developed by Ronald D. Moore and David Eick which aired until 2010.
Here's what is listed as a playtest and early prototype photo:
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2018/04/13 20:20:36
Subject: Ares Games to bring Batlestar Galactica to the tabletop
There was an awesome participation game using the Revell models a few years back and Salute. Going to be difficult to decide between classic and modern era.
2018/04/13 20:55:33
Subject: Ares Games to bring Batlestar Galactica to the tabletop
So would this be using the same system as X-wing and Star Trek Attack Wing?
Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".
2018/04/13 21:12:07
Subject: Ares Games to bring Batlestar Galactica to the tabletop
"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."
2018/04/14 00:18:02
Subject: Ares Games to bring Batlestar Galactica to the tabletop
And how would we discus News and Rumours there? This is the proper place to talk about this since it's news and new.
I am looking forward to this. I just hope it's not too late. Then again, seeing how X wing and Star Trek Armada are not "in your face" this could be a good time for Battlestar Galactica to come out now. I am hoping we have capital ships as well and not just fighters only.
I am curious if this will play like the video game that is out now for capital ships. That is a we go system so wondering if that can be incorporated into the X wing (sorry forgot the original game that started it) system. (If it is the X wing system that is.)
I am also hoping they are more Fantasy Flight quality and not Wiz Kids quality. If it's Wiz Kids quality like Star Trek Attack Wing is, I am sure Battlestar Galactica will be doomed.
Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".
2018/04/14 00:59:23
Subject: Ares Games to bring Batlestar Galactica to the tabletop
I asked in the other thread how much of a release can there be for this? I am not familiar with the old series but in the new there were 4 or so ships for each side, was it the same in the original?
Not sure if they can port the large ships into this, the fighter bases will have to be a couple of inches accross so the larger ships (if scaled) would be most of the tabletop.
Doesnt look like it will be a pure flightpath style game as the dials are set up for the newtonian drift thing (cant remember the proper name).
Prepaint is a nice idea in keeping with x-wing/staw, I just hope the game isnt card/combo happy like they are.
On parle toujours mal quand on n'a rien à dire.
2018/04/14 01:22:14
Subject: Re:Ares Games to bring Batlestar Galactica to the tabletop
The big ships could be in it by making the mat a 2D of the ship. Use a 4’x6’ table with the layout of the galactica, plastic turrets for the defense systems. Space designated for the landing bay and launch tubes.
Also there were combat (rocket pod) raptors and ones that had more sensors, but not a lot of variance. But that’s where the pilot could make the difference. Have upgrade cards to reflect Starbuck’s skills.
LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14
2018/04/14 01:56:52
Subject: Ares Games to bring Batlestar Galactica to the tabletop
I asked in the other thread how much of a release can there be for this? I am not familiar with the old series but in the new there were 4 or so ships for each side, was it the same in the original?
It's been a long time, but one fighter on each side, plus the Battlestars and Basestars. There was a Cylon "tanker" (I think), in the very first episode. And small passenger shuttles got used at least once (though I'm not sure we saw the exterior).
I know there was also a toy line that had at least one different Colonial small craft that never appeared on the screen. Your mileage may vary about how "canon" it was (particularly since I don't know the origin of the design).
2018/04/14 02:23:56
Subject: Ares Games to bring Batlestar Galactica to the tabletop
I asked in the other thread how much of a release can there be for this? I am not familiar with the old series but in the new there were 4 or so ships for each side, was it the same in the original?
It's been a long time, but one fighter on each side, plus the Battlestars and Basestars. There was a Cylon "tanker" (I think), in the very first episode. And small passenger shuttles got used at least once (though I'm not sure we saw the exterior).
I know there was also a toy line that had at least one different Colonial small craft that never appeared on the screen. Your mileage may vary about how "canon" it was (particularly since I don't know the origin of the design).
All of this is from my memory, which is hazy at the moment, but I'll try anyways:
Old series Colonials:
Battlestar
Viper
Shuttle?
Old series Cylons:
Basestar
Tanker
Raider
New series Colonials:
Mercury class Battlestar (Pegasus)
Jupiter class Battlestar (Galactica)
Valkyrie class Battlestar (two versions)
Berserker class Carrier (appeared in the background a few times in the Scorpia Shipyard)
Viper Mk VII
Viper Mk II
Stealth Viper
Blackbird
Raptor (2 kinds)
Plus whatever from Blood and Chrome
New Series Cylons
Spiky Basestar
Old Basestar
Centurion Basestar
Resurrection ship
Tanker
New Raider
Old Raider (and a variant I think)
Heavy Raider
Plus the Cerebus Basestar from Blood and Chrome
The Battlestar Galactica Deadlock game has a bunch of ships for each side in the newer series, and there's a few popular fan ships for the old series, like the gunstar and the defender (which showed in the Civilian fleet once in the main series and in the ghost fleet in Blood and Chrome). If they could get their hands on those, they'd have a plethora of ships to use.
2018/04/14 08:19:33
Subject: Ares Games to bring Batlestar Galactica to the tabletop
I hope those "prototype" pics are just counters for fighter squadrons - Battlestar is not Star Wars, it doesn't have sufficient variety in fighter designs to support a game focused on that scale, for me to be interested it would have to be more about the big Battlestars vs Baseships thing. IE, Battlefleet Gothic/SW: Armada.
This message was edited 1 time. Last update was at 2018/04/14 08:20:07
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal
2018/04/14 09:25:52
Subject: Ares Games to bring Batlestar Galactica to the tabletop
if you only take the movies Star Wars only has 3-4 ships for each side, fanasy flight has padded out the game with a lot of EU stuff, plus some help from thr new films.
This looks interesting and seems to have a more involved movement system. Will pick up some of the models if nothing else, the other pre-paints ares do are great.
it's the quiet ones you have to look out for. Their the ones that change the world, the loud ones just take the credit for it.
2018/04/15 04:56:03
Subject: Ares Games to bring Batlestar Galactica to the tabletop
This looks to be at the fighter scale, but I certainly wouldn't mind a space combat game at the squadron scale (say, running 3 starfighters as one unit, with about 3-5 units per side) - it would allow for the battlestars and basestars, but still be a slightly smaller scale than armada. (Heck, wouldn't mind seeing that scale for Star Wars either).
One thing to note - the dials look like they are dual dialed, with a smaller inner ring atop a larger outer ring - the inner one looks like possibly to denote facing, while the outer looks like it might track direction of motion. So, some Newtonian maneuvering there - at least for the 2010 ship version; the 80's version may default to the WWII-style motion we see in X-Wing.
It never ends well
2018/04/15 05:30:10
Subject: Ares Games to bring Batlestar Galactica to the tabletop
Tamereth wrote: if you only take the movies Star Wars only has 3-4 ships for each side, fanasy flight has padded out the game with a lot of EU stuff, plus some help from thr new films.
Yes, exactly. So, where does comparable material for BSG come from? It doesn't have almost 50 years of novels and comics and game spinoffs to cherry-pick content from, nor are there new shows or films being released on an annual schedule to provide more into the future. Two visually distinct types of Viper and two barely distinct versions of the Raptor, versus two visually distinct types of Raider, and the nuBSG Heavy Raider - not exactly an ocean of choice there. Now the cap-ship situation still isn't as rich and varied as Trek, or Star Wars, etc but it's much moreso than the fighters.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal
2018/04/15 06:05:18
Subject: Ares Games to bring Batlestar Galactica to the tabletop
The capital ships also seem more resilient - in Star Wars once your shield s gone (talking about in films) then you're dead, whereas in BSG , colonial battlestars especially, seem able to take a lot of hurt. Basestars of the new variety can heal (though the timescale is a bit unknown). I think mats or large card 2d shapes with turrets etc would work well.
2018/04/15 11:00:07
Subject: Ares Games to bring Batlestar Galactica to the tabletop
They had a mobile game based off of the fighters. Pretty fun until you maxed out the missions. It provided many new fighter designs for the Colonials and Toasters.
Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.
2018/04/15 17:09:08
Subject: Re:Ares Games to bring Batlestar Galactica to the tabletop
Everyone in 2005 must be SUPER EXCITED about this!
Automatically Appended Next Post:
TwilightSparkles wrote: The capital ships also seem more resilient - in Star Wars once your shield s gone (talking about in films) then you're dead, whereas in BSG , colonial battlestars especially, seem able to take a lot of hurt. Basestars of the new variety can heal (though the timescale is a bit unknown). I think mats or large card 2d shapes with turrets etc would work well.
If I had to rank them in terms of tech I would say it's something like:
BSG Star Wars
Star Trek
I don't remember anything in BSG-Reboot to even imply either side had shields or much in the way of energy weapons. Probably a SW or ST ships would carve them up like turkeys.
Tamereth wrote: if you only take the movies Star Wars only has 3-4 ships for each side, fanasy flight has padded out the game with a lot of EU stuff, plus some help from thr new films.
Yes, exactly. So, where does comparable material for BSG come from? It doesn't have almost 50 years of novels and comics and game spinoffs to cherry-pick content from, nor are there new shows or films being released on an annual schedule to provide more into the future. Two visually distinct types of Viper and two barely distinct versions of the Raptor, versus two visually distinct types of Raider, and the nuBSG Heavy Raider - not exactly an ocean of choice there. Now the cap-ship situation still isn't as rich and varied as Trek, or Star Wars, etc but it's much moreso than the fighters.
A few other bits and bobs out there, Caprica, the movie Razor and the online series Blood and Chrome all fleshed out the Colonial and Cyclon factions a bit.
This message was edited 2 times. Last update was at 2018/04/15 17:12:52
2018/04/15 17:56:32
Subject: Ares Games to bring Batlestar Galactica to the tabletop
The limited number of ships might restrict the release schedule, but I think the game would still be replayable. All the games of Wings of War I've played have been Spitfires vs Me-109s, so I don't think I'd get bored of this. Scenario design would be the key, I think.
Mind you, there's seven models of Viper, even if we only saw two of 'em in the reboot series. Even if that's just different ship cards with different stats, that'd be enough to make things play differently.
2018/04/16 02:05:43
Subject: Ares Games to bring Batlestar Galactica to the tabletop
AndrewGPaul wrote: Mind you, there's seven models of Viper, even if we only saw two of 'em in the reboot series. Even if that's just different ship cards with different stats, that'd be enough to make things play differently.
And it's quite possible that there was some artwork created for some of the unseen models of fighters just on the off-chance they were needed on-screen at some point. An awful lot of the early EU Star Wars ships got their start this way after West End Games went through the various Star Wars design artwork, found stuff that didn't match up with what we saw on screen, and gave it a name (for instance, I'm pretty sure that this is how we got the Victory-class Star Destroyer). Anything that falls into that category could be introduced as a new ship - provided that the resulting vessel wasn't too unusual for the setting.
2018/04/16 02:34:23
Subject: Ares Games to bring Batlestar Galactica to the tabletop
Right, all of the above and it doesn't HAVE to be a big, ongoing release. It could be a couple waves (even a one-off) and done. it doesn't have to go on forever to make them money.
Also, I'd put the reboot BSG as even lower tech than original BSG. At least in oBSG the vipers and colonials were using laser weaponry. In nBSG, they were using kinetic weaponry, for pete's sake.
It never ends well
2018/04/16 03:10:36
Subject: Ares Games to bring Batlestar Galactica to the tabletop
Definitely looks from the size of the fighters to be focused on them ala X-wing rather than an Armada style capital ship game despite what the text says. YMMV but fleet style games should have smaller fighters unless they're planning on having model kit sized foot long battlestars (which I'd be ok with!).
Spoiler:
We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
2018/07/12 01:38:25
Subject: Ares Games to bring Batlestar Galactica to the tabletop
Definitely looks from the size of the fighters to be focused on them ala X-wing rather than an Armada style capital ship game despite what the text says.
Spoiler:
Well dang... I haven't even seen this series, and those two ships are sweet!
Looking forward to seeing more
2018/07/12 06:32:53
Subject: Re:Ares Games to bring Batlestar Galactica to the tabletop
Well they do wings of glory and sails of glory, so I guess this makes sense. They also make their own battlemats, so pretty sure it will all be decent quality. My issue is it’s going to be $10+ per ship at Miniaturemarket discount price, which with the size of battles I want to do is a no starter for me . Guess it’s back to thinking of getting multiple copies of the board game and making my own rules up .
LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14
2018/08/05 05:18:34
Subject: Re:Ares Games to bring Batlestar Galactica to the tabletop
I like Wings of War and not a fan of XWing - see what the prices are like
Battlestar map looks fun
This message was edited 2 times. Last update was at 2018/08/05 08:38:50
I AM A MARINE PLAYER
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Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
A couple things have turned me off of it, though I’ve only watched a few minutes of the trailer.
1. I think price is going to kill it right off the bat. The base is so big and has the turning dail on it which will increase the price with little to add to the gameplay in my opinion. All the cards are custom shaped, so a new range of sleeves which will be more because there won’t be anyone else needing six sided sleeves.
2. Immersion. I can’t get into how they take a visually awesome ship and impale it on that base which is huge and bland grey on a black space battle map.
3. Technical. They make it out to be more realistic by adding in the movement direction, but nothing that I saw for elevation. I know it would be harder to handle, but if you adding in one more step for “realism”, then go all the way.
On the other hand.
Ships look great.
I’m a sucker for the series.
LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14