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Made in ie
Battleship Captain





Feel free to bitch and moan all you want here in order to keep it to a minimum in other threads. Positivity is neither encouraged or required.

I'm honestly surprised at how little they actually changed. I didn't expect much but I was still underwhelmed. At THE VERY LEAST I expected some GK buffs and some nod towards Lictors.


 
   
Made in us
Decrepit Dakkanaut





I think maybe some FAQs aren't posted yet? DA, BA, AC, and GK are absent, which seems odd.

Infantry Squads did not not up in points.
LOS weapons didn't get nerfed.
   
Made in us
Painlord Titan Princeps of Slaanesh




An IG player can have 9 Russes in their heavy slot but Ad Mech can only have 3 onagers. GW needs to either give all heavy vehicles the squadron rule or take them away from everyone.
   
Made in us
Dakka Veteran




Leo_the_Rat wrote:
An IG player can have 9 Russes in their heavy slot but Ad Mech can only have 3 onagers. GW needs to either give all heavy vehicles the squadron rule or take them away from everyone.


You can soup in for Russes (and you'll end up with more CP for doing so).

Soup them in, convert them out. Easy.
   
Made in us
Decrepit Dakkanaut




fe40k wrote:
Leo_the_Rat wrote:
An IG player can have 9 Russes in their heavy slot but Ad Mech can only have 3 onagers. GW needs to either give all heavy vehicles the squadron rule or take them away from everyone.


You can soup in for Russes (and you'll end up with more CP for doing so).

Soup them in, convert them out. Easy.

That's not the point and you know it.

Also Iron Hands literally lost the only thing that made them worth anything, which was better Ven Dreads. So who cares, right?

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in dk
Regular Dakkanaut



Denmark

Yeah they mentioned in the livestream that this was part 1 of the big FAQ, so there's more to come

This message was edited 1 time. Last update was at 2018/04/16 17:21:16


3000 point  
   
Made in us
Decrepit Dakkanaut





FunJohn wrote:
Yeah they mentioned in the livestream that this was part 1 of the big FAQ, so there's more to come


Huh?

I think they meant the later FAQ like in September. I'll go re-listen when i get a chance.
   
Made in gb
Witch Hunter in the Shadows





Well as a sisters player it's shot my ride-sharing dominions in the face and... that's about it really.

The trouble with balancing stuff based on tournament results is that there is a whole lot of stuff that people simply don't take to tournaments.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

A.T. wrote:
Well as a sisters player it's shot my ride-sharing dominions in the face and... that's about it really.

The trouble with balancing stuff based on tournament results is that there is a whole lot of stuff that people simply don't take to tournaments.


Wait how did it do that?
   
Made in us
War Walker Pilot with Withering Fire




 Sim-Life wrote:
Feel free to bitch and moan all you want here in order to keep it to a minimum in other threads. Positivity is neither encouraged or required.

I'm honestly surprised at how little they actually changed. I didn't expect much but I was still underwhelmed. At THE VERY LEAST I expected some GK buffs and some nod towards Lictors.


Same here. Considering we had to wait a few extra weeks, so little seems changed. It looks like they did minimal actual balancing of units and took the "let's just do macro things" path.
   
Made in us
Longtime Dakkanaut






My grey Knights aren’t even playable as allies now.
   
Made in gb
Witch Hunter in the Shadows





 Unit1126PLL wrote:
A.T. wrote:
Well as a sisters player it's shot my ride-sharing dominions in the face and... that's about it really.
Wait how did it do that?
No more than 3 of any datasheet. So three units max under 2000pts, or one and a half rhinos worth.

Looking through the rules the assassins have taken it in the neck. They either need to be taken alone with a -1CP penalty now or three at a time with no CPs generated.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

A.T. wrote:
 Unit1126PLL wrote:
A.T. wrote:
Well as a sisters player it's shot my ride-sharing dominions in the face and... that's about it really.
Wait how did it do that?
No more than 3 of any datasheet. So three units max under 2000pts, or one and a half rhinos worth.

Looking through the rules the assassins have taken it in the neck. They either need to be taken alone with a -1CP penalty now or three at a time with no CPs generated.


Oh right, the share-a-ride Dominions are limited to 3. I was fixated on the Repressor, which is a DT, and that completely slipped my mind.

OTOH my foot-brigade Sororitas is just fine, haha.
   
Made in us
Cog in the Machine




Washington, DC

Rust Stalkers could have used some help in the pts balancing, or a buff to thier weapons (which currently require fishing for 6s).

The increase in CP is a boost overall to the faction though, bc they are very CP dependent. Also as a gunline army, the nerf to turn 1 deepstrike farming benefits them.

#dontbeatony

3500+
(Raven Guard) 7000+
(Scions) 1500+ 
   
Made in us
Longtime Dakkanaut




Unless I missed it, why didn’t they take some opportunity to lower some points on some the stuff that is overpoint cost for what it does? A good faq should buff and nerf working towards the middle path…
   
Made in us
Decrepit Dakkanaut





Reemule wrote:
Unless I missed it, why didn’t they take some opportunity to lower some points on some the stuff that is overpoint cost for what it does? A good faq should buff and nerf working towards the middle path…


Depends on what it is. Sliding some things up might make those other things more valuable in relation to the nerfed units.
   
Made in us
Steadfast Ultramarine Sergeant






 Valentine009 wrote:
Rust Stalkers could have used some help in the pts balancing, or a buff to thier weapons (which currently require fishing for 6s).

The increase in CP is a boost overall to the faction though, bc they are very CP dependent. Also as a gunline army, the nerf to turn 1 deepstrike farming benefits them.


God forbid they got advance and charge or emp grenades
   
Made in us
Loyal Necron Lychguard





The only thing about this FAQ that really affects me is that I want to rework my list to be a battalion instead of three outriders now, which I guess is mission accomplished for GW.
   
Made in no
Grisly Ghost Ark Driver





Is it 100% certain that the datasheet limitation doesn't affect the squadron rules of leman russes, and carnifexes I suppose? I don't own the books, don't know the wording of the rules.
   
Made in us
Steadfast Ultramarine Sergeant






Marines needed a buff, and got a Nerf lol
   
Made in us
Decrepit Dakkanaut






Springfield, VA

torblind wrote:
Is it 100% certain that the datasheet limitation doesn't affect the squadron rules of leman russes, and carnifexes I suppose? I don't own the books, don't know the wording of the rules.


It's a "datasheet" limitation, not a "unit" limitation. So if the datasheet says "1-3 Leman Russes" than you can take 3 datasheets, each of 1-3 Leman Russes. That's the same for Carnifexes, etc.

I'm curious how it plays out with Forge World stuff, since the Stygies Vanquisher, Leman Russ Annihilator, and Leman Russ Conqueror are their own "datasheets"
   
Made in us
Decrepit Dakkanaut





 Unit1126PLL wrote:
torblind wrote:
Is it 100% certain that the datasheet limitation doesn't affect the squadron rules of leman russes, and carnifexes I suppose? I don't own the books, don't know the wording of the rules.


It's a "datasheet" limitation, not a "unit" limitation. So if the datasheet says "1-3 Leman Russes" than you can take 3 datasheets, each of 1-3 Leman Russes. That's the same for Carnifexes, etc.

I'm curious how it plays out with Forge World stuff, since the Stygies Vanquisher, Leman Russ Annihilator, and Leman Russ Conqueror are their own "datasheets"


RAW - I would say exactly like that for now - separate datasheets.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Daedalus81 wrote:
 Unit1126PLL wrote:
torblind wrote:
Is it 100% certain that the datasheet limitation doesn't affect the squadron rules of leman russes, and carnifexes I suppose? I don't own the books, don't know the wording of the rules.


It's a "datasheet" limitation, not a "unit" limitation. So if the datasheet says "1-3 Leman Russes" than you can take 3 datasheets, each of 1-3 Leman Russes. That's the same for Carnifexes, etc.

I'm curious how it plays out with Forge World stuff, since the Stygies Vanquisher, Leman Russ Annihilator, and Leman Russ Conqueror are their own "datasheets"


RAW - I would say exactly like that for now - separate datasheets.

Yes, that's not wrong. I meant "see how it plays out" as in "wonder if it'll ever be addressed" or the like.
   
Made in dk
Khorne Veteran Marine with Chain-Axe






Wow, this is the most overhyped garbage ive seen from GW in a while... This is just meta shifting back and forth.. What a dissapointment.

6000 World Eaters/Khorne  
   
Made in it
Regular Dakkanaut




Did they really need to nerf tide of traitors? Chaos is not the best army out there (especially now that you can't spam obliterators or PBCs anymore), it already took a hit with nerfing soup lists, I really think this nerf was unnecessary.
   
Made in us
Longtime Dakkanaut





Correct me if I am wrong, but doesn't the datasheet for say a LRBT say that you can take it in squadrons of 1-3? If so how is that different from the datasheet of a hellblaster unit saying you can take up to 5 additional models? I think vehicles in squadrons could have up to 9 of the same thing if you take 3 in each squadron.

 
   
Made in us
Decrepit Dakkanaut





Teschio wrote:
Did they really need to nerf tide of traitors? Chaos is not the best army out there (especially now that you can't spam obliterators or PBCs anymore), it already took a hit with nerfing soup lists, I really think this nerf was unnecessary.


It was necessary considering immutable morale with Abaddon and two massive blocks of them would be unshiftable by almost any list.
   
Made in us
Potent Possessed Daemonvessel





A.T. wrote:
Well as a sisters player it's shot my ride-sharing dominions in the face and... that's about it really.

The trouble with balancing stuff based on tournament results is that there is a whole lot of stuff that people simply don't take to tournaments.


Then don’t use the organized play rules in non-tournament games. The 0-3 restriction is literally in rules for organized play.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Tibs Ironblood wrote:
Correct me if I am wrong, but doesn't the datasheet for say a LRBT say that you can take it in squadrons of 1-3? If so how is that different from the datasheet of a hellblaster unit saying you can take up to 5 additional models? I think vehicles in squadrons could have up to 9 of the same thing if you take 3 in each squadron.


Yes. The fluffy IG Tank Company is still playable: 3 Squadrons of 3 Russes and a Tank Commander. It's good that they didn't hurt any fluff with this restriction that I have yet found.
   
Made in gb
Longtime Dakkanaut




I raised so many faqs on the FW indexs and not one was answered.
Ragequit implode lol.

DFTT 
   
 
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