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Made in ca
Monstrously Massive Big Mutant






What is your favorite tiny change from the faq? Mine is that Chosen for CSM get special weapons now instead of just combi!
   
Made in vn
Battlefortress Driver with Krusha Wheel






Ork Warbike boss can now let bikes and stormboyz advance and charge. Meaning we are probably going to see even more stormboy lists for turn 1 charges. XD

But also scares me becuase if they made this change now (months into our index) then does this mean they might remove the boss from the codex? Why not just wait to the codex to change this rule? they have never done this to an index before!

ALSO KROOT BABBY! KRROT FORGE WORLD IS BACK! WHERE MAH DINO RIDERS?!?!?!
   
Made in gb
Norn Queen






They changed the ruling about Warptime on a unit that arrived as reinforcements, you can't use Warptime or the Swarmlord's abilities on them now. No more Supersonic Genestealers.
   
Made in fi
Locked in the Tower of Amareo





Well 24" makes T1 stormboyz charge bit dubious doesn't it? 12"+d6"+2d6"=22.5" charge range on turn 1 in average.

And what they hadn't done? Didn't they nerf commissar in index faq? Anyway bike boss will still be usable as index but yes no bike boss model on GW site=odds are super high it's gone from codex

2024 painted/bought: 109/109 
   
Made in vn
Battlefortress Driver with Krusha Wheel






tneva82 wrote:
Well 24" makes T1 stormboyz charge bit dubious doesn't it? 12"+d6"+2d6"=22.5" charge range on turn 1 in average.

And what they hadn't done? Didn't they nerf commissar in index faq? Anyway bike boss will still be usable as index but yes no bike boss model on GW site=odds are super high it's gone from codex


it would be annoying as it;s a super established part of Ork lore and gameplay. It would be like killing off Space Marine Chaplains. Also we do have a FW model.

Anyway, not the point of this codex... my hidden gem is watching everyone act super confused and going full X-files on the rules to shape them to their liking. XD
   
Made in de
Scuttling Genestealer




Units that are taken from the table and set up again lose any 'persistant status effects'.
I'm understanding this as dispelling any active stratagems and psychic powers that are currently affecting them as well.
(Blood Angel stratagem, DaJump, Tau stealth suite move stratagem... anyone else?)
   
Made in fi
Locked in the Tower of Amareo





 lolman1c wrote:
tneva82 wrote:
Well 24" makes T1 stormboyz charge bit dubious doesn't it? 12"+d6"+2d6"=22.5" charge range on turn 1 in average.

And what they hadn't done? Didn't they nerf commissar in index faq? Anyway bike boss will still be usable as index but yes no bike boss model on GW site=odds are super high it's gone from codex


it would be annoying as it;s a super established part of Ork lore and gameplay. It would be like killing off Space Marine Chaplains. Also we do have a FW model.

Anyway, not the point of this codex... my hidden gem is watching everyone act super confused and going full X-files on the rules to shape them to their liking. XD


they killed off chaplain on bike didn't they?-)

And FW model!=GW model. Especially when FW has special character rules for it.

2024 painted/bought: 109/109 
   
Made in kr
Stalwart Space Marine






Units disembarking from drop pods being immune to Auspex Scan, Early Warning Override, and most importantly, Forewarned stratagem.


Not that it makes an overcosted drop pod look suddenly amazing, but it's better than nothing.

This message was edited 1 time. Last update was at 2018/04/17 11:24:32


 
   
Made in us
Terminator with Assault Cannon






OKC, Oklahoma

You can use Armorium Cherubs to reload Hellfire Shells and Flakk Missiles.

Of all the races of the universe the Squats have the longest memories and the shortest tempers. They are uncouth, unpredictably violent, and frequently drunk. Overall, I'm glad they're on our side!

Office of Naval Intelligence Research discovers 3 out of 4 sailors make up 75% of U.S. Navy.
"Madness is like gravity... All you need is a little push."

:Nilla Marines: 2500
:Marine "Scouts": 2500 (Systemically Quarantined, Unsupported, Abhuman, Truncated Soldiers)

"On one side of me stand my Homeworld, Stronghold and Brotherhood; On the other, my ancestors. I cannot behave otherwise than honorably."
 
   
Made in us
Sinewy Scourge




Talos gained Fly. Terrifying barrage ballons.
   
Made in gb
Lethal Lhamean




Birmingham

 BaconCatBug wrote:
They changed the ruling about Warptime on a unit that arrived as reinforcements, you can't use Warptime or the Swarmlord's abilities on them now. No more Supersonic Genestealers.

What are you on about? Kraken Genestealers with Swarmy can move 40" before charging.
   
Made in us
Regular Dakkanaut





Since their points went down and summary execution is less of a liability, commissars could a nice little close combat unit. I've been wanting to try out some close combat Catachan lists and think they just earned their way into that army.

This message was edited 2 times. Last update was at 2018/04/17 12:20:37


 
   
Made in vn
Battlefortress Driver with Krusha Wheel






 Chris521 wrote:
Since their points went down and summary execution is less of a liability, commissars could a nice little close combat. I've been wanting to try out some close combat Catachan lists and think they just earned their way into that army.


Also won't have to worry about deepstrike in some areas depending on the club. But yes, commisars are more than playable now for only 15pts. A great cheap elite to fill up slots.
   
Made in ca
Dakka Veteran




 helgrenze wrote:
You can use Armorium Cherubs to reload Hellfire Shells and Flakk Missiles.
This is my favourite, as well as clarifying my jump pack troops get free vertical movement in a charge.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Drager wrote:
Talos gained Fly. Terrifying barrage ballons.

But you cant take more than 3 in 2000 pt games.
By the way, the Cronos can do the same. Smaller ballons, but terrifying as well.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Mutilatin' Mad Dok






 wuestenfux wrote:
Drager wrote:
Talos gained Fly. Terrifying barrage ballons.

But you cant take more than 3 in 2000 pt games.
By the way, the Cronos can do the same. Smaller ballons, but terrifying as well.


3 Datasheets which can easily translate to 9 Talos, if that's something you want to do.


   
Made in us
Confessor Of Sins





Tacoma, WA, USA

When deploying “infiltrators” you now alternate deploying units with your opponent.
   
Made in us
Dakka Veteran




Sagittarii Orientalis wrote:
Units disembarking from drop pods being immune to Auspex Scan, Early Warning Override, and most importantly, Forewarned stratagem.


Not that it makes an overcosted drop pod look suddenly amazing, but it's better than nothing.


Did they really change this? That's actually pretty great; not saying it's the best use of points, but it's thematic and fitting - and I happened to raise a YMDC thread wondering how Drop Pods/Auspex Scans (etc) interacted.

Now, if only they could fix the Ork Battlewagon "Mobile Fortress" interaction with movement penalty/to-hit modification...

Also, that Arnorium Cherub change is HUGE.

This message was edited 1 time. Last update was at 2018/04/17 17:09:38


 
   
Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

As a long time fan of commissars (I used them over priests in 7th) I am rejoicing the point drop and the slight un-nerf to the commissar rules. They will become an amazing leadership booster to my men now, and maybe shepherd a few wayward penal conscripts to their final redemption.

17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"

-Imperial Guard Uplifting Primer 
   
Made in gb
Twisting Tzeentch Horror






I don't play DG or morty, but after looking through DG faq, morty can attack with 6 eviscerating blow attacks, and if he rolls 6 6's can make 18 attacks with reaping scythe.

Or make 18 attacks with reaping scythe and generate an additional 18 eviscerating blow attacks!! Crazy.
Imagine morty with prescience. He makes 18 attacks on reaping scythe and on average makes 7! additional attacks with eviscerating blow. (6 5's and 6's plus one 5 or 6 from reroll

Very powerful

*Edit: against imperium

This message was edited 1 time. Last update was at 2018/04/19 22:34:27


 insaniak wrote:

You can choose to focus on the parts of a hobby that make you unhappy, or you can choose to focus on the parts that you enjoy.
 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

I am happy they finally clarified the "Baneblades cannot overwatch when locked in combat" rule. It was very anti-fun, in many ways, so good riddance! Now I don't have to have an awkward discussion with my opponent before the game about how I don't want to play it.
   
Made in us
Cog in the Machine





Elysians got the Auxiliary Grenade Launcher back on almost everybody that could take it but Infantry Squad Sergeants, so now more grenade launchers everywhere
   
Made in us
Fixture of Dakka





I can pack the top of a terrain feature and be immune to close combat.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in de
Contagious Dreadnought of Nurgle





Plague drones gained the Plague bearer keyword, so I can now support them with the scrivener.
   
 
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