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Made in au
Dakka Veteran




If you summon daemons on turn 1, are you restricted to deploying them in your own deployment zone by the tactical reserves beta rule, or are you only restricted by the normal restrictions?
   
Made in us
Longtime Dakkanaut





Yes, additionally you cannot cast warp time or give them additional movement.
   
Made in au
Dakka Veteran




Well considering Daemons don't have any double movement spells (Warptime affects Heretic Astartes) that's a non-factor.

But that's the answer I was expecting. I just wanted to make sure I wasn't misreading it or missing something.
   
Made in gb
Longtime Dakkanaut




Yeah I'm resolved as that being RAW. For now.
Not convinced on RAI, the furthermore makes me think that the T1 restriction is only meant for units actually deployed in reserve. (And subsequent clarifications confirmed this for a lot of "reinforcements" stuff, just not summoning).

DFTT 
   
Made in gb
Smokin' Skorcha Driver




London UK

Assuming that is RAW (which i agree with) what happens if you take an alpha legion detachment. Chuck a character with daemonic ritual outside 9" of the enemywith the forward operatives strat then turn 1 SUMMON?

If the daemons must be in the deployment zone but they're summoned by a character too far from your deployment zone then what?
   
Made in de
Longtime Dakkanaut




 Nithaniel wrote:
Assuming that is RAW (which i agree with) what happens if you take an alpha legion detachment. Chuck a character with daemonic ritual outside 9" of the enemywith the forward operatives strat then turn 1 SUMMON?

If the daemons must be in the deployment zone but they're summoned by a character too far from your deployment zone then what?

What happens in any other circumstance when you have a character try to summon daemons but there's no legal way to place a model that satisfies all of the distance requirements?
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

Not just yet by RAW, will probably get fleshed out to be ok when/if they incorporate the rules from beta... like the smite thing for TS/GK

 
   
Made in au
Frenzied Berserker Terminator






Does this mean that you also can't summon units after the third battle round?
   
Made in gb
Death-Dealing Dark Angels Devastator




Sleeping in the Rock

 Cheexsta wrote:
Does this mean that you also can't summon units after the third battle round?


An interesting question, but I suppose yes, since they sre technically in reserve and all reserves must deploy by the end of turn 3. Can't guarantee, but that would be my impression of it.

"In Warfare, preparation is the key. Determine that which your foe prizes the most. Then site your heavy weapons so that they overlook it. In this way, you may be quite sure that you shall never want for targets."
— Lion El'Jonson


"What I cannot crush with words I will crush with the tanks of the Imperial Guard!"
- Lord Commander Solar Macharius
 
   
Made in gb
Longtime Dakkanaut




 Cheexsta wrote:
Does this mean that you also can't summon units after the third battle round?

No, because summoned units aren't held off the battlefield, they are generated on the battlefield.
It's just the middle bit of the tactical reserves rule doesn't make it clear it only applies to reserves.

DFTT 
   
Made in us
Never Forget Isstvan!






Yeah, reinforcement points aren't lost if not used by the third round of the game. You can still summon or use reinforcement stratagems to bring stuff in on turn 4/5/6.

Its one of the only reasons stratagems like endless swarm have any value whatsoever.

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Made in gb
Been Around the Block





I don't think its clear whether summoned units are reserves. They are reinforcements that by the nature of the rule cannot be deployed in the deployment zone. But by the rules they can be brought in the first turn.

I'm inclined to rule that an alpha legion character that uses Forward operatives stratagem can summon and the summoned unit can be summoned outside of the controlling players deployment zone if the character didn't' move
   
Made in gb
Norn Queen






 nurgle86 wrote:
I don't think its clear whether summoned units are reserves. They are reinforcements that by the nature of the rule cannot be deployed in the deployment zone. But by the rules they can be brought in the first turn.

I'm inclined to rule that an alpha legion character that uses Forward operatives stratagem can summon and the summoned unit can be summoned outside of the controlling players deployment zone if the character didn't' move
The summoned unit cannot be placed outside the deployment zone turn 1, because it is set up as reinforcements.
   
 
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