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Made in us
Last Remaining Whole C'Tan






Pleasant Valley, Iowa

I just started playing this - it was released today.

I haven't gotten very far in yet. It seems like a hybrid between MechCommander and Xcom, though.

Anyone else into this yet?

This message was edited 3 times. Last update was at 2019/11/22 13:23:37


 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

 Flinty wrote:
The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
 
   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

Forgot it was coming out this week. Also forgot that I had bought it the second it went up for preorder on Steam.

Going to install it before I hit the sack and give it a solid try tomorrow.

Kind of worried about the “Mixed” reviews though. Edit: Not that I put much stock into Steam reviews, as its more often than not goons crying about video card support or optimization or other technical gak that I don’t know or care about. I had just expected something a bit more positive since its such a beloved IP and a somewhat highly anticipated game(amongst my eclectic MWO gaming gang).

This message was edited 1 time. Last update was at 2018/04/25 05:20:05


"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in us
Secret Force Behind the Rise of the Tau




USA

I've been looking forward to it. Unfortunately the internet round here has taken a massive dive for some reason. Some kind of issue. Until they fix it I can't really download anything.

   
Made in gb
[DCM]
Moustache-twirling Princeps





Gone-to-ground in the craters of Coventry

I grabbed it after Green Man Gaming threw a discount code out at me.

I have only played the first mission, and have not see the mech-lab yet.
But, the UI is good enough, and has the usual strategy game buttons for action mode (move or sprint, single or multi-attack, etc). Weapons show hit probabilities against each target, so splitting them is easy.
Camera control is nice, with the standard zoom and spin options.

This message was edited 1 time. Last update was at 2018/04/25 11:43:34


6000 pts - 4000 pts - Harlies: 1000 pts - 1000 ptsDS:70+S+G++MB+IPw40k86/f+D++A++/cWD64R+T(T)DM+
IG/AM force nearly-finished pieces: http://www.dakkadakka.com/gallery/images-38888-41159_Armies%20-%20Imperial%20Guard.html
"We don't stop playing because we grow old; we grow old because we stop playing." - George Bernard Shaw (probably)
Clubs around Coventry, UK 
   
Made in au
Norn Queen






I've played a couple of hours into it. It's very fun. It's not much like Xcom. There's no cover, and the battles are more plodding than the fluid fights you end up with in Xcom. Not that the combat is bad, it's just different.

You get some fun random outcomes to fights - I had my light Spider hit the side of a Shadowhawk, manage to rupture the SRM ammo, and blow the whole mech. Made the fight kinda short. It can happen to you as well, and repairing a mech is expensive, so play carefully.

The negative reviews have boiled down to actual legitimate issues (it's got some weird performance issues, like making some peoples 1080ti's run mega hot), to people rambling about the developers being SJWs.

My laptop tends to run hot (cramming an I7-770 and a 1070 into a laptop can cause some heat issues) but it runs the coolest of any major game I've thrown at it.

Great bit is the company customization screen. Nice little shout out to tabletop gamers. Trust me, just go there.

This message was edited 2 times. Last update was at 2018/04/25 11:58:14


 
   
Made in gb
[DCM]
Moustache-twirling Princeps





Gone-to-ground in the craters of Coventry

Hiding a mech in the trees appeared to give a cover bonus of some sort, but I'll check that when I get back in a game.

Getting online was rough, and I put it down to the servers being busy. I'll try again later.

My 1070 ran quite a lot, even just playing the cutscenes. There do look to be issues in it, but it is only just released.



6000 pts - 4000 pts - Harlies: 1000 pts - 1000 ptsDS:70+S+G++MB+IPw40k86/f+D++A++/cWD64R+T(T)DM+
IG/AM force nearly-finished pieces: http://www.dakkadakka.com/gallery/images-38888-41159_Armies%20-%20Imperial%20Guard.html
"We don't stop playing because we grow old; we grow old because we stop playing." - George Bernard Shaw (probably)
Clubs around Coventry, UK 
   
Made in au
Norn Queen






I ran a temperature monitor when I was playing. My 1070 sat at 70, which is about what it gets with any game. My CPU ran at 75-80, which is pretty low for this laptop.

Not saying it's not happening, just doesn't seem to be happening to me. But yet, it doesn't dip in cutscenes which is odd.

Yeah, there seems to be area terrain. My Spider was missed a lot in a forest, seemed to get a good Evasion bonus. But it's nothing like Xcoms cover system.

This message was edited 2 times. Last update was at 2018/04/25 12:12:11


 
   
Made in us
Fixture of Dakka






I kickstarted it and am loving it so far.

"The Omnissiah is my Moderati" 
   
Made in us
Last Remaining Whole C'Tan






Pleasant Valley, Iowa

Now that I understand the game a little better I'm liking it more. I played the tutorial but still wound up not understanding how some basic stuff worked. Not sure if it was unclear or if I was just not paying attention well enough.

I had thought I did pretty well on a mission where my mech lost his left torso, left arm, and my pilot was injured, but alive. Not so much: the pilot is out of commission for 54 days, and the repairs to my my mech were expensive both in cbills and time. Avoiding damage seems pretty important. Like xcom, you're going to want to have a stable of pilots available so you can have a few spares for when people are injured or killed. They level up, as well, so like xcom, always try and take a rookie with you to get him some XP.

I just had my first end-of-month financial report. Hemorrhaging money, but the game starts you out deeply in debt.

If you find that the x-com-esque action camera that fires up and follows your mech on random actions slows things down you can toggle those off. I haven't done so yet though.

Lots of little micromangementy stuff between battles. Not a complaint, that was the heart of Mechcommander.

Complaints: It doesn't support ultrawidescreen, which is kind of annoying.

More of an observation that a complaint - It's really hammering my 1080. it's not a problem - the game runs very smooth - but there is definitely some performance optimization to be had which perhaps should have happened during development.

This message was edited 2 times. Last update was at 2018/04/25 15:54:14


 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

 Flinty wrote:
The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
 
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

Is anyone playing it with integrated graphics? I'm curious if it'll work on my laptop that doesn't technically meet the specs (512Mb video ram instead of 1 gig).

This message was edited 1 time. Last update was at 2018/04/25 19:22:09


We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in us
Secret Force Behind the Rise of the Tau




USA

Graphic cards going hot definitely sounds off. The game isn't exactly a graphical marvel. Memory leak or something somewhere burning processing power a rate in excess of necessity?

   
Made in au
Norn Queen






NVIDIA released new drivers today optimised for Battletech. Hopefully that solves some issues for people.
   
Made in es
Inspiring SDF-1 Bridge Officer






LordofHats wrote:Graphic cards going hot definitely sounds off. The game isn't exactly a graphical marvel. Memory leak or something somewhere burning processing power a rate in excess of necessity?


-Loki- wrote:NVIDIA released new drivers today optimised for Battletech. Hopefully that solves some issues for people.

Installed it yesterday, the improvement is notable for me, even in loading times (I have an OCed 1060). Not it goest smooth and fast with everything at max and the card runs as normal.

Having quite a bit of fun so far with the game. I really feels like Battletech.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

lost about 6 hours of game play when it randomly deleted my recent saves, so make sure you back them up people
   
Made in us
Abel





Washington State

It's the last week of university, then finals next week. After that, I'll get in some serious game time.

My interest in this game is high because it's Battletech, but low because it's all pre-Clan. Clans are coming though. I have a source...

Hopefully the latest Nvidia drivers help with the performance issues. I've played a bit of Alpha and beta, but they never let us see how the game was impacting the hardware.

For the question about playing with an integrated graphics on a laptop: You might be able to play it, if you turn off all the cut scenes, move all the graphics to their lowest settings... but depending on the laptop and it's integrated graphics, it might not support 3d acceleration, in which case it doesn't matter what settings you use. If the laptop is, maybe 2-3 years old and was top of the line when you got it, you might be able to play it. There are just too many factors that go into this to really tell. Good luck!


Kara Sloan shoots through Time and Design Space for a Negative Play Experience  
   
Made in gb
Growlin' Guntrukk Driver with Killacannon





Scotland, but nowhere near my rulebook

There's something glorious about a Battletech game requiring more heatsinks
   
Made in us
Last Remaining Whole C'Tan






Pleasant Valley, Iowa

-Loki- wrote:NVIDIA released new drivers today optimised for Battletech. Hopefully that solves some issues for people.


*shakes fist with impotent rage* I am stuck using a fairly old driver because my Oculus Rift has a bug with drivers after 388.59 (december 2017). What was only a little annoying how now become more annoying, I guess

Graphite wrote:There's something glorious about a Battletech game requiring more heatsinks


hah! It is apt.

 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

 Flinty wrote:
The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
 
   
Made in us
Fixture of Dakka






 Graphite wrote:
There's something glorious about a Battletech game requiring more heatsinks


Exalted!

Maybe immersing your PC in a body of water will help bleed off the heat...

"The Omnissiah is my Moderati" 
   
Made in us
Dakka Veteran




Installed it last night after the kids went to bed.

Figured I'd get a couple hours in just to get through whatever beginer missions/tutorial and then be ready to go this weekend.

Wife comes in at 3:00 am (feeding the baby) and asks me what time I think it is. "It's only 11:30-12....omg I have to be up in 3.5 hrs...."

Needless to say I'm enjoying it so far.
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

 Tamwulf wrote:

My interest in this game is high because it's Battletech, but low because it's all pre-Clan. Clans are coming though. I have a source...

Hopefully the latest Nvidia drivers help with the performance issues. I've played a bit of Alpha and beta, but they never let us see how the game was impacting the hardware.

For the question about playing with an integrated graphics on a laptop: You might be able to play it, if you turn off all the cut scenes, move all the graphics to their lowest settings... but depending on the laptop and it's integrated graphics, it might not support 3d acceleration, in which case it doesn't matter what settings you use. If the laptop is, maybe 2-3 years old and was top of the line when you got it, you might be able to play it. There are just too many factors that go into this to really tell. Good luck!



Is this your source?



Yeah, my laptop is a 2017 midrange productivity laptop (thin and light) with AMD hardware (so worse CPU but better integrated GPU/graphics than Intel). It can play older AAA titles just fine (like Mass Effect 3) but I haven't tried it with anything beefy that is newer. I've done simple things like the Shadowrun games at max settings no problem but obviously those are borderline indie titles and mobile ports so it's not surprising that I exceeded their stats. I've watched a youtube channel called Low Spec Gamer that really shows minimum specs are suggestions depending on how bad (and it can get really bad) you're willing to tweak the settings down to. The fact that there are folks with GTX 1070's complaining about overheating and choppy performance on the steam forums isn't a positivie indicator of good optimization though yesterday's patch as Albertorius mentioned seems to be helping.

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in us
Storm Trooper with Maglight





Ellicott City, MD

Enjoying the game so far, it really captures the feeling of Battletech. I don't like how they handle salvaging mechs though. You get 1/3 of a mech regardless of how you destroy it. Early on I took the leg off a Panther and knocked it down, thinking I could get some good salvage I used called shots to blow it's other leg off. I got 1/3 of a Panther....

That's my only complaint so far though.

Vonjankmon
Death Korp of Krieg
Dark Angels 
   
Made in nl
Tzeentch Aspiring Sorcerer Riding a Disc





The struggle for money is unreal. I got dealt a bad hand of rng on the first world after the tutorial and lost half my money on repairs, now its scraping by every month...

Sorry for my spelling. I'm not a native speaker and a dyslexic.
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Made in es
Inspiring SDF-1 Bridge Officer






 vonjankmon wrote:
Enjoying the game so far, it really captures the feeling of Battletech. I don't like how they handle salvaging mechs though. You get 1/3 of a mech regardless of how you destroy it. Early on I took the leg off a Panther and knocked it down, thinking I could get some good salvage I used called shots to blow it's other leg off. I got 1/3 of a Panther....

That's my only complaint so far though.

Actually, no. You get 1 part if you core it (destroy CT), you get 2 parts if you leg it (destroy both legs), and you get the full three if you headshot it or you knock the pilot down. I've just got a complete Firestarter and Cicada that way on the last mission. In your case you probably blew off the CT at the same time as the leg I guess.

Wether you get to choose all three parts of a downed 'mech, though, comes down to the salvage negotiations.

This message was edited 1 time. Last update was at 2018/04/26 20:27:04


 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Is the digital deluxe content worth the bump in price?



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in es
Inspiring SDF-1 Bridge Officer






If it includes the OST and the artbook (I got those from the KS) I would say that IMHO very much so. The OST is great, and the artbook is positively MASSIVE at 450+ pages.
   
Made in us
Fixture of Dakka






 vonjankmon wrote:
Enjoying the game so far, it really captures the feeling of Battletech. I don't like how they handle salvaging mechs though. You get 1/3 of a mech regardless of how you destroy it. Early on I took the leg off a Panther and knocked it down, thinking I could get some good salvage I used called shots to blow it's other leg off. I got 1/3 of a Panther....

That's my only complaint so far though.


It’s a little misleading, I’ll give you that, but the less of a mech you destroy the more “thirds” are available in the salvage screen. If you negotiated for high salvage you can potentially get free mechs every battle. Of course, that means fewer c-bills...

"The Omnissiah is my Moderati" 
   
Made in gb
Decrepit Dakkanaut






UK

I've seen a few mentions of people getting fewer mech salvage parts than they should have in the Steam forums, and I've a weird instance of getting a whole mech--a second Shadowhawk--when I only took out both its legs, and in a previous campaign I got two Jager parts after resorting to blowing the entire thing to bits and nuking its CT.

I'm not sure if there's a small chance you might get less or more, and the 1 for coring, 2 for legging etc. is simply a baseline it works off rather than an absolute rule, or if there's actually a bug.

The only major issue I've had with the game so far is
Spoiler:
in the Liberation of Weldry campaign mission, where Kamea says "I'll send you support" but actually means "I'm going to come alone and unescorted from the opposite end of the prison and try and manfight an entire enemy lance, but you'd better keep me alive because I'm important".

I only just saved her in my first campaign, but she succeeded in getting herself killed in my second, half because she tries to walk into middle and get surrounded, all the while spreading her shots as best she can to minimise her effectiveness, and half because the game apparently has an erroneous trigger for the "breach the prison" objective and it triggered before either of the gates had even been touched and before I'd jumped inside the walls, so I basically had 2 turns of being able to do sod all to help out.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

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Made in us
Consigned to the Grim Darkness





USA

Solid game. I'm having a great deal of fun with it-- battletech suits a tactical turn-based strategy game quite well.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Stealthy Warhound Titan Princeps





South Wales

Really enjoying it. Making me want to paint more Mechs past the two lances I did last year.

Also:

Spoiler:


In WW2 they had Tiger fear. In this, I have SRM Carrier fear.

Also I finally did a mission where I met Demolishers. I managed to kill it after it fired once. It almost killed a Centurion.

This message was edited 1 time. Last update was at 2018/04/27 01:38:40


Prestor Jon wrote:
Because children don't have any legal rights until they're adults. A minor is the responsiblity of the parent and has no legal rights except through his/her legal guardian or parent.
 
   
Made in es
Inspiring SDF-1 Bridge Officer






 MrDwhitey wrote:

Also:

Spoiler:


In WW2 they had Tiger fear. In this, I have SRM Carrier fear.

Also I finally did a mission where I met Demolishers. I managed to kill it after it fired once. It almost killed a Centurion.

Armor units can really ruin your day if you get in their ranges, particularly because they also appear on low-skull missions. Facing multiple SRM carriers and Shrecks when your heaviest is a Shadow Hawk can get real rough, real fast.

As to the SRM Carriers, well, someone said it better than I could at rpg.net:

Spoiler:
New thing to hate: SRM Carriers. Up to that point vehicles - outside of Bulldogs - had been more of a nuisance than threat. Then I saw a SRM carrier open a portal to the Missile Dimension and spend the next ten seconds spewing an utterly improbable number of missiles into the side of my scout's Jenner.
   
 
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