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Made in us
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[code]
++ Patrol Detachment (Aeldari - Drukhari) [61 PL, 1140pts] ++

+ No Force Org Slot +

Alliance of Agony (1 CP)

Court of the Archon [4 PL, 60pts]: Lhamean, Lhamean, Lhamean, Lhamean

Detachment Attribute: Kabal of the Poisoned Tongue

+ HQ +

Archon [4 PL, 72pts]: Hatred Eternal, Splinter pistol, Venom Blade, Warlord (Archon)

Archon [4 PL, 86pts]: Blast Pistol, Huskblade

+ Troops +

Kabalite Warriors [4 PL, 87pts]
. 7x Kabalite Warrior
. Kabalite warrior with Heavy Weapon: Splinter Cannon
. Kabalite Warrior with special weapon: Blaster
. Sybarite: Splinter Rifle

+ Heavy Support +

Ravager [7 PL, 140pts]: Dark Lance, Dark Lance, Dark Lance

Ravager [7 PL, 140pts]: Dark Lance, Dark Lance, Dark Lance

+ Flyer +

Voidraven [9 PL, 155pts]: Two void lances

Voidraven [9 PL, 155pts]: Two void lances

+ Dedicated Transport +

Raider [5 PL, 95pts]: Dark Lance, Splinter Racks

Venom [4 PL, 75pts]: Splinter Cannon, Splinter Cannon

Venom [4 PL, 75pts]: Splinter Cannon, Splinter Cannon

++ Battalion Detachment +5CP (Aeldari - Drukhari) [42 PL, 859pts] ++

+ No Force Org Slot +

Detachment Attribute: Cult of Strife

+ HQ +

Lelith Hesperax [4 PL, 80pts]: Penetrating blade

Succubus [4 PL, 54pts]: Agoniser, Archite Glaive, Blood Dancer, The Triptych Whip

+ Troops +

Wyches [2 PL, 58pts]
. Hekatrix: Agoniser, Blast Pistol
. 3x Wych
. Wych with Wych Weapon: Hydra gauntlets

Wyches [2 PL, 58pts]
. Hekatrix: Agoniser, Blast Pistol
. 3x Wych
. Wych with Wych Weapon: Hydra gauntlets

Wyches [2 PL, 58pts]
. Hekatrix: Agoniser, Blast Pistol
. 3x Wych
. Wych with Wych Weapon: Hydra gauntlets

Wyches [2 PL, 58pts]
. Hekatrix: Agoniser, Blast Pistol
. 3x Wych
. Wych with Wych Weapon: Hydra gauntlets

Wyches [2 PL, 58pts]
. Hekatrix: Agoniser, Blast Pistol
. 3x Wych
. Wych with Wych Weapon: Hydra gauntlets

Wyches [2 PL, 58pts]
. Hekatrix: Agoniser, Blast Pistol
. 3x Wych
. Wych with Wych Weapon: Hydra gauntlets

+ Elites +

Beastmaster [2 PL, 36pts]: Beastmaster's scourge

+ Fast Attack +

Clawed Fiends [2 PL, 32pts]: Clawed Fiend

Clawed Fiends [2 PL, 32pts]: Clawed Fiend

Clawed Fiends [2 PL, 32pts]: Clawed Fiend

+ Dedicated Transport +

Raider [5 PL, 85pts]: Dark Lance

Raider [5 PL, 85pts]: Dark Lance

Venom [4 PL, 75pts]: Splinter Cannon, Splinter Cannon

++ Total: [103 PL, 1999pts] ++

Created with BattleScribe
   
Made in au
Fresh-Faced New User




not sure why you wouldnt take the blood glaive over the whip

also, Disintegrator Cannons on ravagers are AMAZING. id suggest swapping the dark lances out for them, saving you 15 points per ravager as an extra bonus.

get the splinter cannons off the venoms, just unnecessary, and saves you another 10 points per.

youre pretty light on anti vehicle it seems. that's gonna hurt.

Also, at 2000 points, if youre gonna take alliance, youre just leaving money on the table by not including a detachment with a haemonculus. at 9 points per, and with the right coven, wracks are just ridiculous value. T5 with 4++, feel no pain rerolling 1s, wounding non-vehicles on 4, that you can spend some CPs to respawn near any table edge. theyre absurdly low-costed.

also, why would you not drop 1-2 of those groups of wyches and get a couple more kabalite warrior squads and turn that patrol into a battallion? do you hate CPs?

This message was edited 2 times. Last update was at 2018/05/25 02:45:33


 
   
Made in us
Fresh-Faced New User




Thanx! I'm totally new to 40k, just learned how to play last Saturday lol. I'll definitely take your advice. Any suggestions for anti vehicle?!
   
Made in au
Fresh-Faced New User




I mean you do have a bunch of blast pistols, but theyre quite expensive and are very short ranged. you might be better off removing them, consolidating the squads into larger groups of 10 wyches and creating some Kabalite warrior squads with blasters, which at 17 points are just fantastic now.

oh wait, for some reason i thought i read 'cult of red grief' dunno how. ignore comment on 'blood glaive'.

though you do need to include the drugs youll be taking

This message was edited 2 times. Last update was at 2018/05/25 03:15:34


 
   
Made in us
Possessed Khorne Marine Covered in Spikes






bawlmeat wrote:

Disintegrator Cannons on ravagers are AMAZING. id suggest swapping the dark lances out for them, saving you 15 points per ravager as an extra bonus.

get the splinter cannons off the venoms, just unnecessary, and saves you another 10 points per.

youre pretty light on anti vehicle it seems. that's gonna hurt.


Where do you suggest anti vehicle comes from if not the ravagers?

Blood for the Blood God!
Skulls for the Skull Throne! 
   
Made in us
Slashing Veteran Sword Bretheren






 Kharneth wrote:
bawlmeat wrote:

Disintegrator Cannons on ravagers are AMAZING. id suggest swapping the dark lances out for them, saving you 15 points per ravager as an extra bonus.

get the splinter cannons off the venoms, just unnecessary, and saves you another 10 points per.

youre pretty light on anti vehicle it seems. that's gonna hurt.


Where do you suggest anti vehicle comes from if not the ravagers?


I agree with this sentiment. You suggest removing the Dark Lances, and then tell him it will hurt not having anti-vehicle. I love dark lances. I use dark lances all day. But I dont use ravagers, I just equip my warriors with dark lances and my raiders with dark lances. That can be fair amount of damage just from those two sources. But with that said, it really goes down to the types of units that you think you will be facing. If you are looking at an ork horde, bring those Dissies. The 2 damage profile really helps with FNP equivalents. If you are going against Tau or IG, or even facing knights or daemon princes, those dark lances can be pretty amazing if you have enough of them.

DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+

"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought 
   
Made in us
Possessed Khorne Marine Covered in Spikes






Battalion
80 - Lelith
54 - Succubus - Tryptic Whip
80 - 9 Wyches - Agonizer, Hydra Gauntlet
80 - 9 Wyches - Agonizer, Hydra Gauntlet
96 - 10 Wyches - Agonizer, x3 Hydra Gauntlets
85 - Raider - Dark Lance
85 - Raider - Dark Lance
85 - Raider - Dark Lance
165 - Voidraven Bomber - x2 Dark Scythes, Voidraven Missiles

Patrol
89 - Archon - Blaster, Venom Blade
71 - 9 Warriors - Blaster
85 - Raider - Dark Lance
140 - Ravager - x3 Dark Lances

Patrol
74 - Archon - Agonizer
60 - 3 Lhamean, Ur-Ghul
75 - Venom - Splinter Cannon
94 - 10 Warriors - x2 Blasters
85 - Raider - Dark Lance
140 - Ravager - x3 Dark Lances

Patrol
78 - Homunculus - Flesh Gauntlet, Stinger Pistol
96 - 9 Wracks - Flesh Gauntlet, Stinger Pistol, Ossefactor
85 - Raider - Dark Lance

1982 Points
15 Command

6 Raiders, 2 Ravagers, 1 Venom, and 1 Bomber. That will be 12 Dark Lance shots per turn plus 2d3 from the bomber, you'll also have 4 Blaster shots. Archon + Lhamean for heavy infantry and the wyches plus warriors/homunculus for light infantry. You can put your wracks into whatever scares you.

Blood for the Blood God!
Skulls for the Skull Throne! 
   
Made in it
Waaagh! Ork Warboss




Italy

 Kharneth wrote:
Battalion
80 - Lelith
54 - Succubus - Tryptic Whip
80 - 9 Wyches - Agonizer, Hydra Gauntlet
80 - 9 Wyches - Agonizer, Hydra Gauntlet
96 - 10 Wyches - Agonizer, x3 Hydra Gauntlets
85 - Raider - Dark Lance
85 - Raider - Dark Lance
85 - Raider - Dark Lance
165 - Voidraven Bomber - x2 Dark Scythes, Voidraven Missiles

Patrol
89 - Archon - Blaster, Venom Blade
71 - 9 Warriors - Blaster
85 - Raider - Dark Lance
140 - Ravager - x3 Dark Lances

Patrol
74 - Archon - Agonizer
60 - 3 Lhamean, Ur-Ghul
75 - Venom - Splinter Cannon
94 - 10 Warriors - x2 Blasters
85 - Raider - Dark Lance
140 - Ravager - x3 Dark Lances

Patrol
78 - Homunculus - Flesh Gauntlet, Stinger Pistol
96 - 9 Wracks - Flesh Gauntlet, Stinger Pistol, Ossefactor
85 - Raider - Dark Lance

1982 Points
15 Command

6 Raiders, 2 Ravagers, 1 Venom, and 1 Bomber. That will be 12 Dark Lance shots per turn plus 2d3 from the bomber, you'll also have 4 Blaster shots. Archon + Lhamean for heavy infantry and the wyches plus warriors/homunculus for light infantry. You can put your wracks into whatever scares you.


Alternatively you can merge the two kabal patrols into a single battallion just splitting the kabalites. I'd also drop the wracks with their raider, I'd suggest a vanguard with 3x3 grotesques or a spearhead with 3x1 talos instead. One ravager and the raiders can take dis cannons and save points.

 
   
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Fresh-Faced New User




 Icculus wrote:
 Kharneth wrote:
bawlmeat wrote:

Disintegrator Cannons on ravagers are AMAZING. id suggest swapping the dark lances out for them, saving you 15 points per ravager as an extra bonus.

get the splinter cannons off the venoms, just unnecessary, and saves you another 10 points per.

youre pretty light on anti vehicle it seems. that's gonna hurt.


Where do you suggest anti vehicle comes from if not the ravagers?


I agree with this sentiment. You suggest removing the Dark Lances, and then tell him it will hurt not having anti-vehicle. I love dark lances. I use dark lances all day. But I dont use ravagers, I just equip my warriors with dark lances and my raiders with dark lances. That can be fair amount of damage just from those two sources. But with that said, it really goes down to the types of units that you think you will be facing. If you are looking at an ork horde, bring those Dissies. The 2 damage profile really helps with FNP equivalents. If you are going against Tau or IG, or even facing knights or daemon princes, those dark lances can be pretty amazing if you have enough of them.



In my experience so far, i find the dissies with that -3ap and 2 damage are also fantastic at coping with vehicles, as well as hordes and TEQs. theyre just an all-around great gun. i count them as anti-vehicle.


Automatically Appended Next Post:
 Blackie wrote:
 Kharneth wrote:
Battalion
80 - Lelith
54 - Succubus - Tryptic Whip
80 - 9 Wyches - Agonizer, Hydra Gauntlet
80 - 9 Wyches - Agonizer, Hydra Gauntlet
96 - 10 Wyches - Agonizer, x3 Hydra Gauntlets
85 - Raider - Dark Lance
85 - Raider - Dark Lance
85 - Raider - Dark Lance
165 - Voidraven Bomber - x2 Dark Scythes, Voidraven Missiles

Patrol
89 - Archon - Blaster, Venom Blade
71 - 9 Warriors - Blaster
85 - Raider - Dark Lance
140 - Ravager - x3 Dark Lances

Patrol
74 - Archon - Agonizer
60 - 3 Lhamean, Ur-Ghul
75 - Venom - Splinter Cannon
94 - 10 Warriors - x2 Blasters
85 - Raider - Dark Lance
140 - Ravager - x3 Dark Lances

Patrol
78 - Homunculus - Flesh Gauntlet, Stinger Pistol
96 - 9 Wracks - Flesh Gauntlet, Stinger Pistol, Ossefactor
85 - Raider - Dark Lance

1982 Points
15 Command

6 Raiders, 2 Ravagers, 1 Venom, and 1 Bomber. That will be 12 Dark Lance shots per turn plus 2d3 from the bomber, you'll also have 4 Blaster shots. Archon + Lhamean for heavy infantry and the wyches plus warriors/homunculus for light infantry. You can put your wracks into whatever scares you.


Alternatively you can merge the two kabal patrols into a single battallion just splitting the kabalites. I'd also drop the wracks with their raider, I'd suggest a vanguard with 3x3 grotesques or a spearhead with 3x1 talos instead. One ravager and the raiders can take dis cannons and save points.



yeah, footslogging wracks is the way to go, as you WANT people to be shooting at them, with the points saved on that raider you could have a whole 'nother squad. Id also suggest just merging the 2 patrols into a battallion. upgrading the battalions to 5 points has made that 3 patrols = 4 points thing for DE redundant.

This message was edited 1 time. Last update was at 2018/05/27 03:44:32


 
   
Made in us
Possessed Khorne Marine Covered in Spikes






With a DC on the Ravager you'll be doing 2 wounds (4 damage) to anything with greater toughness, like a vehicle. They'll still get 6+ saves if they have power armor or invulnerable saves or fnp saves. With a DL on the Ravager you'll be doing a little over 1 wound (4.6 damage) to a vehicle that doesn't have t8 and whatever save they had with the DC is either the same or worse.

Blood for the Blood God!
Skulls for the Skull Throne! 
   
Made in au
Fresh-Faced New User




 Kharneth wrote:
With a DC on the Ravager you'll be doing 2 wounds (4 damage) to anything with greater toughness, like a vehicle. They'll still get 6+ saves if they have power armor or invulnerable saves or fnp saves. With a DL on the Ravager you'll be doing a little over 1 wound (4.6 damage) to a vehicle that doesn't have t8 and whatever save they had with the DC is either the same or worse.


Yeah, fair enogh - like i said, just in my experience thus far theve been really solid even shooting at vehicles, though of course not as good as a specifically good-at-shooting-at-vehicles weapon. But yeah, ive found them good enough to count as anti-vehicle.
   
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[code]
++ Battalion Detachment +5CP (Aeldari - Drukhari) [35 PL, 653pts] ++

+ No Force Org Slot +

Detachment Attribute: Cult of Strife

Fixed Combat Drug Selections

Fixed Combat Drug Selections

Fixed Combat Drug Selections

Fixed Combat Drug Selections

+ HQ +

Lelith Hesperax [4 PL, 80pts]: Penetrating blade

Succubus [4 PL, 54pts]: Agoniser, Archite Glaive, Blood Dancer, Painbringer (Combat Drug), The Triptych Whip

+ Troops +

Wyches [4 PL, 96pts]: Adrenalight (Combat Drug)
. Hekatrix: Agoniser, Splinter pistol
. 6x Wych
. Wych with Wych Weapon: Hydra gauntlets
. Wych with Wych Weapon: Hydra gauntlets
. Wych with Wych Weapon: Hydra gauntlets

Wyches [4 PL, 96pts]: Grave Lotus (Combat Drug)
. Hekatrix: Agoniser, Splinter pistol
. 6x Wych
. Wych with Wych Weapon: Hydra gauntlets
. Wych with Wych Weapon: Hydra gauntlets
. Wych with Wych Weapon: Hydra gauntlets

Wyches [4 PL, 72pts]: Serpentin (Combat Drug)
. Hekatrix: Agoniser, Splinter pistol
. 6x Wych
. Wych with Wych Weapon: Hydra gauntlets

+ Dedicated Transport +

Raider [5 PL, 85pts]: Dark Lance

Raider [5 PL, 85pts]: Dark Lance

Raider [5 PL, 85pts]: Dark Lance

++ Patrol Detachment (Aeldari - Drukhari) [36 PL, 700pts] ++

+ No Force Org Slot +

Alliance of Agony (1 CP)

Detachment Attribute: Kabal of the Obsidian Rose

Prizes from the Dark City (2 Relics)

+ HQ +

Archon [4 PL, 89pts]: Blaster, Hatred Eternal, Venom Blade, Warlord (Archon)

+ Troops +

Kabalite Warriors [4 PL, 71pts]
. 7x Kabalite Warrior
. Kabalite Warrior with special weapon: Blaster
. Sybarite: Splinter Rifle

+ Heavy Support +

Ravager [7 PL, 140pts]: Dark Lance, Dark Lance, Dark Lance

Ravager [7 PL, 140pts]: Dark Lance, Dark Lance, Dark Lance

+ Flyer +

Voidraven [9 PL, 165pts]: Two dark scythes, Voidraven Missiles

+ Dedicated Transport +

Raider [5 PL, 95pts]: Dark Lance, Splinter Racks

++ Patrol Detachment (Aeldari - Drukhari) [20 PL, 381pts] ++

+ No Force Org Slot +

Court of the Archon [3 PL, 45pts]: Lhamean, Lhamean, Lhamean

Detachment Attribute: Kabal of the Poisoned Tongue

+ HQ +

Archon [4 PL, 72pts]: Soul-Seeker, Splinter pistol, Venom Blade

+ Troops +

Kabalite Warriors [4 PL, 104pts]
. 6x Kabalite Warrior
. Kabalite warrior with Heavy Weapon: Splinter Cannon
. Kabalite Warrior with special weapon: Blaster
. Kabalite Warrior with special weapon: Blaster
. Sybarite: Splinter Rifle

+ Dedicated Transport +

Raider [5 PL, 95pts]: Dark Lance, Splinter Racks

Venom [4 PL, 65pts]: Splinter Cannon, Twin splinter rifle

++ Patrol Detachment (Aeldari - Drukhari) [15 PL, 265pts] ++

+ No Force Org Slot +

Detachment Attribute: Prophets of Flesh

+ HQ +

Haemonculus [5 PL, 81pts]: Electrocorrosive whip, Master Regenerist, Stinger Pistol

+ Troops +

Wracks [5 PL, 99pts]
. Acothyst: Electrocorrosive whip, Stinger Pistol
. Wrack with special weapon (up to 1 for 5 models): Ossefactor
. 7x Wracks

+ Dedicated Transport +

Raider [5 PL, 85pts]: Dark Lance

++ Total: [106 PL, 1999pts] ++

Created with BattleScribe
   
Made in us
Possessed Khorne Marine Covered in Spikes






bawlmeat wrote:
 Kharneth wrote:
With a DC on the Ravager you'll be doing 2 wounds (4 damage) to anything with greater toughness, like a vehicle. They'll still get 6+ saves if they have power armor or invulnerable saves or fnp saves. With a DL on the Ravager you'll be doing a little over 1 wound (4.6 damage) to a vehicle that doesn't have t8 and whatever save they had with the DC is either the same or worse.


Yeah, fair enogh - like i said, just in my experience thus far theve been really solid even shooting at vehicles, though of course not as good as a specifically good-at-shooting-at-vehicles weapon. But yeah, ive found them good enough to count as anti-vehicle.


Yeah, you may be onto something. 4 damage vs 4.6 isn't a big difference and when you take into account how much more the DC does to non-vehicle target it sounds like a better option. If you've always got vehicles or monsters to shoot, I think the Dark Lances might be more worth it because they're a little better. DC would be useful against Necron and their weird damage-shield.

Blood for the Blood God!
Skulls for the Skull Throne! 
   
Made in us
Been Around the Block




With that many raiders, you should look into kitting one of the kabals in Black heart. If you make it your warlord Archon, you get command point regeneration on a 6+ whenever one is used, your raiders also get 6+ FNP. I find this to be highly valuable. Also his relic could be writ of the living muse, stick him to camp with Ravagers and watch as you roll 1's to wound with Dark Lances re-roll into something useful.

The Lhameans just don't do enough for me. Not my cup of tea.

Wracks and haemonculus I keep pretty bare. Get 2-3 liquifier guns for when people charge you and let them base camp somewhere.

Painbringer is fine drug for succubus, but I take adrenalite. If I am spamming attacks, might as well add 1 more.
   
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darkeldardenny wrote:
With that many raiders, you should look into kitting one of the kabals in Black heart. If you make it your warlord Archon, you get command point regeneration on a 6+ whenever one is used, your raiders also get 6+ FNP. I find this to be highly valuable. Also his relic could be writ of the living muse, stick him to camp with Ravagers and watch as you roll 1's to wound with Dark Lances re-roll into something useful.

The Lhameans just don't do enough for me. Not my cup of tea.

Wracks and haemonculus I keep pretty bare. Get 2-3 liquifier guns for when people charge you and let them base camp somewhere.

Painbringer is fine drug for succubus, but I take adrenalite. If I am spamming attacks, might as well add 1 more.



yeah i dont see the value of the court either.

i go super bare on my wracks, not even liquifiers. i like moving the whole coven up the middle in a big scary scrum and hopefully force opponent to waste shots firing at a big ol knot of high toughness, invuln, and FNP. so effective.

if a succ has the blood glaive i like to take the +1str on her. taking her from s6 to s7 is super helpful against a bunch of vehicles.
   
 
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