Well I must say, I never expected an
RPG to call their mechanics the “Mithril Soup Engine.”
Glanced over it a bit though, and it looks pretty cool. I like how the nationalities seem to take the class role. Demonic post-apocalypse is also pretty fun. The description for combat looks a bit strange though. Seems like you need to make a land grab for the best spots on the map?
I also wonder what “deathmatch tournaments,” entail. Perhaps going against waves of enemies? If Fiend Wake is daring enough to attempt
PvP, it would certainly be interesting to check out.