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Made in gb
Fresh-Faced New User




Hi guys

Newb here, couple questions.

1. Regarding the Helbrute's "Crazed" mechanic.

At the beginning of my shooting phase I wounded the Helbrute (he didn't save) with my Dreadnought.

In my (probably incorrect) interpretation, I activated "Crazed" Helbrute rolled a 6, so I went ahead with the Helbrute's shooting phase etc.

Now, I still had a Character and a squad of Tacticals that hadn't even started their shooting phase.

Was I supposed to wait until ALL my guys did their shooting and then if the Helbrute was still alive I'd do Crazed?


2.

Is Damage, lets say D6, applied after the opponents saving throw?

Eg. So a "Heavy 1" weapon that wounds, requires the opponent to roll 1 dice to save, they fail, THEN I throw the D6
and provide damage?

OR

Does the D6 get thrown BEFORE to see how many Wounds are made and then the opponent has to then roll that many saves?

Im confused. :(
   
Made in gb
Norn Queen






olsta wrote:
Hi guys

Newb here, couple questions.

1. Regarding the Helbrute's "Crazed" mechanic.

At the beginning of my shooting phase I wounded the Helbrute (he didn't save) with my Dreadnought.

In my (probably incorrect) interpretation, I activated "Crazed" Helbrute rolled a 6, so I went ahead with the Helbrute's shooting phase etc.

Now, I still had a Character and a squad of Tacticals that hadn't even started their shooting phase.

Was I supposed to wait until ALL my guys did their shooting and then if the Helbrute was still alive I'd do Crazed?


2.

Is Damage, lets say D6, applied after the opponents saving throw?

Eg. So a "Heavy 1" weapon that wounds, requires the opponent to roll 1 dice to save, they fail, THEN I throw the D6
and provide damage?

OR

Does the D6 get thrown BEFORE to see how many Wounds are made and then the opponent has to then roll that many saves?

Im confused. :(
1) The Crazed special rule states that it happens at the end of the phase, not immediately. You also roll to see if it happens at the end of the phase, so you don't get knowledge beforehand that it is going to shoot and thus should focus on killing it.

2) The first one. If a weapon causes D6 damage, you roll for the damage after you've rolled to wound, but the damage can't spill over. A Heavy 1 weapon that does D6 damage can only ever kill 1 model, but a Heavy 6 weapon that deals 1 damage can kill 6 one wound models. Weapons with D6 damage usually come with a low shot count, high strength and good AP, designed for taking out things like Tanks or Monstrous Creatures.

Example: You wound a Hive Tyrant with a Lascannon. He rolls to see if he passes his Invulnerable Save or not. If he passes, no damage. If he fails, you roll a D6 and he loses that many wounds.

This message was edited 3 times. Last update was at 2018/07/09 16:56:27


 
   
Made in gb
Fresh-Faced New User




Thanks Bacon
   
 
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