timmythetool wrote:I am going to play using the new beta rules but I am slightly confused as I play space marines and tyranids.
My questions are can scouts still deploy outside their deployment zone with Concealed Positions?
Also how does it affect trygons and the troops in the tunnels with them - do they have to stay underground on turn 1 and come out on turn 2? Is it the same with rippers?
Do mawlocs have to do that as well or do they have to start on the board turn 1, go underground turn 2 and then come out turn 3?
Thanks.
1) Yes, because it's deployment, not the first turn.
2) They are stuck until turn 2 if they want to arrive outside the deployment zone.
3) Same as 2) for Mawlocks.