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Made in us
Dakka Veteran





How would this interaction work? There was some ability that let my opponent add a 3rd dice and subtract the lowest when determining charge range. for speculation purposes if I was playing with a tesseract ark, and it's ability is roll an additional d6 and discard the highest dice when determining the final result. how would that scenario play out?
   
Made in ca
Longtime Dakkanaut





Right now, you do as much as you are able to. If you have an ability that says you roll 3d6 for your charge range, discarding the lowest, and the Tesseract Vault says to roll an extra d6 and discard the highest, then you roll 4d6 (which would be 3d6+d6) and discard both the highest and the lowest. This is functionally the same as both abilities telling you to add a d6 to the roll, and discard the highest/lowest result.

If, however, they both say "roll 3d6 and... pick the highest/lowest", then you just roll 3d6 and pick both the highest and the lowest to discard, which is pretty bad for those charging units.

 Galef wrote:
If you refuse to use rock, you will never beat scissors.
 
   
Made in gb
Norn Queen






You need to tell us the exact rules in question, it doesn't help anyone if you just give a vague "this is what happened" because the wording of the exact rule matters.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

 BaconCatBug wrote:
You need to tell us the exact rules in question, it doesn't help anyone if you just give a vague "this is what happened" because the wording of the exact rule matters.


Agreed. You can’t give hypothetical answers to hypothetical interactions. The wording of the rules matters.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in de
Nihilistic Necron Lord






Germany

Gallant warriors (IK)

When determining the distance that a unit with this Household Tradition Advances or charges, roll an additional D6 and discard the lowest result.

Tesseract vault (Necron)

When resolving a charge against a model with this ability, roll an additional D6 and discard the highest dice before determining the final result.


Without knowing for sure, these are the rules in question, i believe. Determining and resolving charge are the same. Sequencing would kick in and the player whose turn it is would decide which rules is resolved first.

   
Made in gb
Norn Queen






 p5freak wrote:
Gallant warriors (IK)

When determining the distance that a unit with this Household Tradition Advances or charges, roll an additional D6 and discard the lowest result.

Tesseract vault (Necron)

When resolving a charge against a model with this ability, roll an additional D6 and discard the highest dice before determining the final result.


Without knowing for sure, these are the rules in question, i believe. Determining and resolving charge are the same. Sequencing would kick in and the player whose turn it is would decide which rules is resolved first.

If that is the case, then you are indeed correct. Keep in mind if you tie for highest or lowest, you can discard either.

This message was edited 1 time. Last update was at 2018/07/13 18:28:11


 
   
Made in us
Storm Trooper with Maglight





Fredericksburg, VA

Do both, roll 4D6 and discard the highest and lowest!

Well maybe not.
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

I agree on the sequencing.

So which ever rule is decided first, you would roll 3D6, resolve the rule, than roll another D6 to resolve the other.

So if I'm the Knight player and it's my turn, and I choose to resolve the Tesseract rule first, it would look like this:

I'd roll 3D6, say 3, 5 and 2. I discard the 5
Then I roll 1d6, getting a 4. I now discard the 2
Charge = 3 + 4, or 7"

Using the same rolls, but resolving the Knight rule first, would look like this:
3d6 = 3, 5 & 2, discard 2
1d6 = 4, discard 5
Charge is still 7"

Maybe I chose bad examples for the results, but it looks like the rules cancel each other out, or rather, force the result closer to the average 7" result of 2d6

-

This message was edited 1 time. Last update was at 2018/07/13 19:22:29


   
Made in us
Longtime Dakkanaut





You don't really need to use sequencing because it will always be the highest and the lowest roll removed, no matter which order they're sequenced in. You can just roll all the dice together, and remove both the highest and the lowest.
   
Made in ca
Longtime Dakkanaut





There's some times that it will matter, but the chances are... against that.

You need to suppose a roll similar to the following:

Original Roll:3,3
+1d6: 1
+1d6: 6

If you add the first d6 and toss the high, then add the second d6 and toss the low, you get a total of 9"

If you add the first d6 and toss the low, then add the second d6 and toss the high, you get a total of 6".

Effectively, you need to roll a double for the first pair of rolls. In that situation, the order of which is tossed first and second WILL matter.

This message was edited 1 time. Last update was at 2018/07/13 20:03:59


 Galef wrote:
If you refuse to use rock, you will never beat scissors.
 
   
Made in gb
Norn Queen






Even if it didn't matter, you're always better off doing things properly.
   
 
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