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2018/07/16 12:29:20
Subject: [1750] - Craftworlds Alaitoc + Harlequins - Test Comp List
I've been playing since the beginning of 8th ED pretty casually and want to start getting more into the competitive scene. Here's a list that I've come up with that uses the craftworld Alaitoc and Harlequins with the midnight sorrow trait (consolidate 6") mostly. Any feedback is greatly appreciated
The main idea is the craftworlds units sit in the back holding objectives with the deathjesters, while Harlequins sneak up turn one using cover and then turn 2 pop out, declare 2 units to charge, put all attacks into one then consolidate 6" to the other and pop the attack again stratagem while guardians drop from the webway to help or hold (whichever is more necessary)
[/spoiler]
Thanks again!
2018/07/16 12:44:40
Subject: [1750] - Craftworlds Alaitoc + Harlequins - Test Comp List
Yeah I have 3 starweavers and 15 troupes, I kinda wanted to try a 10 man blob to easily kill a 10 man MEQ and then jump to kill another, but if 5 man squads in starweavers is better I'll switch them
2018/07/16 22:09:38
Subject: [1750] - Craftworlds Alaitoc + Harlequins - Test Comp List
Mirror of Minds is the most destructive psychic power in the game.
"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life.
2018/07/16 22:32:31
Subject: [1750] - Craftworlds Alaitoc + Harlequins - Test Comp List
Yeah it was meant for the 10 man troupe unit to help it survive but if that is scratched then I'll definately change the power to mirror minds. The one thing about switching to the 3x5 troupes in starweavers was that it costs quite a lot more points, I would have to remove the deathjesters and a fire prism
2018/07/21 11:44:38
Subject: [1750] - Craftworlds Alaitoc + Harlequins - Test Comp List
Ok so I changed the Harlequins up quiet a bit plus read up some threads and went for Dire Avengers in wave serpents instead. Also changed the craftworld to Ulthwe because the army gets close and better BS for the guardian bomb. This is an updated list:
Troops 2x 4 Dire Avengers + Exarch with 2 avenger catapaults 20 Guardian Defenders with Shuri Cannon (deepstriking)
Flyer Hemlock Wraithfighter
Transports 2x Triple Cannon Wave Serpents
Harlequins Battalion: Mask : Frozen Stars (+1 attack on charge) HQ Shadowseer - Staff, Shuri Pistol, Mirror Minds, Shards of Light, Twilight of the Laughing God (love this trait) Troupemaster - Storied Sword, Shuri Pistol
Troops 3x Troupe - 2 Fusion, 3 Embrace (2 bare bones for "cheap" casualties)
Transports 3x Starweaver
Any more suggestions? Should I keep the Alaitoc attribute even though I'll only really be using it turn one? I know the topic is now technically wrong that I changed the attribute but ¯\_(ツ)_/¯
This message was edited 5 times. Last update was at 2018/07/25 01:46:08
2018/07/24 19:06:18
Subject: Re:[1750] - Craftworlds Alaitoc + Harlequins - Test Comp List
Forget the Embraces. Go with Caress or Kiss weapons. Embraces might do well against MEQ, but anything with a decent invuln save means the extra AP is a waste.
Ulthwe is benefits your list more than Alaitoc as you should only have a Hemlock and the Serpents available to be shot on the first turn.
We mortals are but shadows and dust...
6k
:harlequin: 2k
2k
2k
2018/07/25 01:45:42
Subject: [1750] - Craftworlds Alaitoc + Harlequins - Test Comp List
What should i swap out to afford the points? All the points are pretty tight and all my units are pretty bare bones so i have no idea what to swap them out for points-wise. I was thinking they would target everything without invluns anyways and save the invuln stuff for the massive amounts of shuriken shots or troupemaster (for characters) to deal with.
This message was edited 1 time. Last update was at 2018/07/25 01:48:16
2018/07/25 18:13:41
Subject: Re:[1750] - Craftworlds Alaitoc + Harlequins - Test Comp List
Troops
2x 4 Dire Avengers + Exarch with 2 avenger catapaults
20 Guardian Defenders with Shuri Cannon (deepstriking)
Flyer
1x Hemlock Wraithfighter - Protect/Jinx
Transports
1x Triple Cannon Wave Serpents
Harlequins Battalion:
Mask : Frozen Stars (+1 attack on charge)
HQ Shadowseer - Staff, Shuri Pistol, Mirror Minds, Shards of Light, Player of the Twilight (love this trait)
Troupemaster - Caress, Fusion Pistol, (Starmist Raiment to shut down overwatch)
Troops
2x Troupe - 3 Embrace with 2 Fusion and 2 bare bones
1x Troupe - 3 Kiss with 2 Fusion and 2 bare bones (I like one squad of Kiss for attaching things like Primaris and other multi wound)
Transports
3x Starweaver
This list works out to 1749. You have two characters which ignore overwatch allowing your Troupes to get into combat unscathed. Since you'll have 13 CP, You can afford to pay 2CP to make your Troupe Master a Great Harlequin giving him a 6" re-roll 1's Aura for your Masque. All of your Ulthwe Characters go into the lone Wave Serpent as the Autarch follows giving those Shuriken Cannons rerolls of 1.
We mortals are but shadows and dust...
6k
:harlequin: 2k
2k
2k
2018/07/25 22:28:25
Subject: [1750] - Craftworlds Alaitoc + Harlequins - Test Comp List
Ok thank you so much, I actually only have one wave serpent so this works out perfect! The idea was to have 2 wave serpents so that the Avenger squads had the potential to split up if I needed them to but I feel like they would most likely stay together anyways. I just need to buy the autarch, which I was planning on doing and Eldrad, who I was thinking of getting.
What about Cegorachs Rose on the troupemaster? I have the CP's to spend, I have one modelled with a kiss, and I feel like he could do some pretty serious damage.
Automatically Appended Next Post: Nevermind that was a stupid suggestion for the Troupe master because then he wouldn't have the starmist raiment. Disregard that. However, I put the list into battlescribe and it's only 1728 so I'll try to see if I can get a better heavy weapons for the guardians and an extra dire avenger.
What's everyones opinion on the Solitaire with Cegorachs Rose? I love the star paint scheme I gave him and the model is great I'll use him in every casual game, but comp wise how does he do?
This message was edited 3 times. Last update was at 2018/07/26 03:14:03