Switch Theme:

Were are the rules for the Imperial Assassins?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Using Inks and Washes





San Francisco, CA

Hi there,
I'm just learning the game, but have Execution Force, and thought it would be fun to have the option to toss in an assassin or two in future games - but I don't know which codex would have 'em. I have the imperial guard codex, where do I find the rules for these units?
Thanks very much

I play...

Sigh.

Who am I kidding? I only paint these days... 
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

The rules are in Index: Imperium 2. You can run a single Assassin in an Auxiliary Support Detachment for -1 CP, or 3-5 in a Vanguard detachment for 0 CP (no HQ needed though).

My armies (re-counted and updated on 11/1/23, including modeled wargear options):
Dark Angels: ~15000 Astra Militarum: ~1200 | Adeptus Custodes: ~1900 | Imperial Knights: ~2000 | Sisters of Battle: ~3500 | Leagues of Votann: ~1200 | Tyranids: ~2600 | Stormcast Eternals: ~5000
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2023: 40 | Total models painted in 2024: 12 | Current main painting project: Dark Angels
 Mr_Rose wrote:
Who doesn’t love crazy mutant squawk-puppies? Eh? Nobody, that’s who.
 
   
 
Forum Index » Dakka Discussions
Go to: