Overread wrote:
There are many theories on this, but I think the most important often gets overlooked. People get hooked on advising that you use weaker lists; or stronger lists; that you deliberately lose or win; that you use smaller or larger lists etc.... I feel that this misses the point somewhat as these choices are nearly all very hard to pin down to specifics because beginners are not always all alike and can have varying requirements. Deliberately losing to boost moral and selfconfidence might be needed with some, but would be an insult to others. A series of 200 point games to teach basic mechanics is going to get boring fast for someone who said that big armies clashing is their biggest attraction etc...
One thing, I agree with much of your numbered list, however if you're in a US
GW shop, some of that will be done by the store manager. If the person has purchased and you're a regular and the manager does a hand off to ya, then the situation may/should unfold as you describe.
But, I will go over how I usually do things once we're at the rolling dice phase of learning the wargaming thing. You are absolutely right in that its often suggested/advised that we veterans use toned down or beefed up lists or whatever. . .I say don't do that.
What I do for a learning game is that I try to bring a little something from each type of unit we encounter. So, I try to bring at least one tank, one transport, one psyker, etc. etc. And as we're playing I'm going over rules that are somewhat unique/relevant to that type of unit. To be somewhat fair, many of the intro/beginner games that I get are with guys who played "back in, I dunno, like 3rd?" or "a long time ago, when I was a kid" so they are at least somewhat familiar with
40k, and
TT wargaming in general and just need more nudging in that regard. In the way I build these "beginner" lists, I think they are neither optimized nor weakened, they are serving their purpose of illustrating various concepts of the game.
Something I would caution you with though, is in your "structure of the lesson" bit, it may be just the way its written up, but I think you run the risk of sounding condescending doing things verbatim with the "ok, you found the page, now read it to me" (I know it wasn't your intent, but it reads to me like a kindergarten teacher or early elementary teacher with young students. . . not someone helping a new player) And obviously body language, tone and all that will play into how you approach and handle this.