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Made in us
Regular Dakkanaut





something came up in Kill Team that I never knew MIGHT crossover into 40K

I'm wondering if this is just something we never played locally and is actually well known or if it's been FAQ'ed somewhere. for 40K

Movement phase rule - "A model that advances cannot shoot later in the round"

Assault weapons can be shot if a model advanced

does that mean that all other weapon types cannot Overwatch (as it follows all the rules for shooting) if they advanced earlier ?

This message was edited 1 time. Last update was at 2018/08/13 09:38:21


 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

Would be worth flagging as Kill Team in the thread title so people don’t assume it’s a 40K thread. :-)

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in au
Stalwart Tribune





 JohnnyHell wrote:
Would be worth flagging as Kill Team in the thread title so people don’t assume it’s a 40K thread. :-)

Could work in 40k with something like SfD
   
Made in us
Regular Dakkanaut





 JohnnyHell wrote:
Would be worth flagging as Kill Team in the thread title so people don’t assume it’s a 40K thread. :-)


But this is a 40K thread.

the rule cropped up in KT .. but I'm asking if the same applies to 40K ... cause on first reading I think it does

This message was edited 1 time. Last update was at 2018/08/13 09:36:51


 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

Wow that confused me then!

Advancing in your turn in no way affects your ability to Overwatch in your opponent’s turn. Very different turn structure.

This message was edited 1 time. Last update was at 2018/08/13 09:42:11


 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in us
Regular Dakkanaut





 JohnnyHell wrote:
Wow that confused me then!

Advancing in your turn in no way affects your ability to Overwatch in your opponent’s turn. Very different turn structure.


aaah yes I see now, I thought the rule said battle round, but it says turn, and you get charged on your opponents turn so it's all good!

   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

 kastelen wrote:
 JohnnyHell wrote:
Would be worth flagging as Kill Team in the thread title so people don’t assume it’s a 40K thread. :-)

Could work in 40k with something like SfD


Iiiinteresting...

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in es
Swift Swooping Hawk





 JohnnyHell wrote:
 kastelen wrote:
 JohnnyHell wrote:
Would be worth flagging as Kill Team in the thread title so people don’t assume it’s a 40K thread. :-)

Could work in 40k with something like SfD


Iiiinteresting...


Not really since SfD can only trigger now in the Ynnari player turn so the opponent can perform Overwatch as normal as it can't never receive a charge on his own turn.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

 Lord Perversor wrote:
 JohnnyHell wrote:
 kastelen wrote:
 JohnnyHell wrote:
Would be worth flagging as Kill Team in the thread title so people don’t assume it’s a 40K thread. :-)

Could work in 40k with something like SfD


Iiiinteresting...


Not really since SfD can only trigger now in the Ynnari player turn so the opponent can perform Overwatch as normal as it can't never receive a charge on his own turn.


True. I forgot the FAQ nerf. Good to know.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

What about a Custodes player performing 'Stooping Dive' in their opponant's charge phase? Would a unit that advanced be able to overwatch then?

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in us
Lieutenant General





Florence, KY

 JohnnyHell wrote:
Would be worth flagging as Kill Team in the thread title so people don’t assume it’s a 40K thread. :-)

Or see if it's already been posted in the Specialist Games forum where Kill Team threads belong.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Regular Dakkanaut




 mrhappyface wrote:
What about a Custodes player performing 'Stooping Dive' in their opponant's charge phase? Would a unit that advanced be able to overwatch then?

RAW I dont think they would be able to, but assault weapons would be able to becuase the minus one wouldn’t apply to over watch since its a flat six. But this feels like a corner case in need of a special snowflake FAQ
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Straight_Memer wrote:
 mrhappyface wrote:
What about a Custodes player performing 'Stooping Dive' in their opponant's charge phase? Would a unit that advanced be able to overwatch then?

RAW I dont think they would be able to, but assault weapons would be able to becuase the minus one wouldn’t apply to over watch since its a flat six. But this feels like a corner case in need of a special snowflake FAQ


The minus 1 would not affect whether or not the shot hits, but it still matters for other things (such as plasma weapons, which I know are NOT assault, just using them as an example where negative modifiers matter for overwatch).

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in gb
Regular Dakkanaut





 Happyjew wrote:
Straight_Memer wrote:
 mrhappyface wrote:
What about a Custodes player performing 'Stooping Dive' in their opponant's charge phase? Would a unit that advanced be able to overwatch then?

RAW I dont think they would be able to, but assault weapons would be able to becuase the minus one wouldn’t apply to over watch since its a flat six. But this feels like a corner case in need of a special snowflake FAQ


The minus 1 would not affect whether or not the shot hits, but it still matters for other things (such as plasma weapons, which I know are NOT assault, just using them as an example where negative modifiers matter for overwatch).


So a hellblasters assult plasma would overheat on a one or a two? Is it mandatory to overwatch because it could be amusing to see all the space marines panic roast themselves?

Owz it work.
Coz I sez it doz, dats why 
   
Made in fi
Locked in the Tower of Amareo





Booger ork wrote:
 Happyjew wrote:
Straight_Memer wrote:
 mrhappyface wrote:
What about a Custodes player performing 'Stooping Dive' in their opponant's charge phase? Would a unit that advanced be able to overwatch then?

RAW I dont think they would be able to, but assault weapons would be able to becuase the minus one wouldn’t apply to over watch since its a flat six. But this feels like a corner case in need of a special snowflake FAQ


The minus 1 would not affect whether or not the shot hits, but it still matters for other things (such as plasma weapons, which I know are NOT assault, just using them as an example where negative modifiers matter for overwatch).


So a hellblasters assult plasma would overheat on a one or a two? Is it mandatory to overwatch because it could be amusing to see all the space marines panic roast themselves?


If they can overheat without overcharging(or overcharge) then yes though not required to overwatch

2024 painted/bought: 109/109 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

Booger ork wrote:
 Happyjew wrote:
Straight_Memer wrote:
 mrhappyface wrote:
What about a Custodes player performing 'Stooping Dive' in their opponant's charge phase? Would a unit that advanced be able to overwatch then?

RAW I dont think they would be able to, but assault weapons would be able to becuase the minus one wouldn’t apply to over watch since its a flat six. But this feels like a corner case in need of a special snowflake FAQ


The minus 1 would not affect whether or not the shot hits, but it still matters for other things (such as plasma weapons, which I know are NOT assault, just using them as an example where negative modifiers matter for overwatch).


So a hellblasters assult plasma would overheat on a one or a two? Is it mandatory to overwatch because it could be amusing to see all the space marines panic roast themselves?


If you’ve an Astartes Banner nearby this can actually be a tactic, to try and die to fire again at full BS/2+

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
 
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