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Made in gb
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Interesting announcement - a Dune miniatures games could be interesting..

https://icv2.com/articles/news/view/41139/exclusive-frank-herberts-dune-comes-tabletop

   
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Ooh, Modiphius RPG ... miniatures ... will these be connected?

Exciting times ahead
   
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Based on what? I've got some not-Bene Gesserit and not-Spacing Guild based on the Lynch film, but I don't know if there's much visual description of clothing and uniforms in the novels.

A board game would be interesting (Fantasy Flight Games have already reskinned the old board game into their Twilight Imperium setting), but while I'd like some miniatures, I'm not sure I'd want a miniatures game; physical combat in the Dune novels wasn't particularly exciting.
   
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This message was edited 1 time. Last update was at 2018/08/15 09:14:49


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It says based on books and the new 2020 movie.

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They're very confident that movie'll get made.

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Gathering the Informations.

 AndrewGPaul wrote:
Based on what? I've got some not-Bene Gesserit and not-Spacing Guild based on the Lynch film, but I don't know if there's much visual description of clothing and uniforms in the novels.

A board game would be interesting (Fantasy Flight Games have already reskinned the old board game into their Twilight Imperium setting), but while I'd like some miniatures, I'm not sure I'd want a miniatures game; physical combat in the Dune novels wasn't particularly exciting.

Say what you want about Kevin J. Anderson and Brian Herbert's novels, they actually made the combat pretty exciting with the "House" books(that served as pseudo-prequels to the original novels) and the Butlerian era stuff.
   
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 H.B.M.C. wrote:
They're very confident that movie'll get made.


To be fair, it's best to start working on the movie tie-in now, rather than release the game 2+ years later when the iron has cooled. But, yeah, Dune movie projects are a textbook definition of development hell.

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This one is pretty far along. Written, director attached, Paul presumably cast ... now licences starting to go out.

Looking pretty hopeful rather than the previous pie in the sky
   
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 Kanluwen wrote:
 AndrewGPaul wrote:
Based on what? I've got some not-Bene Gesserit and not-Spacing Guild based on the Lynch film, but I don't know if there's much visual description of clothing and uniforms in the novels.

A board game would be interesting (Fantasy Flight Games have already reskinned the old board game into their Twilight Imperium setting), but while I'd like some miniatures, I'm not sure I'd want a miniatures game; physical combat in the Dune novels wasn't particularly exciting.

Say what you want about Kevin J. Anderson and Brian Herbert's novels, they actually made the combat pretty exciting with the "House" books(that served as pseudo-prequels to the original novels) and the Butlerian era stuff.


I honestly don't remember. I read the House trilogy, but none of it has stuck. Apart from the fact that depiction of future warfare isn't what I read Dune for, the quality of the rest of the novels must have swamped the good bits.
   
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 AndrewGPaul wrote:
 Kanluwen wrote:
 AndrewGPaul wrote:
Based on what? I've got some not-Bene Gesserit and not-Spacing Guild based on the Lynch film, but I don't know if there's much visual description of clothing and uniforms in the novels.

A board game would be interesting (Fantasy Flight Games have already reskinned the old board game into their Twilight Imperium setting), but while I'd like some miniatures, I'm not sure I'd want a miniatures game; physical combat in the Dune novels wasn't particularly exciting.

Say what you want about Kevin J. Anderson and Brian Herbert's novels, they actually made the combat pretty exciting with the "House" books(that served as pseudo-prequels to the original novels) and the Butlerian era stuff.


I honestly don't remember. I read the House tri0logy, but none of it has stuck. Apart from the fact that depiction of future warfare isn't what I read Dune for, the quality of the rest of the novels must have swamped the good bits.


From what I remember it seemed alot like 40k, set in a futuristic settling where based on developments in our real world everything should be decided on range, somehow everything gets sorted in close combat.
   
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It was explained in the books. Basically you aren't going to get better than a lasgun, and everyone has incredibly effective personal shields. The problem being that lasgun/shield interactions rival atomic weapons.

As far as I'm concerned Dune is the books solely written by Frank Herbert, and the rest is fan-fic.
   
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 Nurglitch wrote:
It was explained in the books. Basically you aren't going to get better than a lasgun, and everyone has incredibly effective personal shields. The problem being that lasgun/shield interactions rival atomic weapons.


It should be noted that "lasgun" in the Dune universe is a very potent weapon, as opposed to the weaponized flashlights of the 40K universe

   
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Personal shields block anything that moves too quickly, such as a bullet. And firing a lasgun at someone with a shield kills both the target and the shooter. So combat tends to devolve down to melee fights where the weapons are moving just slowly enough to get through the shield.
   
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Unless on Arrakis where shields attract the worms
   
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 Kanluwen wrote:
 AndrewGPaul wrote:
Based on what? I've got some not-Bene Gesserit and not-Spacing Guild based on the Lynch film, but I don't know if there's much visual description of clothing and uniforms in the novels.

A board game would be interesting (Fantasy Flight Games have already reskinned the old board game into their Twilight Imperium setting), but while I'd like some miniatures, I'm not sure I'd want a miniatures game; physical combat in the Dune novels wasn't particularly exciting.

Say what you want about Kevin J. Anderson and Brian Herbert's novels, they actually made the combat pretty exciting with the "House" books(that served as pseudo-prequels to the original novels) and the Butlerian era stuff.


Honestly, the KJA and BH books are probably much more gameable settings to boot. Like them or not from a writing standpoint.
   
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Given that the Dune franchise spawned the mother of all RTS games, I'm sure they will be able to find something to hang a tabletop game on

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Vorian wrote:
Unless on Arrakis where shields attract the worms


Mere walking attracts sandworms. In short, fighting anywhere that sandworms can get to with or without a shield is probably going to attract a worm.

The personal shields are safe to use in the settlements, which the worms are unable to reach.
   
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 Nurglitch wrote:
.As far as I'm concerned Dune is the books solely written by Frank Herbert, and the rest is fan-fic.


Well, there is Dr Willis E. McNellys Dune Encyclopedia, that has some very nice fluff, and was heartily endorsed by Frank Herbert himself. But generally yes.
   
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 Tannhauser42 wrote:
To be fair, it's best to start working on the movie tie-in now, rather than release the game 2+ years later when the iron has cooled.
That's actually a very good point that I hadn't considered.

So it does have a very 'cart before the horse' feel to it, you are right that it is probably best that it be ready to go should this all come about.

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Gathering the Informations.

Eumerin wrote:
Vorian wrote:
Unless on Arrakis where shields attract the worms


Mere walking attracts sandworms. In short, fighting anywhere that sandworms can get to with or without a shield is probably going to attract a worm.

The personal shields are safe to use in the settlements, which the worms are unable to reach.

They're not even necessarily safe to use in the settlements, since some of the settlements were open to the sands.

In Arrakeen and the 'major' settlements, situated in the rocks? Wildly different story.
   
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The Butlerian Jihad trilogy has some really visceral combat scenes, especially where the Cymeks are concerned. Has a very 40k feel to it (as personal shields are not invented yet. When they finally develop one, they find out firsthand what a Lasgun does.....). The Cymeks and their AI allies are like having Necron titans running around if the Imperium had nothing larger than tanks. It's crazy. And very very bloody.



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Villeneuve is one of the best directors working today, and if they get roger deakins on board it will at the bare minimum be a visually stunning movie.

I'm kind of excited about this, never was crazy about Lynch's movie I don't think it has aged particularly well. I'm glad to see that this is a serious effort at making a serious Dune film. I'm definitely going to keep an eye on this, hopefully they can pull off some cool miniatures or boardgame or something like that.

 
   
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 Darkjim wrote:
 Nurglitch wrote:
.As far as I'm concerned Dune is the books solely written by Frank Herbert, and the rest is fan-fic.


Well, there is Dr Willis E. McNellys Dune Encyclopedia, that has some very nice fluff, and was heartily endorsed by Frank Herbert himself. But generally yes.


An honourable exception. Mind you, I think that was written after God-Emperor but before Heretics and Chapter House, so there's probably things in those two books that contradict the Encyclopaedia.


Automatically Appended Next Post:
 Kanluwen wrote:
Eumerin wrote:
Vorian wrote:
Unless on Arrakis where shields attract the worms


Mere walking attracts sandworms. In short, fighting anywhere that sandworms can get to with or without a shield is probably going to attract a worm.

The personal shields are safe to use in the settlements, which the worms are unable to reach.

They're not even necessarily safe to use in the settlements, since some of the settlements were open to the sands.

In Arrakeen and the 'major' settlements, situated in the rocks? Wildly different story.


IIRC, it's not just that shields attract worms, it's that they get them really riled up, too.

In the post-God Emperor books, they use them as space mines; have a lasgun and a shield inside a field that makes them undetectable. A ship comes too close, the lasgun fires at the shield.

This message was edited 2 times. Last update was at 2018/08/16 08:05:25


 
   
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 Thargrim wrote:
Villeneuve is one of the best directors working today, and if they get roger deakins on board it will at the bare minimum be a visually stunning movie.

I'm kind of excited about this, never was crazy about Lynch's movie I don't think it has aged particularly well. I'm glad to see that this is a serious effort at making a serious Dune film. I'm definitely going to keep an eye on this, hopefully they can pull off some cool miniatures or boardgame or something like that.


When he said in an interview that Dune is a story about dreams, I was sold. He gets it. Timothee Chalamet was in talks to play Paul, but I don't know if anything was finalized. If it happens, I like that casting a lot too.

Also, it will apparently be a two-part film covering the first book. Yet another wise decision. And one that might keep Dune in the public consciousness little longer. It'll be interesting to see how this game turns out.



Regarding Dune '84. I'm a huge David Lynch fan. I'm a huge fan of the Dune series. I think the cast, set design, and soundtrack were all pretty amazing.

And yet *somehow* that film ended up a stinker missing basically every important theme from the book, and adding stuff that didn't make any sense. I know Lynch had a miserable experience on it, but I also know he met and worked with Frank H. I don't know who's to blame (I suspect multiple parties), but the end result looked like it was made by someone with no real understanding of the source material. Yes, Herbert was gracious about it all, but that's because he was a gracious dude inclined to take the high road, and the opposite of, say, Alan Moore. LOL.

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I wonder where the break will be? Paul and Jessica escaping into the desert seems like an obvious place - part one being about Paul Atreides, part 2 being about Muad'Dib, but is there enough material in the first half to make a complete film in itself?
   
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So long as they don't pull a Jackson, there's plenty in there for a 90 minute film. It doesn't need to be crazy long. Usually a short story provides enough material for a 90-120 minute film. Writing glosses over time, but time is one of the main ingredients of film.
   
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 AndrewGPaul wrote:
I wonder where the break will be? Paul and Jessica escaping into the desert seems like an obvious place - part one being about Paul Atreides, part 2 being about Muad'Dib, but is there enough material in the first half to make a complete film in itself?


I think the Sci Fi Channel version put the break there. While it was what it was (a TV movie) and had its flaws, that version got more of the thematic stuff right IMO. And that Baron was a huge improvement. Of course, the lack of water discipline displayed by the Fremen was appalling, even compared to the mask- and hood-less stillsuits from the Lynch film. But those are nerd complaints and I know there were filmmaking reasons for those decisions.

Regarding length, I think there's *plenty* of book material to fill two films, and even if they came short on the first half, fine. That's more room for some new material to help ease audiences into that world. But again, I really don't think it'll be an issue. They'll probably have some hard cuts to make even with two films.

This message was edited 1 time. Last update was at 2018/08/16 14:23:33


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