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2018/08/17 02:40:23
Subject: Move! Order after deep strike?
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Regular Dakkanaut
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Can an astra Militarum unit move in the shooting phase after arriving via reinforcements?
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2018/08/17 03:04:51
Subject: Move! Order after deep strike?
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Longtime Dakkanaut
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In matched play with beta rules, no.
It's a unit that started in tactical reserves that turn, so it can't move for any reason after being placed on the table.
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This message was edited 2 times. Last update was at 2018/08/17 03:05:56
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2018/08/17 03:20:24
Subject: Move! Order after deep strike?
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Lieutenant General
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blaktoof wrote:In matched play with beta rules, no.
It's a unit that started in tactical reserves that turn, so it can't move for any reason after being placed on the table.
Would you mind quoting the rule, because I'm not seeing that restriction anywhere.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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2018/08/17 03:20:52
Subject: Move! Order after deep strike?
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Norn Queen
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blaktoof wrote:In matched play with beta rules, no. It's a unit that started in tactical reserves that turn, so it can't move for any reason after being placed on the table. PLEASE FOR THE LOVE OF THE MANPEROR OF MANKIND, STOP SAYING THIS IS A BETA RULE. This genuinely upsets me when people spread this falsehood. This is not a beta matched play rule, this is a BRB Special Snowflake FAQ that applies to ALL forms of play. To answer the OP, no, you cannot, due to the BRB FAQ. The rules for reinforcements say that when a unit is set up on the battlefield as reinforcements, it cannot move or Advance further that turn, but can otherwise act normally (shoot, charge, etc.). Q: Can such a unit make a charge move? Can it pile in and consolidate? A: Yes to both questions – the unit can declare a charge and make a charge move, and if it is chosen to fight, it can pile in and consolidate. Q: Can such a unit move or Advance for any other reason e.g. because of an ability such as The Swarmlord’s Hive Commander ability, or because of a psychic power such as Warptime from the Dark Hereticus discipline, or because of a Stratagem like Metabolic Overdrive from Codex: Tyranids, etc.? A: No. Automatically Appended Next Post: Ghaz wrote:blaktoof wrote:In matched play with beta rules, no. It's a unit that started in tactical reserves that turn, so it can't move for any reason after being placed on the table.
Would you mind quoting the rule, because I'm not seeing that restriction anywhere.
Please Ghaz, make it stop, it physically hurts me.
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This message was edited 4 times. Last update was at 2018/08/17 03:23:40
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2018/08/17 03:32:27
Subject: Move! Order after deep strike?
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Lieutenant General
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He said it was in the beta rules, so I asked him to quote the beta rule since I couldn't find it. What's wrong with that?
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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2018/08/17 04:23:16
Subject: Move! Order after deep strike?
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Norn Queen
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Ghaz wrote:He said it was in the beta rules, so I asked him to quote the beta rule since I couldn't find it. What's wrong with that?
You've done nothing wrong. It's people who keep saying it's a beta rule despite it being totally untrue.
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This message was edited 1 time. Last update was at 2018/08/17 04:23:55
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2018/08/17 07:07:50
Subject: Move! Order after deep strike?
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Grim Dark Angels Interrogator-Chaplain
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Sometimes people get things wrong... and a polite correction is better than a random ALL CAPS rant from a random internet guy.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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2018/08/17 07:50:17
Subject: Move! Order after deep strike?
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Lord of the Fleet
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JohnnyHell wrote:Sometimes people get things wrong... and a polite correction is better than a random ALL CAPS rant from a random internet guy.
Absolutely. No need to be rude and start ranting about "Special Snowflake FAQ" (I don't get why you're trying to make that a thing. It's not a thing).
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2018/08/17 08:00:38
Subject: Move! Order after deep strike?
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Dipping With Wood Stain
Sheep Loveland
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Valkyrie wrote: JohnnyHell wrote:Sometimes people get things wrong... and a polite correction is better than a random ALL CAPS rant from a random internet guy.
Absolutely. No need to be rude and start ranting about "Special Snowflake FAQ" (I don't get why you're trying to make that a thing. It's not a thing).
To give BCB some credit the rule has been out for months and yet people are still misinterpreting it as a 'beta' rule when clearly it is not, so I'll forgive him for all capping as even I find people who call it a beta rule annoying as feth.*
*This is from my experience of telling the same group of players on numerous occasions that it's not optional or a beta rule in test. And this group claims to be tournament players.
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40k: Thousand Sons World Eaters
30k: Imperial Fists 405th Company |
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2018/08/17 08:09:40
Subject: Move! Order after deep strike?
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Grim Dark Angels Interrogator-Chaplain
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The same guy who recently started a thread over a question answered waaay back in the Designers Commentary doesn’t get to trip out the ALL CAPS, sorry. It’s not his personal forum. A little more being kind and assuming positive intent goes a long way.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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2018/08/18 12:45:24
Subject: Move! Order after deep strike?
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Drop Trooper with Demo Charge
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Dr. Mills wrote: Valkyrie wrote: JohnnyHell wrote:Sometimes people get things wrong... and a polite correction is better than a random ALL CAPS rant from a random internet guy.
Absolutely. No need to be rude and start ranting about "Special Snowflake FAQ" (I don't get why you're trying to make that a thing. It's not a thing).
To give BCB some credit the rule has been out for months and yet people are still misinterpreting it as a 'beta' rule when clearly it is not, so I'll forgive him for all capping as even I find people who call it a beta rule annoying as feth.*
*This is from my experience of telling the same group of players on numerous occasions that it's not optional or a beta rule in test. And this group claims to be tournament players.
But still these rules are under the headline "Beta Matched Play Rules". This has nothing to do if they are optional or not but they are "beta rules".
Alone for the sake of a better reference it is correct and there is no need for certain people to throw a tantrum.
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If Khorne needs blood, will drown him in his own blood!
If Slaanesh wants pleasure, then we´ll give him DEATH, the greatest pleasure known to man!
If Tzeentch asks for forbidden knowledge, then we will enlighten him with fear of The God Machine!
If Nurgle wants us to embrace rebirth, then to hell with that, the Guard embrace Death, we live to DIE! |
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2018/08/18 13:00:41
Subject: Move! Order after deep strike?
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Norn Queen
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Zeshi wrote: Dr. Mills wrote: Valkyrie wrote: JohnnyHell wrote:Sometimes people get things wrong... and a polite correction is better than a random ALL CAPS rant from a random internet guy.
Absolutely. No need to be rude and start ranting about "Special Snowflake FAQ" (I don't get why you're trying to make that a thing. It's not a thing).
To give BCB some credit the rule has been out for months and yet people are still misinterpreting it as a 'beta' rule when clearly it is not, so I'll forgive him for all capping as even I find people who call it a beta rule annoying as feth.*
*This is from my experience of telling the same group of players on numerous occasions that it's not optional or a beta rule in test. And this group claims to be tournament players.
But still these rules are under the headline "Beta Matched Play Rules". This has nothing to do if they are optional or not but they are "beta rules".
Alone for the sake of a better reference it is correct and there is no need for certain people to throw a tantrum.
What on earth are you talking about? Nothing in the BRB FAQ is under "Beta Matched Play Rules". Are you perhaps referring to the actual Beta Matched play rules that have nothing to do with this question?
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2018/08/18 17:02:55
Subject: Move! Order after deep strike?
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Stalwart Ultramarine Tactical Marine
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BaconCatBug wrote:blaktoof wrote:In matched play with beta rules, no.
It's a unit that started in tactical reserves that turn, so it can't move for any reason after being placed on the table. PLEASE FOR THE LOVE OF THE MANPEROR OF MANKIND, STOP SAYING THIS IS A BETA RULE.
How can someone not love a triggered bacon cat?? Tough but fair.
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2018/08/20 14:43:52
Subject: Re:Move! Order after deep strike?
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Storm Trooper with Maglight
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To be fair, there is a 'beta' version of the rule that's slightly different from the main one (in the BIG FAQ) - with so many FAQs, and errata documents it's easy to get it mixed up. All caps probably uncalled for without clarification first; maybe medication is required!
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2018/08/20 15:20:14
Subject: Re:Move! Order after deep strike?
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[DCM]
Moustache-twirling Princeps
Gone-to-ground in the craters of Coventry
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2018/08/20 15:23:48
Subject: Re:Move! Order after deep strike?
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Norn Queen
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Except the second link has NOTHING to do with the question asked.
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2018/08/20 18:24:41
Subject: Move! Order after deep strike?
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Preacher of the Emperor
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They wouldn't be frequently asked questions if they weren't frequently asked.
@BCB: Since you live in the forum, perhaps you should make a top 10 YMDC FAQ and have those answers ready to copy paste.
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