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2018/09/12 07:36:53
Subject: Pile in / consolidation
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Fresh-Faced New User
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Hi everyone.
Please help me with a question that came up last play.
There are 4 Units. A and B are mine, and C and D are from the enemy.
A and B declare charges to unit C and came into close combat.
Unit A destroyed unit C.
Can unit B pile in or consilidate within 1“ to unit D?
If so, unit B can not fight unit D, but unit D can fight unit B?
Thx
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2018/09/12 07:45:22
Subject: Pile in / consolidation
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Regular Dakkanaut
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in this scenario did unit B successfully make their charge as well? So essentially, did units A and B successfully charge and make it into combat?
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2018/09/12 07:50:24
Subject: Pile in / consolidation
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Perfect Shot Dark Angels Predator Pilot
Sesto San Giovanni, Italy
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You can consolidate on the unit D, but cannot attack it on your first turn. Unit D can attack you, however.
I don't recall exactly, but probably was explained in a FAQ about the berserker/hormagaunt bomb...
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I can't condone a place where abusers and abused are threated the same: it's destined to doom, so there is no reason to participate in it. |
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2018/09/12 08:07:16
Subject: Re:Pile in / consolidation
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Longtime Dakkanaut
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Yes to both question, assuming unit D is the closest unit to unit B (since unit B has to pile-in and consolidate towards the nearest enemy unit).
In the fight phase sequence, it says you can activate any unit that completed a charge or is within 1" of an enemy. Unit B fills the requirements, and can therefore go through the fight sequence (but cannot attack any unit that wasn't declared as a target in the charge phase).
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2018/09/12 09:17:15
Subject: Pile in / consolidation
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Fresh-Faced New User
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Thanks.
Yes a and b sucessfully charged
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2018/09/26 14:04:23
Subject: Re:Pile in / consolidation
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Sword-Wielding Bloodletter of Khorne
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fresus wrote:Yes to both question, assuming unit D is the closest unit to unit B (since unit B has to pile-in and consolidate towards the nearest enemy unit).
In the fight phase sequence, it says you can activate any unit that completed a charge or is within 1" of an enemy. Unit B fills the requirements, and can therefore go through the fight sequence (but cannot attack any unit that wasn't declared as a target in the charge phase).
So as unit D were not the target, does that mean they could not be fought?
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2018/09/26 15:18:36
Subject: Re:Pile in / consolidation
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Horrific Hive Tyrant
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RobS wrote:fresus wrote:Yes to both question, assuming unit D is the closest unit to unit B (since unit B has to pile-in and consolidate towards the nearest enemy unit).
In the fight phase sequence, it says you can activate any unit that completed a charge or is within 1" of an enemy. Unit B fills the requirements, and can therefore go through the fight sequence (but cannot attack any unit that wasn't declared as a target in the charge phase).
So as unit D were not the target, does that mean they could not be fought?
Correct. B cannot fight D, as they charhed this turn and didn't declare a charge on D. However D can immediately fight B, because they didn't charge at all this turn and are within 1".
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This message was edited 1 time. Last update was at 2018/09/26 15:19:05
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2018/09/28 09:21:28
Subject: Re:Pile in / consolidation
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Sword-Wielding Bloodletter of Khorne
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Stux wrote:RobS wrote:fresus wrote:Yes to both question, assuming unit D is the closest unit to unit B (since unit B has to pile-in and consolidate towards the nearest enemy unit).
In the fight phase sequence, it says you can activate any unit that completed a charge or is within 1" of an enemy. Unit B fills the requirements, and can therefore go through the fight sequence (but cannot attack any unit that wasn't declared as a target in the charge phase).
So as unit D were not the target, does that mean they could not be fought?
Correct. B cannot fight D, as they charhed this turn and didn't declare a charge on D. However D can immediately fight B, because they didn't charge at all this turn and are within 1".
So in that situation you'd be wise to target both C & D to prevent that happening?
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2018/09/28 09:47:35
Subject: Re:Pile in / consolidation
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Horrific Hive Tyrant
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RobS wrote: Stux wrote:RobS wrote:fresus wrote:Yes to both question, assuming unit D is the closest unit to unit B (since unit B has to pile-in and consolidate towards the nearest enemy unit).
In the fight phase sequence, it says you can activate any unit that completed a charge or is within 1" of an enemy. Unit B fills the requirements, and can therefore go through the fight sequence (but cannot attack any unit that wasn't declared as a target in the charge phase).
So as unit D were not the target, does that mean they could not be fought?
Correct. B cannot fight D, as they charhed this turn and didn't declare a charge on D. However D can immediately fight B, because they didn't charge at all this turn and are within 1".
So in that situation you'd be wise to target both C & D to prevent that happening?
That depends. Declaring against D opens you up to more overwatch fire. So you have to make a judgement about whether taking that Overwatch is worth it. Given that you probably don't know for certain whether unit A will actually wipe unit C or not!
That's where skill comes into the game, judging these situations case by case
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2018/09/28 09:58:43
Subject: Re:Pile in / consolidation
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Sword-Wielding Bloodletter of Khorne
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Stux wrote:RobS wrote: Stux wrote:RobS wrote:fresus wrote:Yes to both question, assuming unit D is the closest unit to unit B (since unit B has to pile-in and consolidate towards the nearest enemy unit).
In the fight phase sequence, it says you can activate any unit that completed a charge or is within 1" of an enemy. Unit B fills the requirements, and can therefore go through the fight sequence (but cannot attack any unit that wasn't declared as a target in the charge phase).
So as unit D were not the target, does that mean they could not be fought?
Correct. B cannot fight D, as they charhed this turn and didn't declare a charge on D. However D can immediately fight B, because they didn't charge at all this turn and are within 1".
So in that situation you'd be wise to target both C & D to prevent that happening?
That depends. Declaring against D opens you up to more overwatch fire. So you have to make a judgement about whether taking that Overwatch is worth it. Given that you probably don't know for certain whether unit A will actually wipe unit C or not!
That's where skill comes into the game, judging these situations case by case
Ah, hadn't thought of that. New to 8e...
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2018/09/28 10:52:50
Subject: Pile in / consolidation
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Horrific Hive Tyrant
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It's also worth remembering that units already in melee can't fire overwatch (generally, there are a couple of exceptions!).
That means that you should ALWAYS declare all your charges against every enemy that is already engaged and within 12". If they can't fire overwatch there is no disadvantage to doing it, and it just gives you more possible options who to fight later.
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2018/09/30 15:16:19
Subject: Re:Pile in / consolidation
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Storm Trooper with Maglight
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I am going to post this in this thread because a very similar question came up in my last game.
If UNIT A and UNIT B declare a charge on UNIT C, destroy it, and then consolidate within 1 " of unit D (assuming they weren't originally within 1 " of UNIT D at the beginning of the fight), does that mean UNIT D is bound in close combat and therefore cannot fire during its next shooting phase?
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2018/09/30 15:33:57
Subject: Re:Pile in / consolidation
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Calm Celestian
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Esmer wrote:I am going to post this in this thread because a very similar question came up in my last game.
If UNIT A and UNIT B declare a charge on UNIT C, destroy it, and then consolidate within 1 " of unit D (assuming they weren't originally within 1 " of UNIT D at the beginning of the fight), does that mean UNIT D is bound in close combat and therefore cannot fire during its next shooting phase?
It's the bane of gun lines.
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2018/09/30 16:20:15
Subject: Re:Pile in / consolidation
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Horrific Hive Tyrant
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Esmer wrote:I am going to post this in this thread because a very similar question came up in my last game.
If UNIT A and UNIT B declare a charge on UNIT C, destroy it, and then consolidate within 1 " of unit D (assuming they weren't originally within 1 " of UNIT D at the beginning of the fight), does that mean UNIT D is bound in close combat and therefore cannot fire during its next shooting phase?
Yes, with some exceptions.
Basically anything that can fall back and shoot which is FLY units and certain TITANIC units.
There are also Stratagems (such as Intractable for Dark Angels) that allow units to fall back and shoot.
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2018/09/30 16:24:04
Subject: Pile in / consolidation
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Swift Swooping Hawk
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Also worth to add now D is locked in combat, so it can fight back Against A and B units before the turn ends.
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2018/09/30 16:30:57
Subject: Pile in / consolidation
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Horrific Hive Tyrant
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Oh, and of course they can use Pistol weapons or any weapon with a similar rule such as Flesh Hooks.
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