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Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

Personally i'm a Salamanders player, so I get to take Either the Salamander's Mantle (+1 toughness) or The Armour Indomitus (2+ armour save and one time 3+ inv)

I love Iron Resolve as my Warlord Trait (+1 wound and on rolls of 6 wounds are ignored).

But i'm torn between better toughness or better armour save...

thoughts?

This message was edited 1 time. Last update was at 2018/09/19 14:32:53


 
   
Made in us
Longtime Dakkanaut




My idea when using a relic...

Is it giving you something you can't get elsewhere?

Salamander cloaks.. What if you just bring a Librarian with Might of Hero's?

For me I'm always more interested in the Santic Halo, for giving me some thing I can't get elsewhere.
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

Well I could take a captain in terminator armour i guess.....and give him a storm shield, that way he doesn't need the Armour Indomitus...

But that means he can't go in Razorback or other transport. and is far more expensive


Automatically Appended Next Post:
Crusader Helm is interesting as it gives you a 9" (!) arua ability. so 9" rerolls to hit of 1

Or Spartean giving you anti-Character weapon...

This message was edited 2 times. Last update was at 2018/09/19 15:20:39


 
   
Made in gb
Horrific Hive Tyrant





I don't think any of the base Space Marine relics is a must have. Which is probably a sign they are reasonably well balanced.

Personally I tend to go with the Armour Indomitus though.

Math wise between 2+ save or T5 it depends to a degree on what you are facing, but generally the 2+ save works out better.

Basically as a rule of thumb it's better to get one roll that's really good and one that is average than two that are decent. For instance against a bolter with the Armour you have an 8% chance for a hit to wound (3/6*1/6), with the mantle it's 11% (2/6*2/6).

Also consider that against some weapons (S6, 7 or 9) the extra T is useless but the extra save helps regardless of S unless the AP is greater than -1.

Overall, I'd say it's very close. But the option of the once a game 3++ swings it for me for the Armour.

This message was edited 2 times. Last update was at 2018/09/19 15:28:43


 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

That is very true, i usually go for the armour indom anyway but just wondered if T5 was a better option.
   
Made in gb
Horrific Hive Tyrant





 Corennus wrote:
That is very true, i usually go for the armour indom anyway but just wondered if T5 was a better option.


If you expect to face a lot of Plasma or similar (S8 with high AP), the Mantle will do more. It's highly dependent on the opponent which comes out on top! But both are good, you can't go too wrong.
   
Made in us
Decrepit Dakkanaut




The Mantle is plain bad. Captains aren't tough in the first place so if you want a relic to make them more durable you need to go over the top. The Shield Eternal and accept no substitutes.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in fi
Courageous Space Marine Captain






For a Primaris captain the armour is a good pick, as they cannot get stormshields so that one use 3+ invulnerable is nice.

   
Made in gb
Horrific Hive Tyrant





Slayer-Fan123 wrote:
The Mantle is plain bad. Captains aren't tough in the first place so if you want a relic to make them more durable you need to go over the top. The Shield Eternal and accept no substitutes.


I disagree. It makes a difference Vs S4, 5, 8, and 9. All of which we see a fair bit of. You get hit by power fists and I'd want it to be 3+ to wound instead of 2+ thank you!

It's not the most exciting relic, but none of the vanilla Marine ones are frankly.


Automatically Appended Next Post:
Anyone who's played with or against Custodes know the value T5 can have.

This message was edited 1 time. Last update was at 2018/09/19 15:51:35


 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

Well for me it's Iron Resolve and Armour Indomitus. 6 wounds, a 6+ FNP and 2+ armour save .

Shield Eternal is interesting though
   
Made in us
Ultramarine Chaplain with Hate to Spare






I use my Relic for the ancient now. Captains can already get a bunch of good gear, and most of the relics seem a bit redundant unless you have some particular build in mind.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in gb
Horrific Hive Tyrant





Ooh, for another spin here's something to consider:

Forgeworld make a Chaplain Dreadnought. I kitbashed one from an Ironclad with a bunch of ornate wings and such I had in my bits box!

Anyway, turns out the dread can take relics, which is just super awesome. It's also under 10 wounds so gets character protection! So you can have a dreadnought hitting on 2s with 2 Lascannons, that can't be shot most of the time, and also give it a relic.

It can take the Armour for a 2+ save or the mantle for T8!

This message was edited 2 times. Last update was at 2018/09/19 16:25:00


 
   
Made in gb
Horrific Hive Tyrant





Here's the conversion (paint job work in progress!) in case anyone was interested!
[Thumb - Screenshot_20180919-172352__01.jpg]
Chaplain Dreadnought Conversion

   
Made in es
Long-Range Land Speeder Pilot



Canary Island (Spain)

For those who whant T5 and the armour indom...Captain on bike. You have one point more T, one wound more, more movement, the bolters from the bike and you can give him the armour relic.

2500
1500
400 
   
Made in us
Decrepit Dakkanaut




Stux wrote:
Slayer-Fan123 wrote:
The Mantle is plain bad. Captains aren't tough in the first place so if you want a relic to make them more durable you need to go over the top. The Shield Eternal and accept no substitutes.


I disagree. It makes a difference Vs S4, 5, 8, and 9. All of which we see a fair bit of. You get hit by power fists and I'd want it to be 3+ to wound instead of 2+ thank you!

It's not the most exciting relic, but none of the vanilla Marine ones are frankly.


Automatically Appended Next Post:
Anyone who's played with or against Custodes know the value T5 can have.

Those S5-9 weapons almost ALL have multi-damage. Cutting that damage in half is better.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Horrific Hive Tyrant





Slayer-Fan123 wrote:
Stux wrote:
Slayer-Fan123 wrote:
The Mantle is plain bad. Captains aren't tough in the first place so if you want a relic to make them more durable you need to go over the top. The Shield Eternal and accept no substitutes.


I disagree. It makes a difference Vs S4, 5, 8, and 9. All of which we see a fair bit of. You get hit by power fists and I'd want it to be 3+ to wound instead of 2+ thank you!

It's not the most exciting relic, but none of the vanilla Marine ones are frankly.


Automatically Appended Next Post:
Anyone who's played with or against Custodes know the value T5 can have.

Those S5-9 weapons almost ALL have multi-damage. Cutting that damage in half is better.


Shield eternal is good, I'm not arguing that at all. But it does take up a weapon slot and that is an important factor.

I was kind of assuming the OP had already decided he wasn't taking a Storm Shield tbh.
   
Made in us
Decrepit Dakkanaut




Stux wrote:
Slayer-Fan123 wrote:
Stux wrote:
Slayer-Fan123 wrote:
The Mantle is plain bad. Captains aren't tough in the first place so if you want a relic to make them more durable you need to go over the top. The Shield Eternal and accept no substitutes.


I disagree. It makes a difference Vs S4, 5, 8, and 9. All of which we see a fair bit of. You get hit by power fists and I'd want it to be 3+ to wound instead of 2+ thank you!

It's not the most exciting relic, but none of the vanilla Marine ones are frankly.


Automatically Appended Next Post:
Anyone who's played with or against Custodes know the value T5 can have.

Those S5-9 weapons almost ALL have multi-damage. Cutting that damage in half is better.


Shield eternal is good, I'm not arguing that at all. But it does take up a weapon slot and that is an important factor.

I was kind of assuming the OP had already decided he wasn't taking a Storm Shield tbh.

Do you need another weapon slot besides for the Thunder Hammer? Honestly no unless you want another relic weapon. It's almost like there's 0 choice.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Horrific Hive Tyrant





Slayer-Fan123 wrote:
Stux wrote:
Slayer-Fan123 wrote:
Stux wrote:
Slayer-Fan123 wrote:
The Mantle is plain bad. Captains aren't tough in the first place so if you want a relic to make them more durable you need to go over the top. The Shield Eternal and accept no substitutes.


I disagree. It makes a difference Vs S4, 5, 8, and 9. All of which we see a fair bit of. You get hit by power fists and I'd want it to be 3+ to wound instead of 2+ thank you!

It's not the most exciting relic, but none of the vanilla Marine ones are frankly.


Automatically Appended Next Post:
Anyone who's played with or against Custodes know the value T5 can have.

Those S5-9 weapons almost ALL have multi-damage. Cutting that damage in half is better.


Shield eternal is good, I'm not arguing that at all. But it does take up a weapon slot and that is an important factor.

I was kind of assuming the OP had already decided he wasn't taking a Storm Shield tbh.

Do you need another weapon slot besides for the Thunder Hammer? Honestly no unless you want another relic weapon. It's almost like there's 0 choice.


If someone has decided not to take a storm shield for flavour reasons it's still valid to ask which other relic works out best though.
   
Made in us
Decrepit Dakkanaut




Stux wrote:
Slayer-Fan123 wrote:
Stux wrote:
Slayer-Fan123 wrote:
Stux wrote:
Slayer-Fan123 wrote:
The Mantle is plain bad. Captains aren't tough in the first place so if you want a relic to make them more durable you need to go over the top. The Shield Eternal and accept no substitutes.


I disagree. It makes a difference Vs S4, 5, 8, and 9. All of which we see a fair bit of. You get hit by power fists and I'd want it to be 3+ to wound instead of 2+ thank you!

It's not the most exciting relic, but none of the vanilla Marine ones are frankly.


Automatically Appended Next Post:
Anyone who's played with or against Custodes know the value T5 can have.

Those S5-9 weapons almost ALL have multi-damage. Cutting that damage in half is better.


Shield eternal is good, I'm not arguing that at all. But it does take up a weapon slot and that is an important factor.

I was kind of assuming the OP had already decided he wasn't taking a Storm Shield tbh.

Do you need another weapon slot besides for the Thunder Hammer? Honestly no unless you want another relic weapon. It's almost like there's 0 choice.


If someone has decided not to take a storm shield for flavour reasons it's still valid to ask which other relic works out best though.

Then you take Teeth Of Terra. Simple as that. Even I'll admit I love taking the Primarchs Wrath but that's because I have a model. I wouldn't advise ever actually taking it though.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Horrific Hive Tyrant





Or, you know, take a defensive one. Also simple.
   
Made in us
Decrepit Dakkanaut




Stux wrote:
Or, you know, take a defensive one. Also simple.

Soooooo The Shield Eternal.

Otherwise the Chapter specific ones aren't good outside the Black Templar one.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Horrific Hive Tyrant





Slayer-Fan123 wrote:
Stux wrote:
Or, you know, take a defensive one. Also simple.

Soooooo The Shield Eternal.

Otherwise the Chapter specific ones aren't good outside the Black Templar one.


Unnnnlessssss your build doesn't have a storm shield. We're going in circles now...
   
Made in us
Decrepit Dakkanaut




Stux wrote:
Slayer-Fan123 wrote:
Stux wrote:
Or, you know, take a defensive one. Also simple.

Soooooo The Shield Eternal.

Otherwise the Chapter specific ones aren't good outside the Black Templar one.


Unnnnlessssss your build doesn't have a storm shield. We're going in circles now...

Then take them as a Counts-As named character. Most generic character builds in the codex are junk anyway.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in ca
Regular Dakkanaut




I still enjoy the old 7th Edition smash-fether.

Captain on bike with Shield Eternal and Hammer/fist.

Doesn't cost much, does nasty things to enemy gun lines (especially if he has buddies with him)
   
Made in au
Pestilent Plague Marine with Blight Grenade





Most SM players I go against usually have the captain with Armour Indomitus & Storm Shield/Thunder Hammer. Ultra's WL trait for the CP farm (or any other chapter, Iron Resolve for +1W / 6+FNP)


"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


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