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Magnetizing Armiger's Arms... is it worth?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in it
Annoyed Blood Angel Devastator




Hi
sorry to post a question are posted months ago but the forum gave me a warning about replying to a 3-months old post so i did a new one

when i bought my knight i full magnetized it so i can swap weapon options and get the full range of different knight. Now i bough an Helverin box and i'm wondering if it is worth:
the box came out with just the cannon weapon option (helverin) and to get the other weapon option i need to buy a new box, with bodies etc. So i'm wondering if there are really a need to magnetize weapons...

thank you for your advices!!

--
Each Uisge
3000 (approx)

some of my work here: https://imgur.com/user/MaleficoKelpie/posts

WH40k - Blood Angels https://imgur.com/a/p5F7u and Imperial Knight https://imgur.com/a/STDmxPF
Necromunda https://imgur.com/a/AQ3xX
Kings of War https://imgur.com/a/x56ods7 
   
Made in gb
Moustache-twirling Princeps




United Kingdom

I've magnetised the melta/stubber, but not the main arms. We've not seen any other weapons and for what the bits sites are charging for the arms you might as well just buy more Armigers (unless you've bought Warglaives and are wanting to use non-Helverin autocannon).

This message was edited 1 time. Last update was at 2018/09/22 12:01:42


 
   
Made in ca
Nurgle Predator Driver with an Infestation





Antioch Illinois

beast_gts wrote:
I've magnetised the melta/stubber, but not the main arms. We've not seen any other weapons and for what the bits sites are charging for the arms you might as well just buy more Armigers (unless you've bought Warglaives and are wanting to use non-Helverin autocannon).


This guy is right. Although I did get a different weapon from another website but I didn’t see the purpose of swapping the weapons with only two variants out there.
   
Made in fi
Locked in the Tower of Amareo





One reason(but very rare one) is if you have both mechanicum and knight houses and want to use both weapons with both house types. Helverin has knight house pads, warglaive mechanicum. But not many have 2 knight armies like that...

2024 painted/bought: 109/109 
   
Made in de
Longtime Dakkanaut






I magnetized mine because I prefer to have the flexibility down the line when things change. =]

   
Made in de
Nihilistic Necron Lord






Germany

I simply didnt glue the top part that has the shoulder pads. When i remove it i can exchange the guns/chainsword. I would really like an armiger with one autocannon and a chainsword. Sounds like best of both worlds.
   
Made in fi
Locked in the Tower of Amareo





 p5freak wrote:
I simply didnt glue the top part that has the shoulder pads. When i remove it i can exchange the guns/chainsword. I would really like an armiger with one autocannon and a chainsword. Sounds like best of both worlds.


Except 40k rewards specialiation. Swapping half the long range guns to h2h weapon is seriously infective

2024 painted/bought: 109/109 
   
Made in ca
Dakka Veteran





I'm with you, P5freak - I saw the Renegade Index and I was like "can I use the loadout I want with the Dominus or Armigers?" Nope. Though I guess the upshot is a Renegade squadron of Armigers can have mixed helverin/warglaive loadouts in one slot.
   
 
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