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Made in no
Grisly Ghost Ark Driver





I play necrons so have loaded up on DDAs, (luckily magnetized them when I built ghost arks in 7th)

They are mounted on a small fly base but have the rule that they measure from the hull and not the base.

Could I simply svivel it in the movement phase to swing a part of it out from a corner to gain line of sight without technically moving it (or pivoting it)?

And of I pivot first (which I think technically isn't moving it), and then opt to move it, what is the starting position from which no part of the vehicle can move more than M of said unit?


   
Made in us
Lieutenant General





Florence, KY

torblind wrote:
And of I pivot first (which I think technically isn't moving it), and then opt to move it, what is the starting position from which no part of the vehicle can move more than M of said unit?

From page 177 of the main rulebook:

A model can be moved in any direction, to a distance, in inches, equal to or less than the Move characteristic on its datasheet. No part of the model’s base (or hull) can move further than this.

A model such as the Ghost Ark (long and narrow and measures from the hull) can't pivot without moving. Place one sideways and measure to the table edge then pivot the model 90° so that it's facing the table edge. You'll notice that the Ghost Ark is now closer to the table edge and has therefore moved.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in no
Grisly Ghost Ark Driver





 Ghaz wrote:
torblind wrote:
And of I pivot first (which I think technically isn't moving it), and then opt to move it, what is the starting position from which no part of the vehicle can move more than M of said unit?

From page 177 of the main rulebook:

A model can be moved in any direction, to a distance, in inches, equal to or less than the Move characteristic on its datasheet. No part of the model’s base (or hull) can move further than this.

A model such as the Ghost Ark (long and narrow and measures from the hull) can't pivot without moving. Place one sideways and measure to the table edge then pivot the model 90° so that it's facing the table edge. You'll notice that the Ghost Ark is now closer to the table edge and has therefore moved.


I see.. so pivoting a model is always moving, even if it's ever so slightly, (or not so slightly in the case of the ark)
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

If you’ve moved it, it’s moved.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in us
Longtime Dakkanaut







torblind wrote:
 Ghaz wrote:
torblind wrote:
And of I pivot first (which I think technically isn't moving it), and then opt to move it, what is the starting position from which no part of the vehicle can move more than M of said unit?

From page 177 of the main rulebook:

A model can be moved in any direction, to a distance, in inches, equal to or less than the Move characteristic on its datasheet. No part of the model’s base (or hull) can move further than this.

A model such as the Ghost Ark (long and narrow and measures from the hull) can't pivot without moving. Place one sideways and measure to the table edge then pivot the model 90° so that it's facing the table edge. You'll notice that the Ghost Ark is now closer to the table edge and has therefore moved.


I see.. so pivoting a model is always moving, even if it's ever so slightly, (or not so slightly in the case of the ark)


Previous editions of the rules had stuff in the rulebook allowing vehicles to pivot on the spot and not count as moving. Those statements no longer exist.

That change was probably deliberate, because of the number of rectangular box shaped vehicles that were pivoting on the spot to open or close ranges.
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

It is also no longer necessary to rotate to bring weapons into play, so no need to move for that reason.
   
Made in us
Lieutenant General





Florence, KY

 alextroy wrote:
It is also no longer necessary to rotate to bring weapons into play, so no need to move for that reason.

Unless he's pivoting to gain line of sight, which is entirely possible with a model like the Ghost Ark.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in no
Grisly Ghost Ark Driver





 Ghaz wrote:
 alextroy wrote:
It is also no longer necessary to rotate to bring weapons into play, so no need to move for that reason.

Unless he's pivoting to gain line of sight, which is entirely possible with a model like the Ghost Ark.


Yeah, that would be it. Also a couple of inches could mean the gauss weapons get within range or rapid fire range. But thanks for replies, eveeryone.

T.
   
Made in au
Pestilent Plague Marine with Blight Grenade





Play Sautekh and then it doesn't matter if you move or not


"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

 Ghaz wrote:
 alextroy wrote:
It is also no longer necessary to rotate to bring weapons into play, so no need to move for that reason.

Unless he's pivoting to gain line of sight, which is entirely possible with a model like the Ghost Ark.

And that would be moving to gain line of sight, right?
   
Made in gb
Norn Queen






 alextroy wrote:
 Ghaz wrote:
 alextroy wrote:
It is also no longer necessary to rotate to bring weapons into play, so no need to move for that reason.
Unless he's pivoting to gain line of sight, which is entirely possible with a model like the Ghost Ark.
And that would be moving to gain line of sight, right?
Right. Pivoting isn't free movement in 8th edition.
   
Made in us
Battlewagon Driver with Charged Engine





Think of it this way: each corner of the model will move some distance as you pivot. The largest of these distances is the distance the model moved.

This also works to measure pivoting while moving. Some corners might not move at all, while others a great deal.
   
 
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