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Made in ca
Twisted Trueborn with Blaster



Ottawa

Lady Olynder - Spell: Soulcage [240]

Knight of Shrouds on Steed - Item: Pendant of Fell Wind [140]

20 Grimghast Reapers [280]

Chainguard [120]
-Guardian of Souls - Spell: Shade Mist, Item: Lightshard of the Harvest Moon [140]
-40 Chainrasps [280]
-40 Chainrasps [280]




Tactics will generally depend on what I'm facing, but the 80-strong Chainguard is the center of my army, providing a near-unbreakable and constantly-resurrecting line of bodies behind which Olynder can use her many mortal-wound-inflicting abilities to snipe enemy characters. Thanks to my small number of large units, the Soulcage spell and the one-use-only Lightshard of the Harvest Moon (all units fully within 12 inches re-roll hits for one round), I'm hoping to negate as much of the enemy counterattack as possible in the opening stages of the combat phase.

The Knight of Shrouds and the Reapers, bolstered by the Pendant of Fell Wind (+3 movement to a unit wholly within 12 inches), act as a rapid intervention force to slam into the enemy's flank. I'll try to deploy them behind terrain and make full use of the Flying rule.

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This message was edited 1 time. Last update was at 2018/10/16 19:22:51


Cadians, Sisters of Battle (Argent Shroud), Drukhari (Obsidian Rose)

Read my Drukhari short stories: Chronicles of Commorragh 
   
Made in pl
Regular Dakkanaut






No chaff units to score or delay double-turn charges? Maybe 30+10 Chainrasps instead of 40?
Lady seems so easy to kill with mortal spells as she can't take artefact.
   
 
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