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Made in us
Drone without a Controller



St, Paul Mn

Hello. I am going to a tournament in November and want to make sure I am playing tau correctly. We only get 3 phases and I need to play them to the best of my ability! Some are rules, some are how to semantics. sorry if they don't make sense. Some of these are statements, looking for if they are true of not. or the correct way the rule interactions work.

Fireblade volly fire- its the individual models within 6in not each unit within 6 in that receive the buff

If i kauyon and i have a velocity tracker adding +1 to rolls, and/or 5 markerlights. Reroll happens before modifiers making velocity tracker less effective/ on a CNC riptide rerolling to wound. the tau strat with its plus one des not apply until after the rereoll making it less effective that way.

If i have attach drones to a unit, or i am disembarking drones from a hammerhead. are the units of drones two units of one/or are they one unit of two? Can i take a gun drone and a sheild drone and they be two units of one?

I can go one unit at a time when declareing its for the greater good ability. I dont have to declare everything that can/will overwatch

If a drone fails a savior protocol on a riptide. i still get to make an invul save with my riptide.

Order of operations is in affect. there are several start of turn actions that need to declare. i can Sense of stone with my ethereal and then nova reactor and ignore the damage with a successful sense of stone buff

I can roll makerlights one at a time, making sure i get my first hit then rolling the rest with a re roll buff

If I am searching for a single wound to apply the +1 to wound strat on a unit I can roll those wound one at a time. expanding on that i get to choose what shots are resolved in which order. i can fire my sms first make him take the saves and then my HBC one at a time if i so choose.

That being said. fast rolling damage my opponent get to apply them is which ever order they see fit

If I lost enough models that I cannot make coherency I do not get to move. I don't need to move units into coherency (say I invoke kauyon and models cant move if I need to move models to get into coherency can I not invoke kauyon)

If I am using shadowsun the genius of kauyon where an additional kauyon may be declare has to always be the 2nd master of war ability. need to montka kauyoun or kauyon kauyon. not kauyon montka.

Thanks for your time

   
Made in gb
Norn Queen






If you're going to a tournament you need to ask the TO. RaW answers won't help when the TO has the power to ban pink models and give all Terminators 0+ saves if they so desire.

That being said:
Fireblade volly fire- its the individual models within 6in not each unit within 6 in that receive the buff
It's all the models in each unit. The rule says "Models in <Sept> units within 6" of", because technically models fire the actual weapons, not units.
If i kauyon and i have a velocity tracker adding +1 to rolls, and/or 5 markerlights. Reroll happens before modifiers making velocity tracker less effective/ on a CNC riptide rerolling to wound. the tau strat with its plus one des not apply until after the rereoll making it less effective that way.
Correct. Re-rolls before modifiers. Period. Both RaW and "RaI" as confirmed by FAQ.
If i have attach drones to a unit, or i am disembarking drones from a hammerhead. are the units of drones two units of one/or are they one unit of two? Can i take a gun drone and a sheild drone and they be two units of one?
Accompanying drones and drones that detach from a vehicle become their own unit, but don't become split up. e.g. a Devilfish's drones will become a single 2 drone unit.
I can go one unit at a time when declareing its for the greater good ability. I dont have to declare everything that can/will overwatch
For the Greater Good is still a massive headache since it's so poorly written as to how many units, when you have to declare them and so forth, with each interpretation possibly being true despite being mutually exclusive. Ask the TO for this one because there is no watertight answer.
If a drone fails a savior protocol on a riptide. i still get to make an invul save with my riptide.
You can even make a normal save if you want. You roll for protocols after being wounded but before rolling to save, thus if you fail the drone roll you can make your save as normal.
Order of operations is in affect. there are several start of turn actions that need to declare. i can Sense of stone with my ethereal and then nova reactor and ignore the damage with a successful sense of stone buff
The sequencing rule takes effect here. The player whose turn it is decides the order of different rules happening simultaneously. Neither of those effects happen at a set time, they both happen "In your movement phase", so you can do them in whatever order you want.
I can roll makerlights one at a time, making sure i get my first hit then rolling the rest with a re roll buff
Correct. This is how it's always worked (iirc, or maybe I am just going senile) and still works this way in 8th. Remember you have to technically roll one models weapons before moving onto the next models, so you can make your markerlights fire first without a problem.
If I am searching for a single wound to apply the +1 to wound strat on a unit I can roll those wound one at a time. expanding on that i get to choose what shots are resolved in which order. i can fire my sms first make him take the saves and then my HBC one at a time if i so choose.
Even if you did, it wouldn't matter because that stratagem only applies to OTHER units. You can't buff the firing unit mid firing. There is no benefit to rolling one at a time since it can't benefit the unit firing.
That being said. fast rolling damage my opponent get to apply them is which ever order they see fit
You don't have permission to fast roll damage rolls. The rules explicitly state what you can fast roll and damage rolls is not one of them. These have to be rolled individual, being allocated as per the wound allocation rules. This means, for example, you get two D3 damage rolls onto a unit with 2 wounds per model, the first is 1, the second is 3, the second wound only kills one model, you "lose" two damage.
If I lost enough models that I cannot make coherency I do not get to move. I don't need to move units into coherency (say I invoke kauyon and models cant move if I need to move models to get into coherency can I not invoke kauyon)
Correct. If the models cannot make it into coherency with their move, they cannot move. However, they are not forced to move into coherency, you can keep them still even if you could make it back into coherency.
If I am using shadowsun the genius of kauyon where an additional kauyon may be declare has to always be the 2nd master of war ability. need to montka kauyoun or kauyon kauyon. not kauyon montka.
The rule explicitly says you can "declare Kauyon even if Kauyon or Mont’ka has already been declared." So you can have either Kauyon-Kauyon or Mont'ka-Kauyon.

This message was edited 5 times. Last update was at 2018/10/17 04:21:24


 
   
Made in us
Drone without a Controller



St, Paul Mn

Thank you so much BaconCatBug. good catch on the focus fire stratagem being other tau units.

A smaller tournament with the same group, was allowing fast rolling on damage. giving the advantage to the defending player in that regard.

Will be righting down several questions ( so I don't forget) to ask the TO making sure im playing them right. BC im sure they will come up as questions during the games . . .
Just thought of a couple more

In the new faq, tau infiltration has not been affected i can still deploy 12 away from an enemy unit

If i scout move with pathfinders i can make an advance roll during this move.

This message was edited 1 time. Last update was at 2018/10/17 13:33:19


 
   
Made in gb
Norn Queen






NahteBear wrote:
In the new faq, tau infiltration has not been affected i can still deploy 12 away from an enemy unit

If i scout move with pathfinders i can make an advance roll during this move.
1) If you mean Stealth Suits, then yes, nothing has changed, you still set up during deployment more than 12" from an enemy unit and not in their deployment zone.

2) You can, but you still can't move more than 7" so it's pointless. Even the drones that have an 8" M stat are still limited to moving 7".

This message was edited 1 time. Last update was at 2018/10/17 17:22:18


 
   
 
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