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Made in us
Dakka Veteran




Imagine your faction came up with the concept of dakka.
Imagine your army got a special rule, literally called "Dakka Dakka Dakka", to represent the sheer volume of firepower your army is known for in its lore.
Imagine your army had options to bring along models carrying even MORE ammo.

Imagine there was a stratagem that read: "Under sheer volume of fire, none can escape - "When this weapon targets an enemy within half range, it automatically hits its target".

Which faction do you think would get that; the faction known for an endless supply of bullets, literally drowning the sky in lead; "nevuh enouf Dakka" - or a faction known for restraint and precision?

GW knows which faction it’s more appropriate on.
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

fe40k wrote:
Imagine your faction came up with the concept of dakka.
Imagine your army got a special rule, literally called "Dakka Dakka Dakka", to represent the sheer volume of firepower your army is known for in its lore.
Imagine your army had options to bring along models carrying even MORE ammo.

Imagine there was a stratagem that read: "Under sheer volume of fire, none can escape - "When this weapon targets an enemy within half range, it automatically hits its target".

Which faction do you think would get that; the faction known for an endless supply of bullets, literally drowning the sky in lead; "nevuh enouf Dakka" - or a faction known for restraint and precision?

GW knows which faction it’s more appropriate on.


How do they have more Dakka?

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Stealthy Sanctus Slipping in His Blade





It's a stratgem for Primaris Space Marines that have had their detachment upgraded using on of the new Special Detchaments in Vigilus Defiant.

PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Carnikang wrote:
It's a stratgem for Primaris Space Marines that have had their detachment upgraded using on of the new Special Detchaments in Vigilus Defiant.


What does it do?

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Stealthy Sanctus Slipping in His Blade





 JNAProductions wrote:
 Carnikang wrote:
It's a stratgem for Primaris Space Marines that have had their detachment upgraded using on of the new Special Detchaments in Vigilus Defiant.


What does it do?


Intercessors autohit within half range on their weapons. It does something else too I believe. I think it was make the normal riflerapid fire 2? I'm probably wrong, I skip over most imperial stuff that I'll be on the receiving end of for the foreseeable furture.

Get to learn it up close and personal.

PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in us
Longtime Dakkanaut





It's a 1 cp strat that you need to unlock by making the detachment a veterans detachment, then spend another 1cp to make the intercessor squad a veteran squad then use the 1 cp strat that make there auto assualt bolt rifles automatically hit at half range. It's not that great. BEST case scenario its 20 auto hits at s4 on models then hit on 3s with easy access to re-rolls. Bolt rifles are still the better option and get a better strat that makes them rapid fire 2, but also has the beefy CP pre-req.

 
   
Made in us
Powerful Phoenix Lord





Yeah...it's a hugely expensive series of stratagems to get some auto-hitting bolters...vs. an entire codex who get the rule for free? Seems a little silly to complain about that, but that is par the course lately for Ork players.
   
Made in it
Longtime Dakkanaut





Wrong post, please delete.

This message was edited 1 time. Last update was at 2018/12/09 07:52:51


 
   
Made in gb
Combat Jumping Rasyat




East of England

Imagine you'd just had one of the most interesting new codexes drop in your lap. So many different ways to build, so many options, so many army archetypes.

Imagine being showered in some of the coolest new models your little green heart could dream of.

Imagine being given a unit that is going to single handedly shift the meta, and autohits through Alaitoc -3 shenanigans. Think of the salt harvesting now at your fingertips.

Then imagine whining about a really bad strat that costs (1+1+1) 3 CP to use, in a faction that's strictly worse than your own; a strat that, even in a best case scenario – i.e. used on a blob of 10 intercessors with no reroll support – only results in an extra +6.7 S4 hits. For 3cp.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

3CP for auto hitting posh bolters. Mmkay.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in gb
Longtime Dakkanaut




Its just so bad.

Also makes me more bitter I built my Primaris with auto-rifles rather than the regular ones.
But hey, if they are just going to look pretty on a shelf I guess it doesn't matter.
   
Made in pl
Fixture of Dakka




Well with a CP battery a primaris army could be becoming better and better. That is realy nice, I hope GW will do more stuff like the vigilus book in the future. Giving extra rules to make characterful lists better, but puting a non points linked cost to it, to not break the units outside of the formation is a great idea. GW did a very good job with the book.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





 grouchoben wrote:
Imagine you'd just had one of the most interesting new codexes drop in your lap. So many different ways to build, so many options, so many army archetypes.

Imagine being showered in some of the coolest new models your little green heart could dream of.

Imagine being given a unit that is going to single handedly shift the meta, and autohits through Alaitoc -3 shenanigans. Think of the salt harvesting now at your fingertips.

Then imagine whining about a really bad strat that costs (1+1+1) 3 CP to use, in a faction that's strictly worse than your own; a strat that, even in a best case scenario – i.e. used on a blob of 10 intercessors with no reroll support – only results in an extra +6.7 S4 hits. For 3cp.


Eh, if I was an Ork player I'd want some decent Ork infantry models over incredibly expensive buggies that will only comprise a small number of units. Especially when compared to the AOS Orruk range, 40k Ork models look terribly dated. Or downright godawful in the case of the mediocre offerings for Warbosses. You need to go to third parties like Artel in order to get good looking and proper Orky boyz.

“There is only one good, knowledge, and one evil, ignorance.”
 
   
Made in us
Longtime Dakkanaut




 Elbows wrote:
Yeah...it's a hugely expensive series of stratagems to get some auto-hitting bolters...vs. an entire codex who get the rule for free? Seems a little silly to complain about that, but that is par the course lately for Ork players.


Vs an entire codex who get auto hitting for free? Huh, I must have missed in my codex where all my weapons autohit....unless you are talking about traktor kannons specifically and not an entire codex. Granted, I am still not a huge fan of the Traktor Kannon. Don't get me wrong, good value, decent ability to damage, but the Smasha is just so much cheaper and against armies that don't rely on negative to hit modifiers its just better. But hey, I expect that from non ork players who don't understand the army or how to play it.

 grouchoben wrote:
Imagine you'd just had one of the most interesting new codexes drop in your lap. So many different ways to build, so many options, so many army archetypes.

Imagine being showered in some of the coolest new models your little green heart could dream of.

Imagine being given a unit that is going to single handedly shift the meta, and autohits through Alaitoc -3 shenanigans. Think of the salt harvesting now at your fingertips.

Then imagine whining about a really bad strat that costs (1+1+1) 3 CP to use, in a faction that's strictly worse than your own; a strat that, even in a best case scenario – i.e. used on a blob of 10 intercessors with no reroll support – only results in an extra +6.7 S4 hits. For 3cp.


Imagine thinking only orkz some how have so many different ways to build an army based on the new codex...instead of every army getting the same treatment in regards to options to build a new army.

Imagine thinking a bunch of severely over priced models, both in terms of $$$$ and Points was great news.

Imagine not understanding that zero units in the ork codex have shifted the meta by themselves, and that -3 alaitoc shenanigans were never our concern to begin with.

Then imagine people with no sense of humor taking a joke post and then somehow turning it into a slight against an entire range of gamers based exclusively on the army they choose to play in a space based board game.

 Wyzilla wrote:


Eh, if I was an Ork player I'd want some decent Ork infantry models over incredibly expensive buggies that will only comprise a small number of units. Especially when compared to the AOS Orruk range, 40k Ork models look terribly dated. Or downright godawful in the case of the mediocre offerings for Warbosses. You need to go to third parties like Artel in order to get good looking and proper Orky boyz.


I don't mind the buggies, I don't think they look that good and don't really mesh with my armies composition, disposition or style. I would love some new Tankbusta/Kommandos though. I would also like some hefty points drops on some of our infantry types, both in game points and in $$$. I am not a huge fan of $50 for 5 Kommando models, literally more than $1 a point.

 Tomsug wrote:
Semper krumps under the radar

 
   
Made in nl
Crazed Spirit of the Defiler




Honestly the strat that turns "normal" Bolt Rifles into RF2 is far better. BUT WHY CAN'T MY SW TAKE THAT FORMATION IF IT WOULD ONLY BE BROKEN ON DEATHWATCH FFS Might be best to just turn my Primaris into Emperors' Spears at this point if vanilla Marines are going to be the special snowflakes regarding Primaris rules.

This message was edited 1 time. Last update was at 2018/12/09 17:23:03


 
   
Made in fi
Courageous Space Marine Captain






Pandabeer wrote:
Honestly the strat that turns "normal" Bolt Rifles into RF2 is far better.

Yes. Which is just silly. I really don't understand what's GW's logic is here. The rapid fire bolt rifle is already better, yet auto costs one point. Then they give the obviously better stratagem to the rapid fire rifle. Not only that, the assault version's stratagem goes against it's only niche, i.e. staying outside the rapid fire and charge range of the enemy whilst still being able to doubletap. Still, I think I might need to built a squad with assault bolters; you can use each stratagem only once per turn, so I might want to use them both, even though one of them is vastly better.

   
Made in si
Foxy Wildborne







I welcome anything that speeds up the shooting phase, honestly.

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