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Made in us
Thrall Wizard of Tzeentch




These are all the models I have unbuilt, jumbled together into a list that seems ok to me but probably sucks. It's not really fast, but it has a lot of shooting. Please tell me what to change.


++ Super-Heavy Detachment +3CP (Imperium - Imperial Knights) [66 PL, 1281pts] ++

+ No Force Org Slot +

Household Choice: House Raven, Questor Mechanicus

+ Lord of War +

Armiger Helverins [18 PL, 344pts]
. Armiger Helverin: Heavy Stubber
. Armiger Helverin: Heavy Stubber

Armiger Helverins [18 PL, 344pts]
. Armiger Helverin: Heavy Stubber
. Armiger Helverin: Heavy Stubber

Knight Castellan [30 PL, 593pts]: Character (Knight Lance), Heirloom: Cawl's Wrath, Warlord, Warlord Trait: Ion Bulwark
. One Siegebreaker Cannon and Four Shieldbreaker Missiles: 4x Shieldbreaker Missile, Twin Siegebreaker Cannon

++ Battalion Detachment +5CP (Imperium - Adeptus Mechanicus) [51 PL, 713pts] ++

+ No Force Org Slot +

Forge World Choice: Forge World: Stygies VIII

+ HQ +

Tech-Priest Dominus [7 PL, 90pts]: Macrostubber, Volkite Blaster

Tech-Priest Enginseer [3 PL, 30pts]

+ Troops +

Skitarii Rangers [7 PL, 85pts]
. Ranger Alpha: Galvanic Rifle
. 8x Skitarii Ranger
. Skitarii Ranger (Transuranic Arquebus): Transuranic Arquebus

Skitarii Rangers [7 PL, 85pts]
. Ranger Alpha: Galvanic Rifle
. 8x Skitarii Ranger
. Skitarii Ranger (Transuranic Arquebus): Transuranic Arquebus

Skitarii Rangers [7 PL, 85pts]
. Ranger Alpha: Galvanic Rifle
. 8x Skitarii Ranger
. Skitarii Ranger (Transuranic Arquebus): Transuranic Arquebus

Skitarii Rangers [7 PL, 85pts]
. Ranger Alpha: Galvanic Rifle
. 8x Skitarii Ranger
. Skitarii Ranger (Transuranic Arquebus): Transuranic Arquebus

+ Fast Attack +

Sydonian Dragoons [6 PL, 136pts]
. Sydonian Dragoon: Taser Lance
. Sydonian Dragoon: Taser Lance

+ Heavy Support +

Onager Dunecrawler [7 PL, 117pts]
. Neutron Laser and Cognis Heavy Stubber: Cognis Heavy Stubber, Neutron Laser

++ Total: [117 PL, 1994pts] ++

Created with BattleScribe
   
Made in gb
Longtime Dakkanaut



Glasgow

Your entire army is designed to sit at the back barring the two dragoons. This means your opponent will enevitably win by board control unless you table them.

Ditch the dragoons lower the rangers to 3 5 man squads

Add the extra stubber to the onager its 2pts and if it kills any infantry model all game you make double the pts back.

Add loyal 32 you are very CP short and this will give you some board control. Alternatively 3 vanguard 2 enginseers battalion

+ ballistarii x2
   
Made in us
Thrall Wizard of Tzeentch




Got it. I should prolly drop the onager as well. It just does more of the same
   
Made in nz
Fresh-Faced New User




Also, if you keep the arquebuses put them in only two squads so you can keep them right at the back to stop deep strikes and snipe characters without being immediately wiped out in the first round. This means any other rangers or vanguard can push forward and take objectives.

I found cheap eradication ray dunecrawlers effective at objective taking too as they are tough and can be repaired unlike troops (use smoke instead of tethers). They absorb a lot of damage that would otherwise be on the knights.
   
Made in gb
Longtime Dakkanaut



Glasgow

I would disagree with that only in that a few smaller squads with one arguebus each will do the job better. two arquebusses in a 5 man just makes for an easy target

Dune crawlers are great backfield obj holders problem with them for forward objectives a squad of guardsman can tie them up in cc

This message was edited 2 times. Last update was at 2018/12/31 13:57:21


 
   
 
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