Looks cool so far. I have a couple of critiques as far as playability goes; you're going to need way more features of the LOS blocking variety as well as more scatter terrain for cover. Also, models will be able to completely hide behind the ridge in the middle of the board, so the player on the low side will be able to stay completely out of LOS in the center and force the other player to come to the edge of the terrace which will makes things pretty unbalanced.
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