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2019/01/09 02:52:23
Subject: [1000] - Necrons - 1k of tournament Necrons
Cryptek [5 PL, 85pts]: Artefact: The Veil of Darkness, Canoptek Cloak, Staff of Light, Warlord
+ Elites +
Triarch Stalker [8 PL, 125pts]: Heat Ray
+ Fast Attack +
Tomb Blades [14 PL, 297pts] . Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
+ Heavy Support +
Doomsday Ark [10 PL, 160pts]
Doomsday Ark [10 PL, 160pts]
Doomsday Ark [10 PL, 160pts]
++ Total: [57 PL, 987pts] ++
The Idea is too have 2 of the DDAs behind some terrain or ontop of a building to hold an objects and be my T8+ killer. Moving about to use the Gauss arrays once anything T8+ is dead.
The Cryptek, 9 Tesla TBs, Triarch Stalker and 3rd DDA will be a mobile Deathstar with TBs I'm front, Cloaktek behind them, T.Stalker behind the Cryptek and 3rd DDA facing sideways and right behind the Stalker so that it can't get charged meaning I will always get too use Targeting relay to produce Re-rolling 1s to hit.
I will be using the Mephrit Stratgem on the TB so that for every natural 6 to hit is rolled is get to roll 1 extra die meaning more Tesla can pop. This is basically my horde clearer. T Stalker is basically a Distraction Carnifex now with the new points and plan on telling my opponents it has a Melta gun so that people want to kill it leaving my 3 DDAs untouched if it works.
While the 3rd DDA will always be hitting it's cannons on a 4+ and on its lower profile, I can use the Gauss Arrays as extra anti horde as well and if lucky stuff might to close to it in which it will be AP -2 instead of -1.
The Cloaktek gives the TBs 4+ RP and can heal the 3rd DDA D3 wounds which will annoy my opponents a good bit more.
Cloaktek has VoD so that on the last turn I definitely have something to get me line breaker or to get it out of a sticky situation or to use to get an objective if it means me winning the game.
Warlord traits can be picked once your matched with an opponent so I'm not to sure what to run. Maybe Thrall of the Silent king so add an extra 3" to RP and D3 wound healing for the DDA or Cloaktek if it loses a few wounds.
What's do you guys think? Is it a solid list or is there anything I can do to improve it?
For Warlord Trait, it's worth considering Immortal Pride to deny a psychic power (and just make your TB immune to morale, if you care) or Merciless Tyrant (for 18" Staff of Light, and the ability to pick out support characters like commissars and officers).
Personally I think the Twin-Heavy Gauss Cannon or Particle Shredder is the better choice for the Triarch Stalker, but all three options have their uses so I guess that's a personal preference choice.
Not a good tournament format.
You can expect all kinds of army, especially those you don't think of.
The other posters said ''Looks good''. Cannot share this.
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
wuestenfux wrote: Not a good tournament format.
You can expect all kinds of army, especially those you don't think of.
The other posters said ''Looks good''. Cannot share this.
Have to agree here ... three DDA's in under 1000 points .. what are you expecting to face? ... if you see an ork horde coming ... you'll deffo kill maybe 9 models before getting swamped
2019/01/09 16:18:55
Subject: [1000] - Necrons - 1k of tournament Necrons
wuestenfux wrote: Not a good tournament format.
You can expect all kinds of army, especially those you don't think of.
The other posters said ''Looks good''. Cannot share this.
Have to agree here ... three DDA's in under 1000 points .. what are you expecting to face? ... if you see an ork horde coming ... you'll deffo kill maybe 9 models before getting swamped
You're forgetting the Gauss arrays, which can mince hordes.
With that said, I'm not a huge fan of Tomb Blades. I know they're good on paper but I've never seen them do anything but suck and die.
If you're intent on keeping the Tomb Blades, maybe bring some Tesla Immortals to the party instead of the Stalker. At 1000 pts, 3 DDAs is all the anti-armour you'll need.
2019/01/09 16:37:36
Subject: [1000] - Necrons - 1k of tournament Necrons
wuestenfux wrote: Not a good tournament format.
You can expect all kinds of army, especially those you don't think of.
The other posters said ''Looks good''. Cannot share this.
It's a singular codex tournament, which means soup is completely out of the picture.
An argument can be made for swapping the 9 Tomb Blades for 6 Destroyers. But without knowing what OP has in their collection, who knows.
Sautekh Spearhead
Cryptek: 95 pts
- Warlord Trait (Hyperlogical Strategist or Immortal Pride)
- Staff of Light, Chronometron
6 Destroyers: 300 pts
- Gauss Cannons
Triarch Stalker: 115-125 pts
- I prefer Twin-Heavy Gauss Cannon or Particle Shredder, but you can take the Heat Ray if you want too.
Doomsdsay Ark: 160 pts
Doomsdsay Ark: 160 pts
Doomsdsay Ark: 160 pts
Total: 990-1000 pts
Command Points: 4
Would probably be a stronger choice, if a little gamey.
This message was edited 1 time. Last update was at 2019/01/09 16:38:34
wuestenfux wrote: Not a good tournament format.
You can expect all kinds of army, especially those you don't think of.
The other posters said ''Looks good''. Cannot share this.
Have to agree here ... three DDA's in under 1000 points .. what are you expecting to face? ... if you see an ork horde coming ... you'll deffo kill maybe 9 models before getting swamped
You're forgetting the Gauss arrays, which can mince hordes.
With that said, I'm not a huge fan of Tomb Blades. I know they're good on paper but I've never seen them do anything but suck and die.
If you're intent on keeping the Tomb Blades, maybe bring some Tesla Immortals to the party instead of the Stalker. At 1000 pts, 3 DDAs is all the anti-armour you'll need.
I feel you 100%on the tomb blades... What crazy situation that I haven't seen ? Rather have destroyers for the points or immortals if I want to run crazy Tesla shenanigans
2019/01/09 17:31:53
Subject: [1000] - Necrons - 1k of tournament Necrons
Personally I think the Twin-Heavy Gauss Cannon or Particle Shredder is the better choice for the Triarch Stalker, but all three options have their uses so I guess that's a personal preference choice.
The Heat ray has 2 weapon profile. 2 S8 -4 D6dmg melta and 2d6 S5 -1 d1 auto hit flamer. So the heat ray givers me 2 options. extra Anti tank or extra anti Meq/Teq. or can clear the last few models in a damaged unit. I think the Heat Ray is the best option but fully understand why you would recommend the other guns. they are all good imo.
Not a good tournament format. You can expect all kinds of army, especially those you don't think of.
Have to agree here ... three DDA's in under 1000 points .. what are you expecting to face? ... if you see an ork horde coming ... you'll deffo kill maybe 9 models before getting swamped
This is a 1k tournament with singular Codexs. Alos, my local meta mainly consists of IG, Ad mech, Nids, Tau and Space Marines. Not many people in my area have Orks. I have never seen them played in my meta. So, i pretty much build around what I usually see.
in terms of not being able to kill hordes. let me break it down further.
3 DDAs = 3d6 S10 -5 D6b dmg or 3d6 S8 -2 D3 dmg depending on how many are stationary or mobile. They also offer 30-60 S4 -1 d1 shots that should hit and kill most TeQ units. Also becoming Ap -2 if my enemy is in half range of my gun so that more Teq or possible horde clearance if needed.
Stalker gives me 2 S8 -4 D6dmg melta shots or 2d6 S5 -1 d1 Meq/Teq shots or possiblyclear the last few models in a damaged unit.
9 Tesla Tbs w. ignore cover give me 36 shots standard at S5 0 D1 or S5 -1 S1 w/ Mephrit as they will probably always be in half range due to the speed. This isn't including the tesla pop on 6+ or the Mephrit gem to make each 6 an extra die roll.
plus, my Stalker will always be my 1st unit shot so I can give my Tbs or DDas re-rolling 1s. depending on what I need to kill 1st.
I am not really sure where your getting the idea that I wont be able to clear a horde army in 1k but I think i have a good chance at clearing hordes, Teq/Meq units and anti tank. myself. There is only so much a horde army can bring in 1k anyway. if against a full horde army ill just move all my DDAs on top of buildings so they cant get charged and can rain down their Gauss Arrays. Trust me guys. I already thought about hordes and built my list to deal with everything I can possibly face in my local meta. There is also no LoW or Forgeworld permitted for this tournament.
I'm not a huge fan of Tomb Blades. I know they're good on paper but I've never seen them do anything but suck and die. If you're intent on keeping the Tomb Blades, maybe bring some Tesla Immortals to the party instead of the Stalker
Tomb Blades haver always been my MVPs in every game I play them in. Maybe you just got unlucky with them? on average, after 6= tesla pop, re-rolling 1s from Stalker and mephrit gem, I get 58 from the standard 36. so 58-36 S5 AP 0/-1 shots cna and do deala lot of damage. Its the Saturation of die that make really good imo. tbf, i do lose around 4-5 TBs on my T1 but I usually get 3 of them back via 4+ RP so as the game goes on and my opponent loses more models the TBs get better as the game goes on. In regards to the Immortals, They only have 5" movement. the slowest Model I have in this list is the Cloaktek/T.Stalker at 10". I think that having this movement is essential as most people would consider us a slow army so im trying to bring speedy units that will catch my opponents off guard. It has works in the past a good few times. Plus, Stalker is there for re-rolling 1s and to gibe me extra anti tank or Teq/Meq killing which is more than what the Immortals can offer me tbh.
An argument can be made for swapping the 9 Tomb Blades for 6 Destroyers. But without knowing what OP has in their collection, who knows.
I actually own every Necron model in the game. Including Forgeworld.
I am personally not a fan of Destroyers. Never was during any bit of this Edition. I dont see the point investing 300pts for a one trick pony. with Destroyers deleting the 1st thing they shoot at but on my opponents turn they are guaranteed to be the 1st unit my opponent kills unless they are a bad player.
Atleast Tbs have 9 models in a unit and -1 to hit plus the same Toughness and Save w/ shieldvanes. I personally think TBs are our MVPs or one of our top units but that depends on everyone preference.
Automatically Appended Next Post:
I feel you 100%on the tomb blades... What crazy situation that I haven't seen ? Rather have destroyers for the points or immortals if I want to run crazy Tesla shenanigans
Destroters are only good if you use Ep on them. Tomb Blades are good on their own and dont need any extra help to preform. Im only using the mephrit gem on them to produce more dakka.
Destroyers are one trick ponies. You field them, use EP, destroy the enemy unit. on opponents turn they proceed to shoot the Destroyers until dead. 300pts or roughly 1/3 of my points for 1 unit that WILL die is not worth it imo. especially in a 1k game. Tomb Blades are the better option. Plus why bring 6 Destroyer when I already have 3 DDAs and a T stalker? I need the TBs to clear hordes. i dont need Destroyers as than my army becomes basically anti tank and will definitely have an issue with hordes.
But each to their own. If you think Destroyers are better than that okay but dont under estimated a unit of 9 TBs with 3+ save and -1 to hit. while they dont do the dmg a Destroy can in 1 turn. they will do more dmg as the game goes on compared to destroyers that will die on my opponents next turn.
This message was edited 2 times. Last update was at 2019/01/09 17:42:48
wuestenfux wrote: Not a good tournament format.
You can expect all kinds of army, especially those you don't think of.
The other posters said ''Looks good''. Cannot share this.
Have to agree here ... three DDA's in under 1000 points .. what are you expecting to face? ... if you see an ork horde coming ... you'll deffo kill maybe 9 models before getting swamped
You're forgetting the Gauss arrays, which can mince hordes.
With that said, I'm not a huge fan of Tomb Blades. I know they're good on paper but I've never seen them do anything but suck and die.
If you're intent on keeping the Tomb Blades, maybe bring some Tesla Immortals to the party instead of the Stalker. At 1000 pts, 3 DDAs is all the anti-armour you'll need.
They're killing 7 each, in RF range, hardly mincing. And another 1-2 in overwatch. They're coming in in waves of 30.
MWBD immortals do double that and then some.
2019/01/09 20:10:44
Subject: [1000] - Necrons - 1k of tournament Necrons
wuestenfux wrote: Not a good tournament format.
You can expect all kinds of army, especially those you don't think of.
The other posters said ''Looks good''. Cannot share this.
Have to agree here ... three DDA's in under 1000 points .. what are you expecting to face? ... if you see an ork horde coming ... you'll deffo kill maybe 9 models before getting swamped
You're forgetting the Gauss arrays, which can mince hordes.
With that said, I'm not a huge fan of Tomb Blades. I know they're good on paper but I've never seen them do anything but suck and die.
If you're intent on keeping the Tomb Blades, maybe bring some Tesla Immortals to the party instead of the Stalker. At 1000 pts, 3 DDAs is all the anti-armour you'll need.
They're killing 7 each, in RF range, hardly mincing. And another 1-2 in overwatch. They're coming in in waves of 30.
MWBD immortals do double that and then some.
The only issue with MWBD Immortals is they lack good speed and I don't want to waste VoD on putting Immortals somewhere on the board of I can use it to gain a VP, like breaker or troll my opponent for slay the Warlord by VoDing away.
I'll keep you all updated btw. Going to do a video on the list and the tournament as well as post results here and the necron tactics thread. This list won me 2nd place out of 40 2 months ago before CA so I gak definitely come 1st now. But , we do play a RNG game. Anything can happen.
wuestenfux wrote: Not a good tournament format.
You can expect all kinds of army, especially those you don't think of.
The other posters said ''Looks good''. Cannot share this.
Have to agree here ... three DDA's in under 1000 points .. what are you expecting to face? ... if you see an ork horde coming ... you'll deffo kill maybe 9 models before getting swamped
You're forgetting the Gauss arrays, which can mince hordes.
With that said, I'm not a huge fan of Tomb Blades. I know they're good on paper but I've never seen them do anything but suck and die.
If you're intent on keeping the Tomb Blades, maybe bring some Tesla Immortals to the party instead of the Stalker. At 1000 pts, 3 DDAs is all the anti-armour you'll need.
They're killing 7 each, in RF range, hardly mincing. And another 1-2 in overwatch. They're coming in in waves of 30.
MWBD immortals do double that and then some.
Hence why I suggested adding Tesla Immortals to back up the DDAs. Honestly, DDAs are one of our best units and more importantly, one of our most versatile. I see no problem running three of them, even at 1000 pts. I just think the rest of the list needs to back them up properly.
2019/01/10 12:22:34
Subject: [1000] - Necrons - 1k of tournament Necrons
I dunno guys. Bringing Tesla immortals doesn't really suit this list imo or my play style. and if running Tesla Immortals ID need an Overlord to make the Tesla pop on 5s. I would have to change a good amount of my list to even out them in.
One important thing to remember with this army list is that especially at small pt levels, the Lanchester square law will hit the enemy hard.
The enemy will have a hard time remove the DDAs.
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
I originally wanted Gauss on my Tomb blades but realised my listed wasn't preforming that much dakka. The Tesla on the TBs meant I could keep that back 24" and shoot at full dakka or could go 12" away and shoot the same amount of dakka but with AP -1 instead of 0. If I picked Gauss I would always want to be as close as possible but Tesla gives me that safety of being far away from the enemy but still producing reliable dakka.
Also, with 1 DDA being mobile with the TBs that's already 10-20 Gauss array shoots at S4 -1/-2. Plus the 2 other DDAs I could use when moved and the T stalker 2d6 flamer.
This will be my 1st time using the TBs as Tesla for a tournament cause I'm a stickler for Gauss but I do think at 1k Tesla is the go to if you already have several weapons that produxe AP and at a good amount of volume.
Also, in regards to my opponents having a hard time killing 1 DDA, my whole lost is basically a troll.
9 biker units with 14" movement, -1 to hit in shooting phase, 3+ saves, T5 and 5+/4+ RP. Have 4 different Units With QS that have really high strength weapons and somewhat good DMG (D6 can whiff both ways) that I personally don't think a lot of people could handle this list at 1k
Also, in regards, to the Nebuloscopes. They are actually quite handy with the new 2CP gem that grants every a cover save. As it ignore cover meaning I now forced my opponent to spend 2 CPs that was basically worthless if I can kill a unit or 2 follow that gem being used
This message was edited 1 time. Last update was at 2019/01/10 18:16:40
Odrankt wrote: Also, in regards, to the Nebuloscopes. They are actually quite handy with the new 2CP gem that grants every a cover save. As it ignore cover meaning I now forced my opponent to spend 2 CPs that was basically worthless if I can kill a unit or 2 follow that gem being used
True, but you can also just use Solar Pulse for that and save the points. It won't come up all the time, so I'd rather sometimes spend a CP vs always spend points.
2019/01/10 19:23:48
Subject: [1000] - Necrons - 1k of tournament Necrons
Odrankt wrote: Also, in regards, to the Nebuloscopes. They are actually quite handy with the new 2CP gem that grants every a cover save. As it ignore cover meaning I now forced my opponent to spend 2 CPs that was basically worthless if I can kill a unit or 2 follow that gem being used
True, but you can also just use Solar Pulse for that and save the points. It won't come up all the time, so I'd rather sometimes spend a CP vs always spend points.
I am limited to 4 CPs though and they have to serve me for re-rolling 1s if a DDA rolls badly for number of shoots e.g. if I roll a 1 for shoots I can re-rolling for more. If lucky.
I'll also need CPs to resurrect my Cryptek incase it dies during the game. I'll need one for the Mephrit Stratgem in case I am against a horde army.
I feel that the Scopes will help more than the gem as I can constantly ignore cover the the TBs.Plus, I could use that gem on my DDAs to make there Gauss Arrays AP -2 and ignore cover.
This message was edited 1 time. Last update was at 2019/01/11 03:12:17
For those of you interested, came 3rd with this list. Getting 2 20-0 scores and 1 1-19 score. Was coming 1st till I played Custodes and kept drawing horrt cards that I could not score.
1st game was Eldar and won that 41VP - 6VP
2nd game was Salamanders and won that 32vp - 1VP
3rd game vs Custodes ended 2Vp - 21vp
Gauss tomb Blades would of helped vs the Custodes but they did great in the other games.
Will do a more in depth breakdown via video and in the Necron tactics forum. Unless people have questions.
wuestenfux wrote: Congratulation for 3rd place!
In small pt games, the Lanchester square law comes in and this has been in favor of your army.
Much appreciated my friend. Would have been nice to get 1st but you can't control who you face . Custodes at 1k is so stupid though. 2 bike captains and some units with axes and banners (have no idea what Custodes model are caller) is literally worse than the list I played. Them the breaks though.