Unfortunately, Inquisition aren't in a very good spot right now, rules-wise.
Fortunately, if you're taking one you may as well take three.
Inquisitors are useful for the following reasons:
Leadership buffs
Reasonably priced psychic support and Deny the Witch
They can be kitted out to be decent in melee
Some of the characters are genuinely good at the above reasons
They are bad for these reasons:
Not many Imperial armies actually need Leadership support, and it can be found cheaper elsewhere
Psychic support can be granted cheaper by Imperial Psykers
Melee support can be provided cheaper from a lot of places
You have to take three, pay a command point, or bring several useless Acolyte squads to legally bring them.
In other words, they suffer from Jack-of-all-Trades syndrome and from being stuck with index rules and no exemption from the first Big Faq. If you're already running 3 for fluff reasons, just treat them as cheap psychic bully squads.
One note: Dominate, the psychic power, is ludicrously good if you can use it on an Imperial Knight, especially a Dominus.
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