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Made in ru
Lone Wolf Sentinel Pilot





Room

Anyone playing this game?
I remembered that I had such a game and decided to play it again. And it turned out that I was playing for the Mercenaries and threw it on the "Great Library" mission. And there is the main problem - I do not know how to use teleports. I know that they have some sort of order and are painted in a certain color. However, I stuck exploring 2/3 of the library. I found all grimoir locations and two wands. I am sure that the third wand is near the last enemy (hopefully) but I cannot reach him. And I need a main book "Atrocities of someone". I tried ALL teleports and still moving at the old locations. It's hard, because the game is turn-based and I have to keep the group together in order to face the enemy. Anyone help? Is there teleport scheme or something? Google gives me only Mordheim city map.

Mordant 92nd 'Acid Dogs'
The Lost and Damned
Inquisition
 
   
Made in us
Esteemed Veteran Space Marine




My secret fortress at the base of the volcano!

I remember the library mission and I hate it with a burning rage. If you have taken every teleport circle, you should have reached all of your goals. If you can't get to the last guy, then there is a circle you must have missed. I don't know where that might be, because the map is a mess to navigate, but I think you may need to warp to an upper floor and drop down to a lower floor (by jumping/falling) to find a few more circles. I realize that isn't much help, but it's the best I can do without standing behind you as you play and making suggestions.

Seriously though, feth that mission. It sucks no matter which warband you use.

Emperor's Eagles (undergoing Chapter reorganization)
Caledonian 95th (undergoing regimental reorganization)
Thousands Sons (undergoing Warband re--- wait, are any of my 40K armies playable?) 
   
Made in ru
Lone Wolf Sentinel Pilot





Room

I managed to find that teleport. For this I had to use A4 paper sheet and mark all teleports and its destinations with a pencil. And my map not at all on what is shown in the game map. Damn. I spent three days on the library mission. And the mission after it (the bridge with cranes) I sis in 1 hour.

Mordant 92nd 'Acid Dogs'
The Lost and Damned
Inquisition
 
   
Made in pl
Fresh-Faced New User




Love this game, one of my favourite ones, ever. Waiting for Necromunda from the same studio.
   
Made in gb
Lit By the Flames of Prospero





Rampton, UK

I played it a lot as well and I enjoyed it, was waiting for more content but it never came, I hope they can include a bit more with necromunda.
   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

 Rayvon wrote:
I played it a lot as well and I enjoyed it, was waiting for more content but it never came, I hope they can include a bit more with necromunda.


Yeah, even if Necromunda drops with two just two Gangs(not saying it is, just as an example), if I can fully customize every member to be unique I’d be happy. I loved Mordheim, and this thread made me re-install it, but the lack of customization was/is jarring to me.

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

This thread made me want to re-install.

Played as Witch Hunters all weekend, kicking ass, taking names and burning witches. Was on a pretty good win streak until I got too aggressive and lost my favorite one legged, one eyed Flagellant and a pristine level 7 Templar Knight. Luckily I had enough stockpiles of cash and decent equipment to buy near level replacements almost right away.

I've never beat this game, so I'm going to make a concerted push to do it this week.

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
 
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