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Made in us
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WAVE IV ANNOUNCED!



https://www.fantasyflightgames.com/en/news/2019/2/8/expand-your-operations/

What do you guys think?

I am super interested in the little Naboo Fighter. Such an iconic ship. I am surprised we are receiving the Resistance Transport but I guess it makes sense (even if it is ugly). I am stoked for the completely re-designed (and now much smaller) TIE/vn Silencer!

This message was edited 3 times. Last update was at 2019/05/14 03:15:17


 
   
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That was completely unexpected, wave 3 is supposed to release in 20 days and there are still loads of previews to be done and FFG release preview of wave 4, I wonder what sparked that?

Nothing for me in the wave as a Scum player but that's some interesting stuff for the rest.

New B-Wing is sexy as, flappy wings and rotating!


New Silencer model looks a lot better I was surprised they didn't just go medium base on it instead of redoing the ship.


Hyena has new a new bomb, new configuration (its own version of struts), new sensor, new missile and new tactical droid? Horrible dial though.


N1. Not a fan. At least Anakin the youngest only gets a single force,

This card could be handy though;

Transport is odd with two dials and it looks like a General Leia crew?



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Lincolnton, N.C.

Transport is supposed to able to split a la' Lando's Falcon, that's why there's two dials.

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So it does, the bit on the right of the miniature can fly independently. Its tiny! Is it just me or does it seem that FFG are putting up lower res images nowadays? Even squinting with my nose an inch from the screen I cant really make out that dial, seems like a stop and reverses?

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 KingmanHighborn wrote:
Transport is supposed to able to split a la' Lando's Falcon, that's why there's two dials.


Interesting, so does that mean you pick two pilots for the ship, when it splits and normal... Or does it always share the same pilot card?
   
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Lincolnton, N.C.

I'd 'assume' you field two pilots.

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Its weird that the article suggest that its an either/or thing "you can add this versatile ship to your squadrons in one of two forms." I presume that they were just being sloppy with the language. Wonder what the new card with the old autoblasters art is and really hope tis not the same as before! Cannon to add a strain maybe?

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 ingtaer wrote:
Its weird that the article suggest that its an either/or thing "you can add this versatile ship to your squadrons in one of two forms." I presume that they were just being sloppy with the language. Wonder what the new card with the old autoblasters art is and really hope tis not the same as before! Cannon to add a strain maybe?


From what I can tell the main ship is the Resistance Transport Pod, which is the tiny ship. The other half of the ship is just a cargo/crew compartment that comes with some decent weapons. I do not believe the cargo area can be independently flown.

So my bet is that the Transport Pod will be a tiny little ship with minimal upgrade potential, while the Transport (both pieces together) will have a large crew capacity and a canon? Maybe the Pod can jettison the cargo area when it takes its last wound (something like Bosk's z95 or Lando's escape pod)?


Automatically Appended Next Post:
 ingtaer wrote:

New Silencer model looks a lot better I was surprised they didn't just go medium base on it instead of redoing the ship.


It makes sense to redesign it, since the ship is shorter than a Y-Wing.


 ingtaer wrote:
N1. Not a fan. At least Anakin the youngest only gets a single force,

This card could be handy though;


Really? I think it looks wizard!

This message was edited 2 times. Last update was at 2019/02/12 21:12:39


 
   
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 Red_Five wrote:

 ingtaer wrote:
N1. Not a fan. At least Anakin the youngest only gets a single force,

This card could be handy though;


Really? I think it looks wizard!




Where did the ban button go...

I already have four of these things from shapeways. More money than sense I guess, I wonder how long it will be before someone gets a table flipped on them for repeatedly saying "lets try spinning" when doing barrel rolls.

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 ingtaer wrote:
 Red_Five wrote:

 ingtaer wrote:
N1. Not a fan. At least Anakin the youngest only gets a single force,

This card could be handy though;


Really? I think it looks wizard!




Where did the ban button go...

I already have four of these things from shapeways. More money than sense I guess, I wonder how long it will be before someone gets a table flipped on them for repeatedly saying "lets try spinning" when doing barrel rolls.


At least there isn't any sand in space!

I love your Eta-2 Actis-class Interceptor. I cannot wait until FFG releases that ship ❤❤❤

This message was edited 1 time. Last update was at 2019/02/13 15:31:30


 
   
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 ingtaer wrote:
Its weird that the article suggest that its an either/or thing "you can add this versatile ship to your squadrons in one of two forms." I presume that they were just being sloppy with the language. Wonder what the new card with the old autoblasters art is and really hope tis not the same as before! Cannon to add a strain maybe?
There is an FFG article talking about using it as a gunship, or as a shuttle. I expect this is what they mean, versatility in builds, not modes.

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Red_Five wrote:
At least there isn't any sand in space!

I love your Eta-2 Actis-class Interceptor. I cannot wait until FFG releases that ship ❤❤❤


The Actis is one of my favorite ships of all time (in all sci-fi) and I was really hoping it would be released in this wave rather than later. Though I was also hoping that they would release all the Republic ships before going onto do planetary militia stuff... Surprised that the initial release wasn't a Most Wanted style box with punch for converting Y-wings, Arcs, Zs, Firespray etc. as well as some new ships. Though the models are pretty different it would have given a lot more options straight off, though I guess it would leave CIS players complaining as they would only have the Sheatheapeade (?)

Skinnereal wrote:
 ingtaer wrote:
Its weird that the article suggest that its an either/or thing "you can add this versatile ship to your squadrons in one of two forms." I presume that they were just being sloppy with the language. Wonder what the new card with the old autoblasters art is and really hope tis not the same as before! Cannon to add a strain maybe?
There is an FFG article talking about using it as a gunship, or as a shuttle. I expect this is what they mean, versatility in builds, not modes.


Seems logical, looks like four pilots per ship and one of them gets an astro slot. I would guess the transport has two crew slots and a cannon slot whilst the pod gets one crew and the astro.

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 ingtaer wrote:
Red_Five wrote:
At least there isn't any sand in space!

I love your Eta-2 Actis-class Interceptor. I cannot wait until FFG releases that ship ❤❤❤


The Actis is one of my favorite ships of all time (in all sci-fi) and I was really hoping it would be released in this wave rather than later. Though I was also hoping that they would release all the Republic ships before going onto do planetary militia stuff... Surprised that the initial release wasn't a Most Wanted style box with punch for converting Y-wings, Arcs, Zs, Firespray etc. as well as some new ships. Though the models are pretty different it would have given a lot more options straight off, though I guess it would leave CIS players complaining as they would only have the Sheatheapeade (?)


I do not think FFG wants to do the Scum and Villainy style set again. It would make the Republic a lot bigger than the CIS (and the Resistance and First Order).

Also, the Republic Y Wing will likely be a medium ship, since the Republic's Y Wing was 23 meters long, while the Rebellion Y Wing was only 16. For reference, the U Wing (a medium-sized ship) is 24 meters long.

Additionally, the Clone z95 looks different than the later z95s used by scummy people and the Rebellion, so I would be disappointed if we did not get a brand new model

As much as I love the Actis, I think it is much less iconic than the Jedi Star Fighter and the Naboo fighter, as both were featured more prominently in episodes 1 and 2, as well as the Clone Wars TV show.

This message was edited 3 times. Last update was at 2019/02/14 17:46:16


 
   
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Yeah I am with you on the different models thing (though how they explain the difference in Y wings when one is just a stripped down version of t'other I don't know!) but with the great wailing and gnashing of teeth that has been the sequel faction players in Hyperspace I thought they might have just jumped the gun as a stand in until they get around to releasing the actual models for the period. Which makes me wonder about V-Wing, it was produced right at the end of the CW if memory serves and continued into the GE so I wonder/hope that it will be cross faction between the two which would mean GE get astros.


As much as I love the Actis, I think it is much less iconic than the Jedi Star Fighter and the Naboo fighter, as both were featured more prominently in episodes 1 and 2, as well as the Clone Wars TV show.

Dont care, I wanna have my Actis!!!1!!! Not some chromed up banana....

This message was edited 1 time. Last update was at 2019/02/15 01:19:30


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 Red_Five wrote:


As much as I love the Actis, I think it is much less iconic than the Jedi Star Fighter and the Naboo fighter, as both were featured more prominently in episodes 1 and 2, as well as the Clone Wars TV show.


Delta 7 wasn't in Episode 1 and its screen time in Episode 2 was as much as or less even than the Eta-2 in Episode 3. Both Jedi Fighters were featured prominently in Clone Wars.
   
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The Naboo and Jedi fighters were pretty heavily marketed in many ways more than the characters in the films (notably as as title game characters). The Eta-2 was significantly less so, mostly just teased in trailers. It's gotten more attention over time, but that makes it less of a Falcon and more of a Snowspeeder.

I personally kind of like it, but the solar panels don't work for me. It's trying to hard to be a missing link, but kind of reminds me more of a TIE-Wing or one of the Uglies.
   
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 ingtaer wrote:
Yeah I am with you on the different models thing (though how they explain the difference in Y wings when one is just a stripped down version of t'other I don't know!)

IIRC(and this is a big "if!"; it might since have been retconned), the big difference is that there were two models of Y-Wing:
The one that the Republic primarily used, with a larger cockpit with room for a gunner for the ion cannon and bomb system and heavier armor plating over the 'neck' and the engine nacelles. This is the one that was primarily considered to be a bomber.

The one that the Rebels had their hands on, a later production run that the Empire never claimed--the gunner was replaced by a remote firing ion cannon and the bombs tended towards being replaced with proton torpedoes instead.

Sorry for just butting in like this, I was just skimming through the thread and saw that question which tickled a memory.
   
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At least we're getting our toys.

And it means there will be breadth of possible squads. All good thing. Patience, folks.

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
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That Sofa is going to be dirt cheap. Which is exactly what the Resistance needs... but doesn't look good thematically, imho. I just want to see what other crews we get. But with everything still at the printer, it could be a while yet.

Everyone locally is screaming how bad the Electro-Proton bomb is. Just wait until they release the Zillo Beast model...

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
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 Kanluwen wrote:
 ingtaer wrote:
Yeah I am with you on the different models thing (though how they explain the difference in Y wings when one is just a stripped down version of t'other I don't know!)

IIRC(and this is a big "if!"; it might since have been retconned), the big difference is that there were two models of Y-Wing:
The one that the Republic primarily used, with a larger cockpit with room for a gunner for the ion cannon and bomb system and heavier armor plating over the 'neck' and the engine nacelles. This is the one that was primarily considered to be a bomber.

The one that the Rebels had their hands on, a later production run that the Empire never claimed--the gunner was replaced by a remote firing ion cannon and the bombs tended towards being replaced with proton torpedoes instead.

Sorry for just butting in like this, I was just skimming through the thread and saw that question which tickled a memory.


They have retconned it. The Rebel Y-wings represent Y-wings that had been stripped down for salvage. All their original guns and armor were scrapped before the Rebels managed to steal them.

They're kinda like all the T-80 MBTs that are knocking around various Middle Eastern countries. Sure, they're Russian made T-80s, but the Russians stripped out all the important stuff before offloading them to the highest bidder so they're not really up to the same standards of a Russian owned and operated T-80.

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 Mathieu Raymond wrote:
Everyone locally is screaming how bad the Electro-Proton bomb is. Just wait until they release the Zillo Beast model...


This thing is going to eat Epic ships and fat builds for lunch, if it costs less than 10pts I will be stunned. Just the area denial of it is worth that before one gets to the stripping shields, ioning and disarming parts. Also not going to be fun with a Hyena parked on a rock and using trajectory simulator to fire this off. Quiet limited in who can take it though as it needs a device slot, a mod slot and reload, for Scum (and Republic) thats just Y-Wings.

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Star Fortress for tghe Resistance and TIE Punisher in the Empire.

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
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It's a gimmick. I wouldn't take it if it's more than 6. It's super easy to dodge.

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Aye, the super easy to dodge thing is why I like it as it will be excellent for breaking up enemy formations or denying a flanking maneuver. Range 2 is a 5 forward maneuver and that is a lot of ground to cover in two turns, the ability to force your opponent to either have to bug out or ride whatever punishment comes could be quite handy. But as a Scum player I just like messing with the oppos head/plans...

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Lincolnton, N.C.

Yeah I've heard people thinking about using nym and carry it on a ship that can reload, drop it and then use nym to hold it till an opponent lands in range.

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Only the Y can use it but a list of Nym with Ion turret and 4 ion Goons (leaves 8pts for the bomb) doesn't sound too awful.

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That's my thought

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You guys are just evil. I love it.

I'm not too sure a TIE swarm would need to worry about it too much, though, weirdly enough. Sure, the ion turn is a bummer, but it's not going to break your formation and hopefully you brought something else to support that swarm.

 GamesWorkshop wrote:
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From my point of view the Jedi are evil... hang on that actually works nowadays.

Nah I don't reckon the various Imp swarms are going to really care but Rebel Beef will be weeping and amusingly enough the CIS swarms will be hit the hardest as you either break up their formation so they don't get to network or they get ioned and cant network either! and with how flimsy their ships are they will pop pretty quickly.
Not sure how useful it will against big bases but medium (like the Scuurg that's fairly popular) it could be handy. Still don't think its going to be a top tier thing but it should be fun!

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