Judgemental Grey Knight Justicar
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1st List:
The one I am slightly leaning towards.
General strategy is use the AM to sit on objectives, establish screens and a firing line. Use GK dread, basilisk, and mortars to have choice pick of what to shoot at, considering all of these can fire from behind obstructions, that should assist with maintaining their firepower throughout the game. Short of characters I should have my choice on firing on priority targets every shooting round.
The 2nd and 3rd groups of DW will deploy and walk to the center of the board with the Watch Master, who will provide them shooting buffs and 6+++ via Watch Eternal, on top of 2+/3++. I think they are sufficient anti-horde firepower and also able to handle light vehicles, if there are any center objectives that is what they will go for.
The first DW group can either deploy onto the board normally or DS, they have 5 SS's,2 TB on both the Black Shield and Watch Sergeant, 2 Frag cannons, to act as flamers against chaff/screen while still having the ability to deal high damage to high wound models, and all of the other relevant DW models to have all of the abilties a Kill Team can acquire. Primary task is kill screens and screen for my own characters coming in, as I am looking to break into a flank and go after high value targets, characters, castellans etc.
The DW Smash Captain, Draigo, Voldus are all coming in together, screened by the above group, to find large things and kill them. The Captain has the Beacon so he can move an entire group from the center to support opening a flank or killing a screen if needed, where as the bike has left a beacon back in my deployment line, allowing me to bail out or reposition. Voldus will be casting Sanctuary on himself to get 3++ and casting hammerhand/smite/vortex/purge, Draigo will do Draigo things with the Captain, they should be able to take down a Knight pretty well.
The Librarian will be using Gate of Infinity to get around so he can either stay back on the gunline or get into the fight. With Warding Stave and SS he has a 2++ in CC and 5+++ from Curiass, which I think will make him particularly bothersome if he gets into the ranged units, if he stays on the gunline it will be because some psyker is going to be coming up that I need to deny, or there is a melee horde unit of some type that he needs to tie up, given his stats he should be able to tarpit just about anything.
So all of the dropped units and the flanking force are meant to draw attention away from working objectives and allowing the basilisks and the dread to fire freely every turn, while having a sticky force in center to hold objectives.
++ Battalion Detachment +5CP (Imperium - Deathwatch) [74 PL, 4CP, 931pts] ++
+ No Force Org Slot +
Armory of the Watch Fortress (1 Relic) [-1CP]
Detachment CP [5CP]
+ HQ +
Watch Captain [7 PL, 118pts]: Jump Pack, Storm Bolter, The Beacon Angelis, Thunder hammer
Watch Master [7 PL, 130pts]: Tome of the Ectoclades, Warlord, Watch Eternal
+ Troops +
Veterans [20 PL, 265pts]
Biker w/ Teleport Homer: Chainsword, Twin boltgun
Black Shield: Storm shield, Thunder hammer
Terminator: Power Sword and Stormbolter
Vanguard Veteran: Bolt Pistol And Chainsword
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran w/ Heavy Weapon: Deathwatch Frag Cannon
Veteran w/ Heavy Weapon: Deathwatch Frag Cannon
Watch Sergeant: Storm Bolter, Storm shield
Veterans [20 PL, 209pts]
Terminator: Power Sword and Stormbolter
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Watch Sergeant: Chainsword, Storm Bolter
Veterans [20 PL, 209pts]
Terminator: Power Sword and Stormbolter
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Watch Sergeant: Chainsword, Storm Bolter
++ Battalion Detachment +5CP (Imperium - Astra Militarum) [30 PL, 7CP, 458pts] ++
+ No Force Org Slot +
Battle-forged CP [3CP]
Detachment CP [5CP]
Imperial Commander's Armoury [-1CP]: 1 additional Heirloom of Conquest
Regimental Doctrine: Regiment: Cadian
+ HQ +
Company Commander [2 PL, 31pts]: Boltgun, Chainsword
Company Commander [2 PL, 31pts]: Boltgun, Chainsword, Relic: Kurov's Aquila
+ Troops +
Infantry Squad [3 PL, 45pts]
7x Guardsman
Heavy Weapon Team: Mortar
Sergeant: Laspistol
Infantry Squad [3 PL, 45pts]
7x Guardsman
Heavy Weapon Team: Mortar
Sergeant: Laspistol
Infantry Squad [3 PL, 45pts]
7x Guardsman
Heavy Weapon Team: Mortar
Sergeant: Laspistol
Infantry Squad [3 PL, 45pts]
7x Guardsman
Heavy Weapon Team: Mortar
Sergeant: Laspistol
+ Heavy Support +
Basilisks [7 PL, 108pts]
Basilisk: Heavy Bolter
Basilisks [7 PL, 108pts]
Basilisk: Heavy Bolter
++ Supreme Command Detachment +1CP (Imperium - Grey Knights) [40 PL, , 611pts] ++
+ No Force Org Slot +
Armoury of Titan [-1CP]: 1 Additional Relic
Detachment CP [1CP]
+ HQ +
Grand Master Voldus [10 PL, 153pts]: Purge Soul, Sanctuary, Vortex of Doom
Librarian [9 PL, 123pts]: Curiass of Sacrifice, Gate of Infinity, Hammerhand, Nemesis Warding Stave, Stormshield
Lord Kaldor Draigo [12 PL, 180pts]: Hammerhand, Vortex of Doom
+ Elites +
Venerable Dreadnought [9 PL, 155pts]: Astral Aim, Twin autocannon, Twin lascannon
2nd List
Same general strategy as above, but instead of having guardsman and basilisks we have Dunecrawlers and an IK Crusader.
We have repairs for the IK, points for Rotate, smaller screens, but much greater ranged firepower. Knight is Krast and has the relic, so that we can mow down opposing knights with greater damage.
In this case the Captain will be alone and will depend on just the Vets and whatever ranged support the Crusader can provide to open a flank if needed.
I like this list but I have concerns about the screens being too small, and not having any defense against Psykers, Doom and Jinx are a thing and I feel like the Crusader is too many points in one place, as for the first list I have concerns that it lacks enough punch.
++ Battalion Detachment +5CP (Imperium - Adeptus Mechanicus) [39 PL, 5CP, 515pts] ++
+ No Force Org Slot +
Detachment CP [5CP]
Forge World Choice: Forge World: Stygies VIII
+ HQ +
Tech-Priest Enginseer [3 PL, 30pts]
Tech-Priest Enginseer [3 PL, 30pts]
+ Troops +
Skitarii Rangers [4 PL, 35pts]: 4x Skitarii Ranger
Ranger Alpha: Galvanic Rifle
Skitarii Rangers [4 PL, 35pts]: 4x Skitarii Ranger
Ranger Alpha: Galvanic Rifle
Skitarii Rangers [4 PL, 35pts]: 4x Skitarii Ranger
Ranger Alpha: Galvanic Rifle
+ Heavy Support +
Onager Dunecrawler [7 PL, 119pts]: Broad Spectrum Data-tether, Cognis Heavy Stubber
Neutron Laser and Cognis Heavy Stubber
Onager Dunecrawler [7 PL, 119pts]: Broad Spectrum Data-tether, Cognis Heavy Stubber
Neutron Laser and Cognis Heavy Stubber
Onager Dunecrawler [7 PL, 112pts]: Broad Spectrum Data-tether, Cognis Heavy Stubber, Icarus Array
++ Super-Heavy Auxiliary Detachment (Imperium - Imperial Knights) [25 PL, 1CP, 468pts] ++
+ No Force Org Slot +
Battle-forged CP [3CP]
Detachment CP
Exalted Court [-1CP]: Exalted Court: 1 Extra Warlord Trait
Heirlooms of the Household [-1CP]: Heirlooms of the Household: 1 Extra Heirloom
Household Choice: House Krast, Questor Mechanicus
+ Lord of War +
Knight Crusader [25 PL, 468pts]: Character (Exalted Court), Character (Heirloom of the House), Heavy Stubber, Heirloom (Krast): The Headsman's Mark, Ironstorm Missile Pod, Thermal Cannon, Warlord Trait: Ion Bulwark
Avenger Gatling Cannon w/ Heavy Flamer: Avenger Gatling Cannon, Heavy Flamer
++ Battalion Detachment +5CP (Imperium - Deathwatch) [86 PL, 5CP, 1017pts] ++
+ No Force Org Slot +
Detachment CP [5CP]
+ HQ +
Watch Captain [7 PL, 118pts]: Jump Pack, Storm Bolter, Thunder hammer
Watch Master [7 PL, 130pts]: Castellan of the Black Vault, The Beacon Angelis, Warlord
+ Troops +
Veterans [16 PL, 166pts]
Black Shield: Chainsword, Storm Bolter
Terminator: Power Maul and Stormbolter
Vanguard Veteran: Bolt Pistol And Chainsword
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Watch Sergeant: Chainsword, Storm Bolter
Veterans [16 PL, 166pts]
Black Shield: Chainsword, Storm Bolter
Terminator: Power Maul and Stormbolter
Vanguard Veteran: Bolt Pistol And Chainsword
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Watch Sergeant: Chainsword, Storm Bolter
Veterans [20 PL, 218pts]
Biker w/ Teleport Homer: Chainsword, Twin boltgun
Black Shield: Chainsword, Storm Bolter
Terminator: Power Sword and Stormbolter
Vanguard Veteran: Bolt Pistol And Chainsword
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Watch Sergeant: Storm Bolter, Xenophase Blade
Veterans [20 PL, 219pts]
Biker w/ Teleport Homer: Chainsword, Twin boltgun
Black Shield: Chainsword, Storm Bolter
Terminator: Power Axe and Stormbolter
Vanguard Veteran: Bolt Pistol And Chainsword
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Veteran: Storm Bolter, Storm shield
Watch Sergeant: Storm Bolter, Xenophase Blade
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