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Made in us
Evasive Eshin Assassin






Where are the rules on force creation?
There's a chart somewhere that says when you play x amount you can take x heroes and x battleline units etc.

I can't seem to find it.
   
Made in us
Clousseau




Its a matched play rule that you are referring to and that should be in the generals handbook. It may be in the core rulebook now. But it will be in a matched play section.
   
Made in gb
Decrepit Dakkanaut




UK

The rules are in the main rule book, though the matched play has a few addendums to it which are important to note - for example matched play rules you can have as many Endless Spells as you pay for, but you can only have one of each in your army at any one time. So they are rather like heroes/unique characters.


You can use the Warscroll Builder for a good idea of what the army composition must be:
https://www.warhammer-community.com/warscroll-builder/

If you click the 2K points value in the top right corner you can increase or lower it.

Eg at 2K points you need:
1 Leader
3 Battleline units.

All the rest are maximums
6 leaders max
4 artillery max
4 behemoths max

Note some units count for two or more categories (eg some leaders count as behemoths or artilery). There's basically no limit on Troops


Note some armies let you change what models count as battleline based on leader/alliance choice - this is detailed in the Battletome, but the Warscroll Builder doesn't always update itself correctly for those. Battalions and what comprises them are also in your Battletome.




Note 3 Allies are also limited to 1/4 points and unit count which is also reported on the Warscroll builder .

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Evasive Eshin Assassin






Thanks guys.

Thanks overread.
Im making a 2000 pt skavetide force.
I chose a greyseer leader and 3 plague monk units.
Everything is good up to this point.
I add a unit of rat ogors and for some reason my battleline units drop to 0.
Is this just a glitch in the builder?

Warscroll builder is cool.
Is there a similar version that includes any special rules that the unit or items have?
   
Made in us
Clousseau




Skaven have it so the only battle line is basically clan rats and stormvermin unless all of your force is from one specific clan.

You start mixing clans as you have, your battleline requirements have dropped to 0 because you have no clan rats or storm vermin.
   
Made in us
Evasive Eshin Assassin






With the new book if you have a masterclan general just about everything becomes battleline


Automatically Appended Next Post:
Oh wait... am i reading this wrong?

Battleline in Skaventide army if general is MASTERCLAN or CLANS PESTILENS, and all other units are CLANS PESTILENS

Do i only have the option of masterclan or pestilens but the requirement that they all be the same clan remains for either choice?

This message was edited 1 time. Last update was at 2019/02/19 14:47:02


 
   
Made in us
Clousseau




That means once you add something that is not masterclan or pestilense that the pestilence conditional battleline are no longer battleline.
   
Made in gb
Decrepit Dakkanaut




UK

auticus wrote:
That means once you add something that is not masterclan or pestilense that the pestilence conditional battleline are no longer battleline.


Exactly its something not everyone is totally happy with - more for clans like Skyre who only have either expensive (points wise) Stormfiends or expensive (model wise) acolytes.

So if you want a Pestilens army its got to be all Clan Pestilens in the Keywords. Otherwise its a regular Skaventied army.



Quite a few are hoping that GW clarifies it and allows people to take a single clan army, but also Allies as at present it states "ALL" must be of the same Clan. Which means a Clan army can't have any allies at all (even though the only allies skaven have are other skaven - and Pestilens has Nurgle)

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Evasive Eshin Assassin






How does summoning work nowadays and where are the rules for it?
Do you still have to pay points for units that you summon?
   
Made in us
Clousseau




They made summoning a free thing once again. But its not equal. Different factions summon in different ways. There are no universal summoning rules.

For some factions its meh. For others it can be busted .
   
Made in gb
Decrepit Dakkanaut




UK

Suffice it to say the two biggest areas of contention in AoS tend to be both Summoning and the potential for the "double turn". Certainly I could well do with them removing the double turn mechanic entirely since its not only broken in an alternating turns game, but its boring if you have to spend two whole turns letting the opponent do all the work for the game. Even with the way close combat is resolved in an alternate fashion it still gives a lot of power to one side (doubly so if they are a strong ranged faction)

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Evasive Eshin Assassin






Thanks auticus.
I was looking at the flesh eater courts abhorrent archregent ability to summon an entire unit for free and thought it seemed crazy.
   
Made in gb
Decrepit Dakkanaut




UK

 usernamesareannoying wrote:
Thanks auticus.
I was looking at the flesh eater courts abhorrent archregent ability to summon an entire unit for free and thought it seemed crazy.


What's somewhat more crazy is that they can take as many Archregents as they like up to the leader limit (so 6 at 2K points). It waits to be seen how powerful this proves in the game itself with the adjusted stats, but FEC are currently sounding very powerful.

A Blog in Miniature

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Made in us
Boosting Space Marine Biker





I didn't know that bit about pestilens not being battleline if you have any non-pestilens stuff, that's lame as feth.
   
Made in us
Lieutenant General





Florence, KY

Why would Plague Monks be Battleline in an army where every other model is from Clan Skryre?

This message was edited 1 time. Last update was at 2019/02/24 01:45:15


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Humming Great Unclean One of Nurgle






 Overread wrote:
Suffice it to say the two biggest areas of contention in AoS tend to be both Summoning and the potential for the "double turn". Certainly I could well do with them removing the double turn mechanic entirely since its not only broken in an alternating turns game, but its boring if you have to spend two whole turns letting the opponent do all the work for the game. Even with the way close combat is resolved in an alternate fashion it still gives a lot of power to one side (doubly so if they are a strong ranged faction)
I think moving objective control to end of the round (instead of the current end of turn) and eliminating the initiative roll each round (do one at the start, player who finished first gets +1) would work nicely.


Automatically Appended Next Post:
 cole1114 wrote:
I didn't know that bit about pestilens not being battleline if you have any non-pestilens stuff, that's lame as feth.
The way it was before you got monk battleline for having all pestilens, but you could still bring up to 400pts of allies from other clans. People just want to keep doing that as they have the past two GHBs.

This message was edited 1 time. Last update was at 2019/02/24 02:03:58


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Made in us
Boosting Space Marine Biker





 Ghaz wrote:
Why would Plague Monks be Battleline in an army where every other model is from Clan Skryre?


I was hoping for a "If x model is your general then w/z/y units are battleline" kinda deal. Where you could still use other models, they just wouldn't be battleline.
   
Made in us
Lieutenant General





Florence, KY

Really it's not that much different than the Stormcast Eternals' Stormhosts or the Idoneth Deepkin's Enclaves with the big difference being the various Skaven Clans have different units whereas the others all use the same units.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
 
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