Switch Theme:

How much armor do you need before it is worth the points. (8th ed)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Fresh-Faced New User





California Wilderness

It seems to me that light armor and shields (5+) are hardly worth it.
Most of the time it seems I go up against strength 4 or 5 anyway (Chaos or Lizzies).
So just curious what others think. How much armor do you think it takes before it is worth the point cost?

Ahmed Ibn Fahdlan: [Ahmed is given a Viking sword] I cannot lift this.
Herger the Joyous: Grow stronger! 
   
Made in de
Primus





Rhein Main Gebiet

Light armour and shield is great on low cost infantry, otherwise it is quite underwhelming.

"What do you want?"
"I'd like to live just long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I'd look up at your lifeless eyes and wave like this. Can you and your associates arrange it for me, Mr. Morden?"
Morden and Vir, In the Shadow of Z'ha'dum 
   
Made in de
Average Orc Boy




Germany

In 8th, no one will take shooters with S3 if he can have anything else, so anything below a 4+ is not worth its point costs from my point of view. rather enlarge the unit with the saved points.
   
Made in ca
Dakka Veteran






6+ is almost never worth it.

5+ is pretty standard. It’s usually built into the cost anyway

4+ is actually a good save in fantasy. At this point, I don’t mind paying for a shield

Everything above 4+ is pretty good with 1+ being awesome obviously. You have to take into account shield parry saves too

Adding points for shields on core troops goes toward your core percentage too so that’s another thing to consider.

I always take shields on my Dark Riders for example. That 4+ is very good because they mostly only see strength 3 or 4 attacks.

Square Bases for Life!
AoS is pure garbage
Kill Primaris, Kill the Primarchs. They don't belong in 40K
40K is fantasy in space, not sci-fi 
   
Made in us
Stubborn Prosecutor





USA

In combat it can be worth it for the Perry save. If you run in a lot of S4 of higher it does seem a bit underwhelming. I have kicked around the idea of using D8s for armour saves. That would make light better, but it would make things like Chaos Warriors a bit tanky. I feel like some of the upgrade options that have to pay for armour didn't catch up to the rules. Any unit that has to pay for light or shields should be getting them for free.

It's time to go full Skeletor  
   
Made in us
Poxed Plague Monk




Palmer, AK

It's almost always better to have more bodies than it is to have more armor.

More bodies gives you more casualties until you lose steadfast, and it gives you better opportunities to negate steadfast. More bodies is more casualties needed before panic tests are required.

The only time I consider paying for armor is if the unit already has light/heavy armor and I want to give a shield, if they're the standout unit in the army and are most likely/guaranteed to see a lot of attention, or if the unit is armed with a ccw as the parry save is pretty damn sweet and can help curb runaway losses from high-strength units (if you're lucky).

But...I'm also primarily a Skaven player - at the end of the day more bodies is superior to better equipped bodies (for me). I just need to make sure that my rivals are leading the units that will see the heaviest fighting

 
   
Made in us
Skillful Swordmaster





West Lafayette, IN

 Mr. S Baldrick wrote:
In combat it can be worth it for the Perry save. If you run in a lot of S4 of higher it does seem a bit underwhelming. I have kicked around the idea of using D8s for armour saves. That would make light better, but it would make things like Chaos Warriors a bit tanky. I feel like some of the upgrade options that have to pay for armour didn't catch up to the rules. Any unit that has to pay for light or shields should be getting them for free.


Is that a one-handed save?

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in gb
Highlord of Terra






Adrift within the vortex of my imagination.

Armour saves get serious at 4+, but there a situational use for a 5+ save. I general I won't pay for it though except for base infantry or if it adds parry. There are some exceptions where the lifght armour and shield feels better. I give shields to Empire spearmen though I need not.
I draw the line at paying for 6+, any upgrade for 6+ is ignored and if the miniature looks better with, such as High Elf archers I model them how I wish then ignore the cost and save.

n'oublie jamais

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.
 
   
Made in us
Stubborn Prosecutor





USA

 Just Tony wrote:
 Mr. S Baldrick wrote:
In combat it can be worth it for the Perry save. If you run in a lot of S4 of higher it does seem a bit underwhelming. I have kicked around the idea of using D8s for armour saves. That would make light better, but it would make things like Chaos Warriors a bit tanky. I feel like some of the upgrade options that have to pay for armour didn't catch up to the rules. Any unit that has to pay for light or shields should be getting them for free.


Is that a one-handed save?


That is a bad joke

It's time to go full Skeletor  
   
Made in us
Skillful Swordmaster





West Lafayette, IN

 Mr. S Baldrick wrote:
 Just Tony wrote:
 Mr. S Baldrick wrote:
In combat it can be worth it for the Perry save. If you run in a lot of S4 of higher it does seem a bit underwhelming. I have kicked around the idea of using D8s for armour saves. That would make light better, but it would make things like Chaos Warriors a bit tanky. I feel like some of the upgrade options that have to pay for armour didn't catch up to the rules. Any unit that has to pay for light or shields should be getting them for free.


Is that a one-handed save?


That is a bad joke


But you still laughed...

And to be fair, if you hadn't misspelled "parry" I wouldn't have been given the ammunition in the first place, so it's your fault as well.

This message was edited 1 time. Last update was at 2019/05/16 04:51:40


www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
 
Forum Index » Warhammer Fantasy Battle Legacy Discussion
Go to: