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Dakka Veteran





I was wondering which single model has the highest damage output under perfect conditions. Rolling max shots, Hitting and wounding all your shots, and rolling high for damage. I would assume some FW stuff but if we disregard those which 40k model has the greatest damage potential?

I thought of this while mathhammering some vehicle profiles.
   
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Fixture of Dakka





My first thought was probably one of the Psykers with a power that keeps rolling until you fail. Theoretical infinite power. But they're also limited to a single target - whereas something like a Phantom or Emperor Titan could do more damage than a single target could take.
   
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Bharring wrote:
My first thought was probably one of the Psykers with a power that keeps rolling until you fail. Theoretical infinite power. But they're also limited to a single target - whereas something like a Phantom or Emperor Titan could do more damage than a single target could take.


Okay I meant for the shooting phase but we can go there as well. I ask because I know hardly anything about the other codices besides the ones I own.

This message was edited 1 time. Last update was at 2019/04/25 16:23:28


 
   
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Grisly Ghost Ark Driver





In slightly smaller scale, the baneblade variant with D6 shots 2D6 dmg would do 72, 4 lascannons + 36 , 8 flamers + 48 would total 156

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Stealthy Warhound Titan Princeps






Shadowsword w/ sponsons.

9 shots x 12 dmg = 108 max potential damage from the main cannon.

30 shots x 1 dmg = 30 damage from heavy bolters

4 shots x 6 dmg = 24 damage from lascannons

162 damage potential from a tricked out Shadowsword.
   
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Are those actually in the guard codex?
   
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Stealthy Warhound Titan Princeps






Yes, standard Guard units.
   
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Big Mek with relic shokk attack gun = 108
   
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Grisly Ghost Ark Driver





gauss pylon would do 54 dmg, double that vs Titanic, so 108

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Dakka Veteran





Stompa is 219 firing a supa rokkit each turn.
   
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probably the worst unit in the game could take this crown (also explains why it is priced so bad, theoredically can do a lot in practice not so much)

Stompa

3x big shootas, assault 3 ap0 D1 (9)
skorcha assaul d6 str 5 ap-1 D1 (6)
supa gattler heavy 3d6 str 7 ap-2 D1 (can be shot 3 times per round if rolling well) (54)
supa rokkit heavy d6 str 8 ap-3 d D d6 (36)
twin big shoota assault 6 str 5 ap0 D1 (6)
deffcannon heavy 3d6 str 10 ap-4 D d6 (108)

theoredically risking the fireing 3 times on the sup gattler you could pump out 219 wounds per turn

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I think a castellan with headsman's mark would have a theoretical 214 wounds against a Titanic target

So just lower than a stompa

This message was edited 1 time. Last update was at 2019/04/25 17:04:06


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 DoomMouse wrote:
I think a castellan with headsman's mark would have a theoretical 214 wounds against a Titanic target

So just lower than a stompa


and for a bit less than 2/3rds the cost and significantly better average damage


Automatically Appended Next Post:
 G00fySmiley wrote:
probably the worst unit in the game could take this crown (also explains why it is priced so bad, theoredically can do a lot in practice not so much)

Stompa

3x big shootas, assault 3 ap0 D1 (9)
skorcha assaul d6 str 5 ap-1 D1 (6)
supa gattler heavy 3d6 str 7 ap-2 D1 (can be shot 3 times per round if rolling well) (54)
supa rokkit heavy d6 str 8 ap-3 d D d6 (36)
twin big shoota assault 6 str 5 ap0 D1 (6)
deffcannon heavy 3d6 str 10 ap-4 D d6 (108)

theoredically risking the fireing 3 times on the sup gattler you could pump out 219 wounds per turn


I do like the fact that everyone admits that the Stompa is basically the worst unit in the game now though, I remember when the codex dropped and people were still playing up Reece's line that it was going to be great.

This message was edited 1 time. Last update was at 2019/04/25 17:08:06


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SemperMortis wrote:
 DoomMouse wrote:
I think a castellan with headsman's mark would have a theoretical 214 wounds against a Titanic target

So just lower than a stompa


and for a bit less than 2/3rds the cost and significantly better average damage


Automatically Appended Next Post:
 G00fySmiley wrote:
probably the worst unit in the game could take this crown (also explains why it is priced so bad, theoredically can do a lot in practice not so much)

Stompa

3x big shootas, assault 3 ap0 D1 (9)
skorcha assaul d6 str 5 ap-1 D1 (6)
supa gattler heavy 3d6 str 7 ap-2 D1 (can be shot 3 times per round if rolling well) (54)
supa rokkit heavy d6 str 8 ap-3 d D d6 (36)
twin big shoota assault 6 str 5 ap0 D1 (6)
deffcannon heavy 3d6 str 10 ap-4 D d6 (108)

theoredically risking the fireing 3 times on the sup gattler you could pump out 219 wounds per turn


I do like the fact that everyone admits that the Stompa is basically the worst unit in the game now though, I remember when the codex dropped and people were still playing up Reece's line that it was going to be great.


I think only resese actually believed that... which is fine, he is a nice dude who gets excited about the hobby. I enjoy signals from the front line every week and respect what they have doen for the community. He is just boundlessly positive abotu things. It may be a case where he needs to be to keep getting GW to work with them and allow them to have input though /shrug. either way its a almost 1k point model that lostes to some 300-400 point models. lack of an invunerable save plus haiving 40 wounds only matters when your damage table is not too bad, having 4 tiers means the last 1-10 wounds the stompa may as well be terrain.

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SemperMortis wrote:
 DoomMouse wrote:
I think a castellan with headsman's mark would have a theoretical 214 wounds against a Titanic target

So just lower than a stompa


and for a bit less than 2/3rds the cost and significantly better average damage


Automatically Appended Next Post:
 G00fySmiley wrote:
probably the worst unit in the game could take this crown (also explains why it is priced so bad, theoredically can do a lot in practice not so much)

Stompa

3x big shootas, assault 3 ap0 D1 (9)
skorcha assaul d6 str 5 ap-1 D1 (6)
supa gattler heavy 3d6 str 7 ap-2 D1 (can be shot 3 times per round if rolling well) (54)
supa rokkit heavy d6 str 8 ap-3 d D d6 (36)
twin big shoota assault 6 str 5 ap0 D1 (6)
deffcannon heavy 3d6 str 10 ap-4 D d6 (108)

theoredically risking the fireing 3 times on the sup gattler you could pump out 219 wounds per turn


I do like the fact that everyone admits that the Stompa is basically the worst unit in the game now though, I remember when the codex dropped and people were still playing up Reece's line that it was going to be great.


well no one was buying the model so they had to push sales somehow.
   
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Decrepit Dakkanaut





Warlord with twin sunfury and twin dual turbo lasers can max out 474 wounds. Vs non-titanics. Vs titanics doubling quite a huge chunk of those so approaching like 900. Also units nearby original target can take out wounds as well.

This message was edited 1 time. Last update was at 2019/04/25 17:23:20


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tneva82 wrote:
Warlord with twin sunfury and twin dual turbo lasers can max out 474 wounds. Vs non-titanics. Vs titanics doubling quite a huge chunk of those so approaching like 900. Also units nearby original target can take out wounds as well.



Pretty much knew the warlord would be in there which is why i didn't want to count FW.
   
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Sweden

Its likely tied between the vindicator and the deathstrike. They can hit several units in range, so if units are stringed out to a densely packed center, and they are all hit... Huge damage from useless units.

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Mental Onslaught (GSC power) has no cap on damage, so it can do damage equal to whatever the highest wound count model in the game is.
   
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It's not the only Power with theoretically no limit to the damage, but there's no target in the game with anything close to the 219W that the Stomopa could put out.
   
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SemperMortis wrote:
 DoomMouse wrote:
I think a castellan with headsman's mark would have a theoretical 214 wounds against a Titanic target

So just lower than a stompa


and for a bit less than 2/3rds the cost and significantly better average damage


Automatically Appended Next Post:
 G00fySmiley wrote:
probably the worst unit in the game could take this crown (also explains why it is priced so bad, theoredically can do a lot in practice not so much)

Stompa

3x big shootas, assault 3 ap0 D1 (9)
skorcha assaul d6 str 5 ap-1 D1 (6)
supa gattler heavy 3d6 str 7 ap-2 D1 (can be shot 3 times per round if rolling well) (54)
supa rokkit heavy d6 str 8 ap-3 d D d6 (36)
twin big shoota assault 6 str 5 ap0 D1 (6)
deffcannon heavy 3d6 str 10 ap-4 D d6 (108)

theoredically risking the fireing 3 times on the sup gattler you could pump out 219 wounds per turn


I do like the fact that everyone admits that the Stompa is basically the worst unit in the game now though, I remember when the codex dropped and people were still playing up Reece's line that it was going to be great.


The Geminae Superia are the worst units in the game. The stomp is massively overpriced, but if they dropped it enough it would be useful. The Geminae Superia you wouldn't take if they were free.

2500pts
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3000


 
   
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mhalko1 774626 death null wrote:Big Mek with relic shokk attack gun = 108



That's normal shook attack gun (looks like you forgot ddakkadakkadakka doubling your shots with perfect rolls). 216 wounds for80ish pts must be best potential wounds per point
   
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Maharg wrote:
mhalko1 774626 death null wrote:Big Mek with relic shokk attack gun = 108



That's normal shook attack gun (looks like you forgot ddakkadakkadakka doubling your shots with perfect rolls). 216 wounds for80ish pts must be best potential wounds per point


oh gak... forgot dakka dakka... stompa = 438

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Bane Thrall





Falchion: Twin vulcano cannon 6D3 shots, 8 Lascannon. 264 damage
   
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mhalko1 wrote:
tneva82 wrote:
Warlord with twin sunfury and twin dual turbo lasers can max out 474 wounds. Vs non-titanics. Vs titanics doubling quite a huge chunk of those so approaching like 900. Also units nearby original target can take out wounds as well.



Pretty much knew the warlord would be in there which is why i didn't want to count FW.


You might leave full-size Titans off the list but it's hard to justify ruling out all of FW, if only because the Baneblade chassis is in the Guard book these days. With a cap of 1,000pts/PL 50 a Scorpion can theoretically put down 288 wounds but you need to roll 76 6s during that attack so it's wildly unlikely.

If you restrict it further to "nothing Titanic" a Y'Vahra in nova reactor mode can do 114 wounds to a vehicle (3d3 3+d3 damage shots, 3d6 3-damage shots, and d6 1-damage shots), though you need to get within 6" to do that.

I'd think the greatest potential would come out of something Orky due to the lack of BS. If you load a Grot Mega-Tank (despite the name it only has 9 Wounds) up with Grotzookas you can fire 69 one-damage shots once (it has two single-use 2d6-shot guns).

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Horrific Hive Tyrant






Herophant biotitan is pretty beastly.

12 str 10 (potentially 20) ap-2 2d6 dmg. Macro guns
2d6 str 5 ap-2 d1 pistol shots that auto hit.

6 attacks str 10 in melee
Lashwhip pods str user ap-1 d1 3 attacks per attack with this weapon (up to 18)
Monstrous scytal str x2 ap-5 d 2d6


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UK

Melee rather than shooting but Blood Angels Captain Smash can put out 64 wounds in melee. Seems unimpressive compared to some of the other entries but he only costs 124 points which definitely makes him a tempting counter for high value targets.

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Manchester, UK

How about the Commissar? As long as you count the casualties from summary execution as their "damage", you could fit a lot of units within 6" of a Commissar. Multiple Ogryn executions in a single turn could add up fast. Probably the cheapest point unit you are going to see suggested too.

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mhalko1 wrote:
SemperMortis wrote:
 DoomMouse wrote:
I think a castellan with headsman's mark would have a theoretical 214 wounds against a Titanic target

So just lower than a stompa


and for a bit less than 2/3rds the cost and significantly better average damage


Automatically Appended Next Post:
 G00fySmiley wrote:
probably the worst unit in the game could take this crown (also explains why it is priced so bad, theoredically can do a lot in practice not so much)

Stompa

3x big shootas, assault 3 ap0 D1 (9)
skorcha assaul d6 str 5 ap-1 D1 (6)
supa gattler heavy 3d6 str 7 ap-2 D1 (can be shot 3 times per round if rolling well) (54)
supa rokkit heavy d6 str 8 ap-3 d D d6 (36)
twin big shoota assault 6 str 5 ap0 D1 (6)
deffcannon heavy 3d6 str 10 ap-4 D d6 (108)

theoredically risking the fireing 3 times on the sup gattler you could pump out 219 wounds per turn


I do like the fact that everyone admits that the Stompa is basically the worst unit in the game now though, I remember when the codex dropped and people were still playing up Reece's line that it was going to be great.


well no one was buying the model so they had to push sales somehow.

this crazy theory just reached new levels of nonsense I guess, rather than writing good rules for it, let's encourage an unassociated third party to convince people it's good!

P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. 
   
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London

If my maths is correct, the highest I can get is a Warlord with 2x Quake Cannons and 2x Laser Blasters

Quake = 18 x 24 (vs Titanics) x2 = 864
Laser = 9x 24 (vs Titanics) x2 +54MW = 468

Total = 1350 Damage

This message was edited 2 times. Last update was at 2019/04/25 22:03:19


 
   
 
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